Player Matchup

Anhur
Anhur
Bronze III
Kaivil
Anhur
Bronze III
Level 66
God Stats
4W - 2L
1,607 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,607 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,500 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
Shadohw
Danzaburou
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kaivil
Anhur
14
5 / 0 / 0
8,752
1,094
6,975
6,609
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BakasuraHe BoBellonaUllr

VS

Bans
Hou YiChronosTiamatCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shadohw
Danzaburou
10
0 / 5 / 0
5,266
658
2,187
8,364
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Kaivil
Anhur
5
0
0
5
L
Danzaburou
Shadohw
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,975
Damage
2,187
6,609
Taken
8,364
2,582
Mitigated
2,029
3,221
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Kaivil
Anhur
6,975
3,782
0
3,221
6,609
2,582
2,028
24
6,585
0
56,044
L
Danzaburou
Shadohw
Danzaburou
2,187
924
0
1,335
8,364
2,029
0
0
8,364
0
16,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,752
Gold Earned
5,266
103
Minions Killed
28
0
Camps Cleared
0
130,128
Distance Traveled
114,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,752
1,094
103
13
0
130,128
0
L
Danzaburou
5,266
658
28
4
0
114,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role