Player Matchup

Janus
Janus
AAverse
Janus
Level 127
God Stats
17W - 20L
1,615 SR
Queue Stats
159W - 144L
1,593 Elo+
Party 3
King Arthur
King Arthur
Dun
King Arthur
Level 107
God Stats
2W - 0L
1,781 SR
Queue Stats
59W - 56L
1,603 Elo+
Party 3
Chiron
Chiron
Krocs
Chiron
Level 123
God Stats
3W - 0L
1,905 SR
Queue Stats
51W - 50L
1,570 Elo+
Party 3
Cabrakan
Cabrakan
SoulsBornSlayer
Cabrakan
Level 129
God Stats
5W - 8L
1,814 SR
Queue Stats
468W - 437L
1,623 Elo+
Party 2
Thanatos
Thanatos
The_OneTrueKing
Thanatos
Level 153
God Stats
7W - 6L
1,253 SR
Queue Stats
805W - 755L
1,623 Elo+
Party 2
Team Averages
Level 128
1,674 SR
1,602 Elo+

VS

Team Averages
Level 141
1,578 SR
1,656 Elo+
Da Ji
Da Ji
About52Geese
Da Ji
Level 139
God Stats
7W - 13L
1,636 SR
Queue Stats
156W - 151L
1,666 Elo+
Party 1
Nox
Nox
JarlCheesemonger
Nox
Level 144
God Stats
2W - 5L
1,467 SR
Queue Stats
143W - 138L
1,659 Elo+
Party 1
Izanami
Izanami
Kuzzen_27
Izanami
Level 129
God Stats
8W - 4L
1,641 SR
Queue Stats
209W - 189L
1,654 Elo+
Solo
Terra
Terra
Mr_Stay_Fresh25
Terra
Level 149
God Stats
0W - 3L
1,274 SR
Queue Stats
170W - 166L
1,665 Elo+
Party 1
Yemoja
Yemoja
Slyveon
Yemoja
Level 146
God Stats
1W - 2L
1,870 SR
Queue Stats
87W - 86L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AAverse
Janus
16
7 / 4 / 3
9,860
548
4,795
8,496
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Dun
King Arthur
16
2 / 3 / 2
9,747
542
10,261
17,915
11,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Krocs
Chiron
15
4 / 3 / 6
9,214
512
8,453
11,754
4,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
13
4 / 0 / 6
9,098
505
4,698
10,108
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
15
7 / 2 / 8
9,896
550
9,492
16,248
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 0
10,659
592
11,564
9,978
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 6
8,328
463
8,818
9,391
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kuzzen_27
Izanami
11
0 / 13 / 8
7,146
397
3,387
12,130
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 3
8,242
458
3,606
10,966
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Slyveon
Yemoja
14
0 / 4 / 5
8,138
452
5,971
11,726
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
24
Kills
11
12
Deaths
25
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
AAverse
Janus
7
4
3
2.13
L
10
2
0
5
W
King Arthur
Dun
King Arthur
2
3
2
1
L
1
3
6
1.33
W
Chiron
Krocs
Chiron
4
3
6
2.33
L
Izanami
Kuzzen_27
Izanami
0
13
8
0.31
L
0
3
3
0.5
L
Yemoja
Slyveon
Yemoja
0
4
5
0.63
W
Cabrakan
4
0
6
7
W
Thanatos
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
33,346
64,521
Taken
54,191
34,892
Mitigated
27,593
30,039
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AAverse
Janus
4,795
480
0
1,493
8,496
2,679
1,701
2,059
6,437
59,549
0
L
11,564
2,392
0
1,018
9,978
4,546
0
1,430
8,337
0
64,332
W
King Arthur
Dun
King Arthur
10,261
911
0
4,714
17,915
11,782
0
5,700
11,767
0
70,208
L
8,818
427
0
912
9,391
3,774
0
2,196
7,195
50,565
0
W
Chiron
Krocs
Chiron
8,453
3,660
665
2,991
11,754
4,175
1,592
4,718
7,036
0
64,086
L
Izanami
Kuzzen_27
Izanami
3,387
1,918
0
834
12,130
3,844
0
2,286
9,844
0
21,959
L
3,606
547
39
4,663
10,966
6,758
0
1,062
9,904
42,096
0
L
Yemoja
Slyveon
Yemoja
5,971
1,436
1,197
1,760
11,726
8,671
714
2,308
9,418
39,729
0
W
Cabrakan
4,698
547
0
3,864
10,108
9,269
0
2,156
7,948
32,959
0
W
Thanatos
9,492
3,080
0
16,312
16,248
6,987
334
3,310
12,938
0
68,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,815
Gold Earned
42,513
537
Minions Killed
433
0
Camps Cleared
0
1,650,966
Distance Traveled
1,508,616
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,860
548
123
7
0
328,869
6
L
Da Ji
10,659
592
109
6
0
341,592
4
W
King Arthur
9,747
542
134
7
0
316,765
6
L
Nox
8,328
463
109
6
0
258,036
3
W
Chiron
9,214
512
99
6
0
285,734
1
L
Izanami
7,146
397
37
2
0
278,162
0
L
Terra
8,242
458
99
6
0
330,050
0
L
Yemoja
8,138
452
79
4
0
300,776
6
W
Cabrakan
9,098
505
62
3
0
343,994
1
W
Thanatos
9,896
550
119
7
0
375,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role