Player Matchup

Artemis
Artemis
Chadleyeric
Artemis
Level 16
God Stats
1W - 6L
1,101 SR
Queue Stats
75W - 93L
1,269 Elo+
Solo
Athena
Athena
Derivitives
Athena
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 23L
1,490 Elo+
Party 2
Nemesis
Nemesis
Gala67
Nemesis
Level 26
God Stats
25W - 26L
1,429 SR
Queue Stats
49W - 73L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
Symm3tr1c
Gilgamesh
Level 18
God Stats
5W - 6L
1,632 SR
Queue Stats
29W - 27L
1,481 Elo+
Party 2
Sol
Sol
That1BlondeGrl
Sol
Level 23
God Stats
6W - 14L
1,379 SR
Queue Stats
9W - 28L
1,148 Elo+
Party 1
Team Averages
Level 20
1,408 SR
1,341 Elo+

VS

Team Averages
Level 20
1,491 SR
1,416 Elo+
Izanami
Izanami
Briaxaa
Izanami
Level 16
God Stats
8W - 20L
1,240 SR
Queue Stats
68W - 89L
1,275 Elo+
Party 3
Tsukuyomi
Tsukuyomi
I Frxak I
Tsukuyomi
Level 26
God Stats
40W - 35L
1,492 SR
Queue Stats
230W - 258L
1,447 Elo+
Party 3
Hera
Hera
Non8540
Hera
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Tilfdir
Odin
Level 27
God Stats
43W - 27L
1,691 SR
Queue Stats
562W - 539L
1,420 Elo+
Solo
Terra
Terra
Wiggilly
Terra
Level 28
God Stats
8W - 8L
1,531 SR
Queue Stats
107W - 101L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chadleyeric
Artemis
8
1 / 2 / 3
5,222
522
4,122
3,010
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
9
4 / 0 / 2
6,326
633
4,224
5,430
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Gala67
Nemesis
12
6 / 1 / 1
6,846
685
3,070
6,469
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Symm3tr1c
Gilgamesh
11
8 / 0 / 1
6,675
668
6,116
7,351
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 2
4,939
494
1,508
4,173
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Briaxaa
Izanami
8
1 / 4 / 2
4,823
482
3,228
5,303
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
I Frxak I
Tsukuyomi
9
0 / 4 / 1
5,271
527
3,433
8,280
2,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Non8540
Hera
8
1 / 5 / 0
5,133
513
2,286
5,371
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
Tilfdir
Odin
7
0 / 6 / 0
4,592
459
2,584
7,154
3,771
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Wiggilly
Terra
8
2 / 0 / 1
5,472
547
1,661
6,628
2,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
19
Kills
4
5
Deaths
19
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Briaxaa
Izanami
1
4
2
0.5
W
Artemis
Chadleyeric
Artemis
1
2
3
1.25
W
Athena
4
0
2
5
W
Nemesis
Gala67
Nemesis
6
1
1
6.5
L
Tsukuyomi
I Frxak I
Tsukuyomi
0
4
1
0.13
L
Hera
Non8540
Hera
1
5
0
0.2
W
Gilgamesh
Symm3tr1c
Gilgamesh
8
0
1
8.5
W
0
2
2
0.5
L
Odin
Tilfdir
Odin
0
6
0
0
L
Terra
Wiggilly
Terra
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
13,192
26,433
Taken
32,736
10,391
Mitigated
11,413
11,446
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Briaxaa
Izanami
3,228
2,092
0
620
5,303
1,440
0
1,956
3,347
0
17,804
W
Artemis
Chadleyeric
Artemis
4,122
1,804
381
303
3,010
1,111
46
450
2,560
0
25,524
W
Athena
4,224
1,595
0
2,266
5,430
2,175
0
1,180
4,250
13,885
0
W
Nemesis
Gala67
Nemesis
3,070
1,591
0
3,938
6,469
2,010
0
570
5,841
0
33,098
L
Tsukuyomi
I Frxak I
Tsukuyomi
3,433
204
0
2,946
8,280
2,531
30
453
7,827
0
30,490
L
Hera
Non8540
Hera
2,286
1,028
0
445
5,371
1,538
255
1,619
3,752
17,220
0
W
Gilgamesh
Symm3tr1c
Gilgamesh
6,116
2,661
0
3,869
7,351
3,773
472
95
7,256
0
23,340
W
1,508
317
0
689
4,173
1,322
1,194
1,585
2,484
14,139
891
L
Odin
Tilfdir
Odin
2,584
1,291
0
289
7,154
3,771
104
0
7,154
257
13,994
L
Terra
Wiggilly
Terra
1,661
246
387
2,228
6,628
2,133
162
1,620
5,008
11,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
25,291
221
Minions Killed
185
0
Camps Cleared
0
938,996
Distance Traveled
900,447
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,823
482
28
3
0
163,827
0
W
Artemis
5,222
522
53
5
0
147,901
0
W
Athena
6,326
633
18
2
0
218,928
4
W
Nemesis
6,846
685
75
8
0
211,839
0
L
Tsukuyomi
5,271
527
72
7
0
241,151
2
L
Hera
5,133
513
27
3
0
144,061
0
W
Gilgamesh
6,675
668
48
5
0
195,847
4
W
Sol
4,939
494
27
3
0
164,481
0
L
Odin
4,592
459
30
3
0
167,886
2
L
Terra
5,472
547
28
3
0
183,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role