Player Matchup

Fenrir
Fenrir
PugsNotDrugs24
Fenrir
Level 120
God Stats
4W - 2L
1,672 SR
Queue Stats
293W - 270L
1,427 Elo+
Solo
Serqet
Serqet
Riyzs
Serqet
Level 63
God Stats
7W - 5L
1,568 SR
Queue Stats
87W - 98L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
kanelsnurr o
Ah Puch
Level 119
God Stats
32W - 48L
1,569 SR
Queue Stats
530W - 587L
1,478 Elo+
Solo
Cernunnos
Cernunnos
loboferoz2410
Cernunnos
Level 136
God Stats
5W - 4L
1,455 SR
Queue Stats
238W - 212L
1,410 Elo+
Solo
King Arthur
King Arthur
skirg
King Arthur
Level 86
God Stats
31W - 45L
1,476 SR
Queue Stats
632W - 635L
1,454 Elo+
Party 2
Team Averages
Level 105
1,548 SR
1,438 Elo+

VS

Team Averages
Level 92
1,428 SR
1,404 Elo+
Merlin
Merlin
Trixkz
Merlin
Level 85
God Stats
2W - 3L
1,493 SR
Queue Stats
34W - 34L
1,473 Elo+
Solo
Medusa
Medusa
lxTh3NewJ0kerxl
Medusa
Level 126
God Stats
1W - 3L
1,393 SR
Queue Stats
228W - 246L
1,385 Elo+
Party 1
Susano
Susano
penetravacas347
Susano
Level 102
God Stats
2W - 10L
1,500 SR
Queue Stats
244W - 292L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
symisfits
Gilgamesh
Level 81
God Stats
10W - 9L
1,463 SR
Queue Stats
161W - 164L
1,427 Elo+
Solo
Bellona
Bellona
xTylan
Bellona
Level 68
God Stats
4W - 7L
1,293 SR
Queue Stats
666W - 774L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,615
562
3,084
5,939
2,762
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
Riyzs
Serqet
10
3 / 1 / 3
5,865
587
3,190
6,223
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
kanelsnurr o
Ah Puch
11
1 / 0 / 0
6,007
601
1,639
2,707
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
loboferoz2410
Cernunnos
10
3 / 0 / 3
5,982
598
4,395
5,083
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
skirg
King Arthur
12
4 / 0 / 1
6,572
657
4,361
5,341
2,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Trixkz
Merlin
10
0 / 1 / 0
5,661
566
1,690
3,762
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
4,812
481
2,164
5,499
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 1
4,758
476
1,957
6,172
1,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
symisfits
Gilgamesh
8
1 / 4 / 1
5,017
502
2,825
6,659
1,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
xTylan
Bellona
7
0 / 4 / 0
4,223
422
1,769
6,112
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Serqet
Riyzs
Serqet
3
1
3
4.5
L
Merlin
Trixkz
Merlin
0
1
0
0
W
Ah Puch
kanelsnurr o
Ah Puch
1
0
0
1
W
Cernunnos
loboferoz2410
Cernunnos
3
0
3
4.5
L
1
3
0
0.33
L
0
3
1
0.17
W
King Arthur
skirg
King Arthur
4
0
1
4.5
L
Gilgamesh
symisfits
Gilgamesh
1
4
1
0.38
L
Bellona
xTylan
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
10,405
25,293
Taken
28,204
9,722
Mitigated
9,277
11,987
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,084
572
246
2,947
5,939
2,762
99
0
5,939
0
16,258
W
Serqet
Riyzs
Serqet
3,190
613
0
1,812
6,223
1,975
0
688
5,437
0
26,073
L
Merlin
Trixkz
Merlin
1,690
0
0
960
3,762
1,093
0
718
2,648
30,630
0
W
Ah Puch
kanelsnurr o
Ah Puch
1,639
0
0
1,672
2,707
856
0
792
1,803
30,361
0
W
Cernunnos
loboferoz2410
Cernunnos
4,395
2,096
393
3,143
5,083
1,792
481
0
5,083
0
34,927
L
2,164
899
0
1,408
5,499
1,494
0
0
5,499
0
21,135
L
1,957
266
0
350
6,172
1,632
0
532
5,536
0
23,241
W
King Arthur
skirg
King Arthur
4,361
1,049
0
1,774
5,341
2,337
62
0
5,341
0
35,704
L
Gilgamesh
symisfits
Gilgamesh
2,825
419
0
1,030
6,659
1,792
0
223
6,254
0
23,124
L
Bellona
xTylan
Bellona
1,769
396
0
1,680
6,112
3,266
0
0
6,112
0
15,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
24,471
321
Minions Killed
260
0
Camps Cleared
0
918,474
Distance Traveled
920,274
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,615
562
30
3
0
177,055
3
W
Serqet
5,865
587
67
7
0
223,095
1
L
Merlin
5,661
566
84
8
0
165,765
3
W
Ah Puch
6,007
601
76
8
0
179,767
3
W
Cernunnos
5,982
598
72
7
0
170,421
0
L
Medusa
4,812
481
36
4
0
176,149
3
L
Susano
4,758
476
49
5
0
209,709
0
W
King Arthur
6,572
657
76
8
0
168,136
0
L
Gilgamesh
5,017
502
58
6
0
192,954
1
L
Bellona
4,223
422
33
3
0
175,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role