Player Matchup

Odin
Odin
Diamond I
Alertt
Odin
Diamond I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
2,370 MMR
Solo
Anhur
Anhur
Masters
CIinkz
Anhur
Masters
Level 160
God Stats
6W - 5L
1,647 SR
Queue Stats
1,030W - 1,017L
2,207 MMR
Solo
Cthulhu
Cthulhu
Platinum II
FerchoZen
Cthulhu
Platinum II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond II
awianna
Nu Wa
Diamond II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond I
yourboy60coffins
Apollo
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,529 SR
1,815 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,535 SR
2,346 MMR
Cabrakan
Cabrakan
Diamond III
Blеss
Cabrakan
Diamond III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 90L
2,262 MMR
Party 2
Hel
Hel
Diamond II
MutedSpittah
Hel
Diamond II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 228L
2,486 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Smоked
Hou Yi
Diamond IV
Level 88
God Stats
1W - 5L
1,207 SR
Queue Stats
72W - 59L
2,196 MMR
Solo
Loki
Loki
Masters
Solairr
Loki
Masters
Level 158
God Stats
9W - 8L
1,749 SR
Queue Stats
333W - 303L
2,730 MMR
Solo
Nike
Nike
Diamond IV
Šasuké
Nike
Diamond IV
Level 127
God Stats
4W - 4L
1,720 SR
Queue Stats
116W - 96L
2,058 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Alertt
Odin
14
3 / 1 / 12
8,919
557
4,803
14,193
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
CIinkz
Anhur
15
2 / 3 / 4
9,502
594
4,570
11,237
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FerchoZen
Cthulhu
16
5 / 2 / 4
9,281
580
9,985
10,847
7,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
awianna
Nu Wa
14
1 / 3 / 11
8,600
538
7,459
7,375
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 3 / 7
10,453
653
13,475
11,295
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetTiamatGuan YuAthenaScylla

VS

Bans
TsukuyomiSobekHeimdallrCamazotzCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blеss
Cabrakan
13
4 / 3 / 3
8,558
535
4,968
12,329
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 5 / 3
7,552
472
6,040
10,244
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Smоked
Hou Yi
16
4 / 5 / 1
10,281
643
10,257
12,335
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Solairr
Loki
15
2 / 5 / 1
8,473
530
7,283
14,524
6,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
14
2 / 3 / 6
8,263
516
8,034
9,131
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
21
Kills
12
12
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
Alertt
Odin
3
1
12
9
L
Cabrakan
Blеss
Cabrakan
4
3
3
1.83
W
Anhur
CIinkz
Anhur
2
3
4
1.33
W
Cthulhu
FerchoZen
Cthulhu
5
2
4
3.5
L
0
5
3
0.3
L
Hou Yi
Smоked
Hou Yi
4
5
1
0.9
L
Loki
Solairr
Loki
2
5
1
0.5
W
Nu Wa
awianna
Nu Wa
1
3
11
2.17
W
10
3
7
4.5
L
Nike
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,292
Damage
36,582
54,947
Taken
58,563
30,069
Mitigated
30,041
16,657
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Alertt
Odin
4,803
753
0
4,679
14,193
11,430
232
2,809
11,384
0
18,669
L
Cabrakan
Blеss
Cabrakan
4,968
614
0
2,186
12,329
12,431
0
3,282
8,837
16,565
0
W
Anhur
CIinkz
Anhur
4,570
2,347
0
4,112
11,237
3,790
162
230
11,007
0
65,511
W
Cthulhu
FerchoZen
Cthulhu
9,985
1,441
647
4,670
10,847
7,675
204
1,884
8,963
52,402
0
L
6,040
320
2,223
3,850
10,244
3,200
0
3,405
6,729
62,029
0
L
Hou Yi
Smоked
Hou Yi
10,257
6,271
0
3,978
12,335
3,831
860
1,669
10,642
0
70,034
L
Loki
Solairr
Loki
7,283
1,623
0
3,382
14,524
6,903
0
6,072
8,350
0
55,717
W
Nu Wa
awianna
Nu Wa
7,459
1,599
0
986
7,375
2,502
0
3,097
4,278
60,512
0
W
13,475
8,013
0
1,563
11,295
4,672
1,210
2,988
8,111
0
78,832
L
Nike
8,034
1,291
0
2,401
9,131
3,676
0
2,470
6,561
0
53,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
43,127
506
Minions Killed
505
0
Camps Cleared
0
1,528,804
Distance Traveled
1,550,356
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,919
557
32
2
0
335,750
4
L
Cabrakan
8,558
535
37
2
0
312,931
2
W
Anhur
9,502
594
136
9
0
249,814
4
W
Cthulhu
9,281
580
99
6
0
324,289
4
L
Hel
7,552
472
126
8
0
319,274
4
L
Hou Yi
10,281
643
138
9
0
261,178
2
L
Loki
8,473
530
113
7
0
320,365
6
W
Nu Wa
8,600
538
108
7
0
291,776
11
W
Apollo
10,453
653
131
8
0
327,175
0
L
Nike
8,263
516
91
6
0
336,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role