Player Matchup

King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
KaluShe
Xbalanque
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold II
Ryocane
Loki
Gold II
Level 154
God Stats
46W - 41L
1,500 SR
Queue Stats
518W - 519L
1,542 MMR
Solo
Discordia
Discordia
Gold III
rutgers0302
Discordia
Gold III
Level 142
God Stats
1W - 0L
1,320 SR
Queue Stats
110W - 99L
1,545 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,464 SR
1,517 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,383 SR
1,551 MMR
Odin
Odin
Gold IV
Laykiry47
Odin
Gold IV
Level 138
God Stats
1W - 3L
1,282 SR
Queue Stats
60W - 62L
1,454 MMR
Party 2
Cupid
Cupid
Bronze III
ProtiJay
Cupid
Bronze III
Level 109
God Stats
0W - 3L
1,401 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Rederek_Mage
Cthulhu
Bronze III
Level 122
God Stats
1W - 3L
1,305 SR
Queue Stats
32W - 40L
1,541 MMR
Solo
Fenrir
Fenrir
Bronze III
mkas1
Fenrir
Bronze III
Level 48
God Stats
6W - 9L
1,425 SR
Queue Stats
14W - 17L
1,555 MMR
Solo
Janus
Janus
Platinum V
roger100pe
Janus
Platinum V
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 101L
1,707 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 0
7,886
563
6,742
9,321
4,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
 
Kuzenbo
11
3 / 0 / 7
7,465
533
5,241
9,653
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
KaluShe
Xbalanque
14
5 / 1 / 2
8,469
605
7,112
9,660
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Ryocane
Loki
14
5 / 1 / 4
8,402
600
4,045
7,641
2,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
rutgers0302
Discordia
12
2 / 1 / 3
7,598
543
6,285
4,281
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaTiamatDanzaburouApolloSet

VS

Bans
ScyllaKumbhakarnaGuan YuCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 0 / 0
7,076
505
2,990
9,353
4,326
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
ProtiJay
Cupid
10
0 / 7 / 0
6,143
439
2,749
9,197
2,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Rederek_Mage
Cthulhu
10
1 / 2 / 1
6,740
481
3,901
6,181
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
mkas1
Fenrir
12
1 / 4 / 1
7,087
506
3,294
10,499
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
1 / 3 / 1
7,323
523
4,910
7,306
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Kuzenbo
 
Kuzenbo
3
0
7
6.5
W
Xbalanque
KaluShe
Xbalanque
5
1
2
6
L
Odin
0
0
0
0
L
Cupid
ProtiJay
Cupid
0
7
0
0
L
Cthulhu
Rederek_Mage
Cthulhu
1
2
1
0.75
W
Loki
Ryocane
Loki
5
1
4
7
L
Fenrir
mkas1
Fenrir
1
4
1
0.38
L
Janus
1
3
1
0.5
W
Discordia
rutgers0302
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
17,844
40,556
Taken
42,536
20,310
Mitigated
15,372
14,360
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,742
1,152
0
3,479
9,321
4,641
76
1,763
7,558
0
51,991
W
Kuzenbo
 
Kuzenbo
5,241
1,883
0
3,836
9,653
8,230
0
3,182
6,471
18,567
0
W
Xbalanque
KaluShe
Xbalanque
7,112
2,303
0
2,724
9,660
3,189
4,708
1,895
7,765
0
57,270
L
Odin
2,990
483
0
1,126
9,353
4,326
0
1,723
7,630
0
41,469
L
Cupid
ProtiJay
Cupid
2,749
1,236
142
1,572
9,197
2,183
800
1,786
7,411
0
26,373
L
Cthulhu
Rederek_Mage
Cthulhu
3,901
446
0
620
6,181
3,250
0
2,494
3,687
19,085
0
W
Loki
Ryocane
Loki
4,045
513
0
2,834
7,641
2,748
0
769
6,872
0
48,523
L
Fenrir
mkas1
Fenrir
3,294
877
0
3,395
10,499
3,487
0
2,269
8,230
0
39,017
L
Janus
4,910
216
0
2,031
7,306
2,126
0
3,254
4,052
46,893
0
W
Discordia
rutgers0302
Discordia
6,285
162
0
1,487
4,281
1,502
126
1,202
3,079
46,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
34,369
427
Minions Killed
380
0
Camps Cleared
0
1,439,159
Distance Traveled
1,349,534
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,886
563
95
7
0
297,539
7
W
Kuzenbo
7,465
533
35
3
0
291,831
8
W
Xbalanque
8,469
605
97
7
0
264,141
4
L
Odin
7,076
505
108
8
0
252,788
1
L
Cupid
6,143
439
53
4
0
255,089
5
L
Cthulhu
6,740
481
39
3
0
309,228
1
W
Loki
8,402
600
106
8
0
305,083
1
L
Fenrir
7,087
506
85
6
0
268,479
4
L
Janus
7,323
523
95
7
0
263,950
7
W
Discordia
7,598
543
94
7
0
280,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role