Player Matchup

Gilgamesh
Gilgamesh
Barneyknightmare
Gilgamesh
Level 124
God Stats
3W - 6L
1,673 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
bethdol
Danzaburou
Level 126
God Stats
0W - 3L
1,475 SR
Queue Stats
63W - 77L
1,511 Elo+
Party 3
The Morrigan
The Morrigan
slyxx-S
The Morrigan
Level 160
God Stats
1W - 2L
1,433 SR
Queue Stats
123W - 139L
1,519 Elo+
Party 3
Tiamat
Tiamat
supersonic_916
Tiamat
Level 152
God Stats
14W - 12L
1,551 SR
Queue Stats
112W - 137L
1,504 Elo+
Party 3
Team Averages
Level 141
1,533 SR
1,508 Elo+

VS

Team Averages
Level 115
1,678 SR
1,603 Elo+
Cerberus
Cerberus
ArisenFenrir
Cerberus
Level 128
God Stats
1W - 0L
1,536 SR
Queue Stats
37W - 38L
1,575 Elo+
Party 1
Anhur
Anhur
DeadlyByChoice
Anhur
Level 148
God Stats
4W - 4L
1,678 SR
Queue Stats
150W - 94L
1,659 Elo+
Party 2
Tiamat
Tiamat
IxJERICHOxI
Tiamat
Level 135
God Stats
4W - 1L
1,765 SR
Queue Stats
90W - 61L
1,607 Elo+
Party 2
Fenrir
Fenrir
Warwick7788
Fenrir
Level 49
God Stats
7W - 2L
1,733 SR
Queue Stats
38W - 38L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
1 / 5 / 0
8,708
622
7,145
12,598
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
bethdol
Danzaburou
15
1 / 7 / 1
9,418
673
8,060
12,672
3,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
slyxx-S
The Morrigan
14
1 / 8 / 2
9,106
650
5,994
9,171
2,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 6 / 0
9,683
692
7,696
11,318
5,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArisenFenrir
Cerberus
18
10 / 1 / 9
12,084
863
11,065
11,632
7,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 9
11,857
847
9,192
12,157
4,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
7 / 0 / 10
11,733
838
12,447
6,123
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
3 / 3 / 7
11,672
834
7,360
13,298
6,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
4
Kills
26
26
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArisenFenrir
Cerberus
10
1
9
14.5
L
Gilgamesh
1
5
0
0.2
W
6
0
9
10.5
W
Tiamat
7
0
10
12
W
Fenrir
3
3
7
2.17
L
Danzaburou
bethdol
Danzaburou
1
7
1
0.21
L
The Morrigan
slyxx-S
The Morrigan
1
8
2
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
40,064
45,759
Taken
43,210
19,558
Mitigated
22,039
4,907
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArisenFenrir
Cerberus
11,065
260
0
2,712
11,632
7,482
524
2,763
8,794
30,574
0
L
Gilgamesh
7,145
1,902
0
388
12,598
7,607
37
5,158
7,085
0
20,711
W
9,192
4,560
0
5,609
12,157
4,951
2,999
3,169
8,788
0
60,825
W
Tiamat
12,447
771
0
2,644
6,123
3,229
432
1,845
4,198
38,544
0
W
Fenrir
7,360
1,622
0
2,505
13,298
6,377
2,064
3,580
9,643
0
41,492
L
Danzaburou
bethdol
Danzaburou
8,060
3,066
0
1,735
12,672
3,715
0
7,177
5,339
0
31,630
L
The Morrigan
slyxx-S
The Morrigan
5,994
742
0
708
9,171
2,907
174
5,312
3,679
13,738
7,252
L
7,696
0
175
1,901
11,318
5,329
250
5,282
5,810
33,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
47,346
183
Minions Killed
293
7
Camps Cleared
15
905,897
Distance Traveled
1,168,961
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,084
863
41
3
4
318,641
3
L
Gilgamesh
8,708
622
28
2
1
256,256
0
W
Anhur
11,857
847
101
7
3
278,627
3
W
Tiamat
11,733
838
60
4
3
287,555
2
W
Fenrir
11,672
834
91
7
5
284,138
3
L
Danzaburou
9,418
673
51
4
2
218,782
3
L
The Morrigan
9,106
650
43
3
2
195,250
1
L
Tiamat
9,683
692
61
4
2
235,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role