Player Matchup

Arachne
Arachne
GankForGems
Arachne
Level 18
God Stats
4W - 3L
1,918 SR
Queue Stats
101W - 67L
1,574 Elo+
Solo
Cerberus
Cerberus
Pichigames23
Cerberus
Level 27
God Stats
9W - 3L
1,890 SR
Queue Stats
61W - 69L
1,557 Elo+
Solo
Ymir
Ymir
ReaperThaGod
Ymir
Level 18
God Stats
2W - 3L
1,330 SR
Queue Stats
52W - 45L
1,519 Elo+
Solo
Merlin
Merlin
ShownCart511802
Merlin
Level 18
God Stats
6W - 2L
1,894 SR
Queue Stats
33W - 27L
1,543 Elo+
Solo
Medusa
Medusa
USCREAMICREAM-_-
Medusa
Level 25
God Stats
1W - 1L
1,830 SR
Queue Stats
61W - 66L
1,490 Elo+
Solo
Team Averages
Level 21
1,772 SR
1,537 Elo+

VS

Team Averages
Level 23
1,487 SR
1,579 Elo+
Thanatos
Thanatos
HishoJr
Thanatos
Level 28
God Stats
4W - 4L
1,612 SR
Queue Stats
166W - 149L
1,529 Elo+
Solo
Tiamat
Tiamat
Kev Blizzy
Tiamat
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 233L
1,513 Elo+
Solo
Fenrir
Fenrir
Kingg_Saucey
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 85L
1,671 Elo+
Solo
Medusa
Medusa
MKenpachi-
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,604 Elo+
Solo
Nike
Nike
dovawolf1
Nike
Level 21
God Stats
1W - 1L
1,325 SR
Queue Stats
79W - 65L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GankForGems
Arachne
6
1 / 1 / 0
4,002
667
1,545
3,647
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Pichigames23
Cerberus
6
0 / 2 / 1
3,697
616
1,240
5,521
2,025
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,451
575
354
2,214
679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 0
3,857
643
774
511
90
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
2,927
488
510
765
92
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HishoJr
Thanatos
7
2 / 0 / 0
3,975
663
1,910
3,575
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Kev Blizzy
Tiamat
6
0 / 0 / 0
3,706
618
142
1,433
439
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
6
1 / 0 / 1
3,618
603
1,667
2,641
1,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
MKenpachi-
Medusa
6
0 / 0 / 0
3,704
617
1,017
2,486
489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
7
0 / 1 / 2
4,084
681
681
2,235
700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
GankForGems
Arachne
1
1
0
1
W
Thanatos
HishoJr
Thanatos
2
0
0
2
W
Tiamat
Kev Blizzy
Tiamat
0
0
0
0
W
Fenrir
1
0
1
1.5
W
Medusa
MKenpachi-
Medusa
0
0
0
0
L
Cerberus
Pichigames23
Cerberus
0
2
1
0.25
L
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Nike
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,423
Damage
5,417
12,658
Taken
12,370
3,777
Mitigated
3,638
4,773
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GankForGems
Arachne
1,545
979
0
1,016
3,647
891
0
100
3,505
0
16,014
W
Thanatos
HishoJr
Thanatos
1,910
789
0
3,351
3,575
894
0
281
3,266
0
12,302
W
Tiamat
Kev Blizzy
Tiamat
142
0
0
548
1,433
439
0
495
773
13,481
0
W
Fenrir
1,667
477
0
1,420
2,641
1,116
0
613
2,028
0
6,571
W
Medusa
MKenpachi-
Medusa
1,017
477
0
461
2,486
489
0
110
2,376
0
17,983
L
Cerberus
Pichigames23
Cerberus
1,240
0
0
2,232
5,521
2,025
0
0
5,471
16,569
0
L
354
141
0
985
2,214
679
0
0
2,214
6,960
0
L
774
0
0
180
511
90
0
0
511
17,512
0
L
510
288
0
360
765
92
0
0
765
0
4,682
W
Nike
681
60
0
526
2,235
700
490
676
1,559
0
18,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,934
Gold Earned
19,087
151
Minions Killed
170
0
Camps Cleared
0
461,979
Distance Traveled
578,219
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,002
667
42
7
0
116,734
1
W
Thanatos
3,975
663
33
6
0
126,384
0
W
Tiamat
3,706
618
38
6
0
105,697
2
W
Fenrir
3,618
603
16
3
0
121,207
0
W
Medusa
3,704
617
37
6
0
99,719
2
L
Cerberus
3,697
616
49
8
0
99,806
0
L
Ymir
3,451
575
10
2
0
102,272
1
L
Merlin
3,857
643
36
6
0
105,237
2
L
Medusa
2,927
488
14
2
0
37,930
0
W
Nike
4,084
681
46
8
0
125,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role