Player Matchup

Geb
Geb
Darkshadow4805
Geb
Level 16
God Stats
4W - 0L
1,623 SR
Queue Stats
13W - 9L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
McGee03
Danzaburou
Level 42
God Stats
16W - 21L
1,433 SR
Queue Stats
373W - 384L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
RedRaiders Kill
Sun Wukong
Level 99
God Stats
1W - 2L
1,643 SR
Queue Stats
181W - 167L
1,453 Elo+
Party 2
Loki
Loki
StrawHatEthan
Loki
Level 106
God Stats
9W - 4L
1,220 SR
Queue Stats
221W - 201L
1,518 Elo+
Party 2
Merlin
Merlin
TableKicker
Merlin
Level 89
God Stats
2W - 3L
1,567 SR
Queue Stats
116W - 105L
1,496 Elo+
Party 2
Team Averages
Level 70
1,497 SR
1,448 Elo+

VS

Team Averages
Level 62
1,376 SR
1,431 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Faded--Fury
Ra
Level 86
God Stats
24W - 24L
1,557 SR
Queue Stats
274W - 256L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Im_Known_As_God
Sun Wukong
Level 26
God Stats
2W - 10L
1,287 SR
Queue Stats
76W - 82L
1,381 Elo+
Party 1
Izanami
Izanami
Sauce-Pan458
Izanami
Level 28
God Stats
27W - 42L
1,395 SR
Queue Stats
131W - 147L
1,411 Elo+
Party 1
Yemoja
Yemoja
shslcrybaby
Yemoja
Level 48
God Stats
1W - 4L
1,141 SR
Queue Stats
56W - 57L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
10,635
462
4,101
13,329
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
McGee03
Danzaburou
16
0 / 2 / 3
10,087
439
4,527
9,777
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RedRaiders Kill
Sun Wukong
19
0 / 1 / 0
12,194
530
10,219
11,643
15,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 1 / 5
12,117
527
11,188
12,938
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
6 / 0 / 3
13,531
588
9,041
5,954
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 2 / 0
10,905
474
7,588
12,015
4,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
0 / 3 / 1
11,944
519
4,509
9,981
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Im_Known_As_God
Sun Wukong
18
0 / 2 / 1
10,830
471
5,744
18,321
14,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Sauce-Pan458
Izanami
19
1 / 3 / 2
11,274
490
6,308
14,705
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
15
1 / 3 / 1
9,499
413
4,636
11,576
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
W
1
1
5
3.5
L
0
3
1
0.17
L
Sun Wukong
Im_Known_As_God
Sun Wukong
0
2
1
0.25
W
Danzaburou
McGee03
Danzaburou
0
2
3
0.75
W
Sun Wukong
RedRaiders Kill
Sun Wukong
0
1
0
0
L
Izanami
Sauce-Pan458
Izanami
1
3
2
0.67
W
6
1
5
8.5
W
Merlin
6
0
3
7.5
L
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
28,785
53,641
Taken
66,598
37,134
Mitigated
40,066
17,505
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,588
2,186
0
265
12,015
4,961
699
2,945
8,906
0
79,236
W
4,101
248
420
3,302
13,329
9,998
532
3,552
9,684
35,225
0
L
4,509
443
802
2,619
9,981
4,500
0
2,199
7,574
90,603
0
L
Sun Wukong
Im_Known_As_God
Sun Wukong
5,744
1,925
0
6,239
18,321
14,452
347
784
17,497
0
72,615
W
Danzaburou
McGee03
Danzaburou
4,527
1,764
0
5,006
9,777
3,658
2,177
1,566
8,211
0
60,644
W
Sun Wukong
RedRaiders Kill
Sun Wukong
10,219
2,527
0
1,498
11,643
15,669
0
111
11,492
0
78,007
L
Izanami
Sauce-Pan458
Izanami
6,308
4,463
0
5,279
14,705
5,400
3,142
3,138
11,441
0
99,236
W
11,188
3,076
0
5,283
12,938
5,092
458
2,249
10,608
0
91,501
W
Merlin
9,041
0
0
1,996
5,954
2,717
1,578
1,375
4,501
86,654
0
L
Yemoja
4,636
953
2,855
1,586
11,576
10,753
313
3,450
8,038
28,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,564
Gold Earned
54,452
650
Minions Killed
712
0
Camps Cleared
0
2,280,746
Distance Traveled
2,089,195
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,905
474
149
6
0
476,830
6
W
Geb
10,635
462
47
2
0
454,703
6
L
Ra
11,944
519
196
9
0
442,908
5
L
Sun Wukong
10,830
471
135
6
0
413,574
10
W
Danzaburou
10,087
439
121
5
0
430,581
1
W
Sun Wukong
12,194
530
163
7
0
453,321
4
L
Izanami
11,274
490
181
8
0
382,655
0
W
Loki
12,117
527
139
6
0
504,408
0
W
Merlin
13,531
588
180
8
0
437,733
6
L
Yemoja
9,499
413
51
2
0
373,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role