Player Matchup

Tyr
Tyr
Gold III
AngryColt907326
Tyr
Gold III
Level 87
God Stats
5W - 1L
1,594 SR
Queue Stats
268W - 238L
1,548 MMR
Solo
Danzaburou
Danzaburou
Gold III
RlPPlN420
Danzaburou
Gold III
Level 129
God Stats
9W - 6L
1,737 SR
Queue Stats
757W - 731L
1,432 MMR
Solo
Nox
Nox
Gold III
TheTexasTerrorr
Nox
Gold III
Level 156
God Stats
2W - 1L
1,729 SR
Queue Stats
211W - 196L
1,487 MMR
Solo
Nemesis
Nemesis
Platinum IV
freyaswat
Nemesis
Platinum IV
Level 160
God Stats
1W - 1L
1,249 SR
Queue Stats
163W - 169L
1,478 MMR
Solo
Ares
Ares
Gold IV
julianjulio1999
Ares
Gold IV
Level 108
God Stats
6W - 8L
1,445 SR
Queue Stats
193W - 204L
1,464 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,551 SR
1,482 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,521 SR
1,482 MMR
Skadi
Skadi
Bronze III
Anita Dumpy
Skadi
Bronze III
Level 77
God Stats
0W - 3L
1,357 SR
Queue Stats
2W - 3L
1,507 MMR
Party 2
Bastet
Bastet
Gold V
DemoDarkSyde
Bastet
Gold V
Level 109
God Stats
78W - 72L
1,576 SR
Queue Stats
152W - 154L
1,290 MMR
Party 1
King Arthur
King Arthur
Gold II
REDSupaNova
King Arthur
Gold II
Level 154
God Stats
4W - 8L
1,527 SR
Queue Stats
176W - 164L
1,680 MMR
Party 1
Ganesha
Ganesha
Bronze III
TRICKSTOJESUS
Ganesha
Bronze III
Level 102
God Stats
0W - 1L
1,494 SR
Queue Stats
2W - 2L
1,553 MMR
Party 2
Chang'e
Chang'e
Gold V
jeduardog20
Chang'e
Gold V
Level 143
God Stats
56W - 36L
1,649 SR
Queue Stats
580W - 596L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 11
13,572
543
15,536
29,812
32,687
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
RlPPlN420
Danzaburou
20
6 / 2 / 11
15,389
616
18,484
19,875
7,946
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 4 / 11
14,134
565
17,673
16,435
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
freyaswat
Nemesis
20
11 / 4 / 11
14,856
594
14,067
26,153
11,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 5 / 16
13,903
556
8,805
21,727
26,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
TiamatAthenaTsukuyomiApolloCu Chulainn

VS

Bans
JanusFenrirSetScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 0
12,273
491
18,803
19,314
6,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
18
1 / 6 / 3
11,636
465
10,406
16,722
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
REDSupaNova
King Arthur
19
4 / 3 / 2
12,956
518
14,929
24,702
19,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
17
0 / 9 / 10
11,265
451
9,252
29,357
27,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
jeduardog20
Chang'e
18
4 / 8 / 6
11,989
480
18,930
17,901
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
35
Kills
17
17
Deaths
35
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
8
9
0
0.89
L
Bastet
1
6
3
0.42
L
King Arthur
REDSupaNova
King Arthur
4
3
2
1.67
W
Danzaburou
RlPPlN420
Danzaburou
6
2
11
5.75
L
Ganesha
0
9
10
0.56
W
10
4
11
3.88
W
Nemesis
freyaswat
Nemesis
11
4
11
4.13
L
Chang'e
jeduardog20
Chang'e
4
8
6
0.88
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,565
Damage
72,320
114,002
Taken
107,996
86,672
Mitigated
66,784
40,341
Healing
29,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,536
2,069
0
12,494
29,812
32,687
1,835
6,252
23,353
0
81,957
L
18,803
10,984
0
2,593
19,314
6,985
5,159
5,804
13,510
0
75,209
L
Bastet
10,406
2,679
0
4,092
16,722
6,218
490
4,935
11,774
0
89,695
L
King Arthur
REDSupaNova
King Arthur
14,929
807
0
8,602
24,702
19,842
524
3,410
21,292
0
90,865
W
Danzaburou
RlPPlN420
Danzaburou
18,484
10,581
0
10,488
19,875
7,946
8,907
7,487
12,278
0
135,460
L
Ganesha
9,252
374
718
5,768
29,357
27,179
511
6,208
23,149
50,459
0
W
17,673
2,537
0
3,186
16,435
7,728
2,045
5,675
10,413
88,459
0
W
Nemesis
freyaswat
Nemesis
14,067
5,459
0
10,081
26,153
11,475
2,708
7,923
17,958
0
84,465
L
Chang'e
jeduardog20
Chang'e
18,930
1,387
756
7,303
17,901
6,560
758
6,304
11,597
82,468
0
W
8,805
408
0
4,092
21,727
26,836
1,301
4,450
17,113
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,854
Gold Earned
60,119
608
Minions Killed
646
0
Camps Cleared
0
2,419,093
Distance Traveled
2,242,944
35
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,572
543
162
6
0
558,356
9
L
Skadi
12,273
491
149
6
0
381,330
1
L
Bastet
11,636
465
148
6
0
515,568
1
L
King Arthur
12,956
518
182
7
0
494,060
2
W
Danzaburou
15,389
616
169
7
0
427,120
6
L
Ganesha
11,265
451
36
1
0
425,474
1
W
Nox
14,134
565
127
5
0
456,355
4
W
Nemesis
14,856
594
125
5
0
512,375
7
L
Chang'e
11,989
480
131
5
0
426,512
3
W
Ares
13,903
556
25
1
0
464,887
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role