Player Matchup

Mulan
Mulan
Bronze III
HRWAY2FRESH
Mulan
Bronze III
Level 87
God Stats
1W - 1L
1,274 SR
Queue Stats
21W - 12L
1,451 MMR
Party 1
Anubis
Anubis
Bronze III
Kevttlebell
Anubis
Bronze III
Level 109
God Stats
2W - 1L
1,414 SR
Queue Stats
6W - 13L
1,183 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Lord_Fue_Fue
Xing Tian
Silver II
Level 127
God Stats
3W - 8L
1,443 SR
Queue Stats
49W - 65L
1,114 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,377 SR
1,249 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 45
1,401 SR
1,136 MMR
Neith
Neith
Bronze IV
BinauralBoot868
Neith
Bronze IV
Level 42
God Stats
0W - 2L
1,412 SR
Queue Stats
2W - 15L
1,100 MMR
Party 2
Chaac
Chaac
Bronze IV
NoobBeOG
Chaac
Bronze IV
Level 49
God Stats
0W - 3L
1,290 SR
Queue Stats
3W - 18L
1,124 MMR
Party 2
Merlin
Merlin
Bronze IV
Velocitly
Merlin
Bronze IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,183 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
12,892
716
23,846
16,551
15,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
4 / 2 / 6
11,919
662
8,611
8,010
3,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Lord_Fue_Fue
Xing Tian
15
1 / 2 / 12
11,515
640
7,033
18,771
21,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeAresScyllaThothDanzaburou

VS

Bans
KukulkanMedusaFenrirChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
10,765
598
9,267
14,496
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
NoobBeOG
Chaac
13
2 / 7 / 2
10,357
575
7,846
21,571
19,111
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Velocitly
Merlin
15
2 / 5 / 1
10,882
605
8,473
10,396
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
10
1
4
12
W
Anubis
4
2
6
3.5
W
Xing Tian
Lord_Fue_Fue
Xing Tian
1
2
12
3.5
L
Chaac
NoobBeOG
Chaac
2
7
2
0.43
L
Merlin
Velocitly
Merlin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
25,586
43,332
Taken
46,463
41,457
Mitigated
28,167
13,057
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,267
2,726
194
4,564
14,496
5,340
192
4,344
10,152
0
45,115
W
23,846
4,579
0
4,403
16,551
15,876
946
3,407
12,492
0
70,853
W
Anubis
8,611
169
0
1,791
8,010
3,936
840
1,138
6,716
72,647
0
W
Xing Tian
Lord_Fue_Fue
Xing Tian
7,033
585
1,816
5,047
18,771
21,645
902
3,274
15,195
39,741
0
L
Chaac
NoobBeOG
Chaac
7,846
1,503
411
3,746
21,571
19,111
0
7,068
14,503
0
24,568
L
Merlin
Velocitly
Merlin
8,473
704
0
592
10,396
3,716
312
4,285
6,111
47,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
32,004
207
Minions Killed
191
0
Camps Cleared
0
987,066
Distance Traveled
863,254
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,765
598
73
4
0
301,056
4
W
Mulan
12,892
716
57
3
0
339,196
6
W
Anubis
11,919
662
106
6
0
304,911
7
W
Xing Tian
11,515
640
44
2
0
342,959
4
L
Chaac
10,357
575
30
2
0
288,463
1
L
Merlin
10,882
605
88
5
0
273,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role