Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
A Draconic Soul
Hel
Level 86
God Stats
3W - 1L
1,730 SR
Queue Stats
186W - 185L
1,565 Elo+
Solo
Xbalanque
Xbalanque
Firestine1998
Xbalanque
Level 80
God Stats
6W - 5L
1,470 SR
Queue Stats
264W - 268L
1,493 Elo+
Party 1
Rama
Rama
WantedSuperior2
Rama
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 90L
1,535 Elo+
Solo
Nu Wa
Nu Wa
jaqt12
Nu Wa
Level 158
God Stats
3W - 2L
1,663 SR
Queue Stats
253W - 251L
1,562 Elo+
Party 1
Team Averages
Level 116
1,572 SR
1,531 Elo+

VS

Team Averages
Level 99
1,398 SR
1,479 Elo+
Sylvanus
Sylvanus
Lethal_PandaYT
Sylvanus
Level 129
God Stats
0W - 1L
1,307 SR
Queue Stats
19W - 29L
1,399 Elo+
Party 2
Xing Tian
Xing Tian
Luzbel xX
Xing Tian
Level 149
God Stats
3W - 1L
1,732 SR
Queue Stats
123W - 104L
1,611 Elo+
Solo
Janus
Janus
Nameless_User18
Janus
Level 62
God Stats
0W - 1L
1,390 SR
Queue Stats
13W - 26L
1,393 Elo+
Party 2
Agni
Agni
Yes I Am Poo
Agni
Level 88
God Stats
6W - 5L
1,339 SR
Queue Stats
453W - 434L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
sloppifloppi
Danzaburou
Level 67
God Stats
0W - 3L
1,222 SR
Queue Stats
317W - 339L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 3 / 14
12,505
834
16,417
38,478
27,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
2 / 1 / 18
10,859
724
15,310
15,412
8,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Firestine1998
Xbalanque
18
6 / 3 / 13
11,190
746
18,670
16,102
6,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 7
11,223
748
17,325
15,348
5,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
jaqt12
Nu Wa
19
4 / 3 / 15
11,198
747
20,301
15,373
13,206
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 5 / 11
9,671
645
12,550
23,642
27,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Luzbel xX
Xing Tian
15
0 / 7 / 12
9,046
603
7,378
23,877
24,819
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 5 / 9
10,566
704
19,565
15,243
6,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 5 / 7
10,911
727
22,514
17,018
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
sloppifloppi
Danzaburou
18
3 / 2 / 9
10,373
692
23,810
16,601
8,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
24
Kills
16
16
Deaths
24
67
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
14
4
W
2
1
18
11
W
Xbalanque
Firestine1998
Xbalanque
6
3
13
4.17
L
Sylvanus
1
5
11
1.3
L
Xing Tian
Luzbel xX
Xing Tian
0
7
12
0.86
L
6
5
9
2.1
W
7
6
7
1.75
L
6
5
7
1.9
W
Nu Wa
jaqt12
Nu Wa
4
3
15
3.83
L
Danzaburou
sloppifloppi
Danzaburou
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,023
Damage
85,817
100,713
Taken
96,381
61,966
Mitigated
74,120
62,081
Healing
41,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,417
1,258
3,195
10,893
38,478
27,531
110
21,118
17,360
23,023
0
W
15,310
1,205
22,442
10,500
15,412
8,386
340
11,165
4,247
27,595
0
W
Xbalanque
Firestine1998
Xbalanque
18,670
10,695
2,662
3,644
16,102
6,896
1,261
10,704
5,398
0
36,108
L
Sylvanus
12,550
2,975
8,917
6,779
23,642
27,216
474
12,185
11,457
17,427
0
L
Xing Tian
Luzbel xX
Xing Tian
7,378
35
2,735
2,744
23,877
24,819
72
11,209
12,668
17,946
0
L
19,565
545
1,250
1,966
15,243
6,641
516
8,869
6,374
50,529
0
W
17,325
9,095
2,429
1,417
15,348
5,947
2,992
10,090
5,258
0
38,077
L
22,514
475
3,263
3,991
17,018
7,282
207
10,008
7,010
42,072
0
W
Nu Wa
jaqt12
Nu Wa
20,301
6,466
2,851
2,048
15,373
13,206
885
8,930
6,443
36,505
0
L
Danzaburou
sloppifloppi
Danzaburou
23,810
9,610
3,328
6,625
16,601
8,162
1,271
9,757
6,844
0
43,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,975
Gold Earned
50,567
168
Minions Killed
165
0
Camps Cleared
0
1,224,854
Distance Traveled
1,204,714
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,505
834
25
2
0
256,529
0
W
Hel
10,859
724
31
2
0
276,916
1
W
Xbalanque
11,190
746
44
3
0
245,674
0
L
Sylvanus
9,671
645
7
0
0
231,754
1
L
Xing Tian
9,046
603
14
1
0
239,340
4
L
Janus
10,566
704
56
4
0
232,266
0
W
Rama
11,223
748
27
2
0
213,260
4
L
Agni
10,911
727
40
3
0
250,851
0
W
Nu Wa
11,198
747
41
3
0
232,475
0
L
Danzaburou
10,373
692
48
3
0
250,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role