Player Matchup

Da Ji
Da Ji
Awaythread
Da Ji
Level 48
God Stats
24W - 18L
1,391 SR
Queue Stats
480W - 526L
1,460 Elo+
Solo
Poseidon
Poseidon
CaptnKrunch0420
Poseidon
Level 27
God Stats
1W - 1L
1,750 SR
Queue Stats
61W - 92L
1,352 Elo+
Solo
Ares
Ares
joe_mama-69-
Ares
Level 68
God Stats
49W - 67L
1,384 SR
Queue Stats
501W - 689L
1,353 Elo+
Solo
Team Averages
Level 48
1,508 SR
1,388 Elo+

VS

Team Averages
Level 64
1,456 SR
1,317 Elo+
Chaac
Chaac
BoydM9
Chaac
Level 68
God Stats
3W - 4L
1,395 SR
Queue Stats
19W - 24L
1,294 Elo+
Solo
Medusa
Medusa
KingDriZzy80
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,304 Elo+
Solo
Nemesis
Nemesis
SpaceCowboyTony
Nemesis
Level 109
God Stats
7W - 13L
1,472 SR
Queue Stats
220W - 278L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
10 / 1 / 8
12,235
765
13,374
10,737
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
14
4 / 1 / 8
10,755
672
7,215
8,290
3,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 0 / 13
11,844
740
7,445
15,322
22,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoydM9
Chaac
13
1 / 7 / 1
9,559
597
8,189
19,710
13,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
12
0 / 7 / 2
9,011
563
4,340
9,827
4,799
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 6 / 1
9,246
578
7,801
9,933
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
2
2
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
1
8
14
L
Chaac
BoydM9
Chaac
1
7
1
0.21
W
Poseidon
4
1
8
8
L
Medusa
0
7
2
0.14
L
1
6
1
0.25
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
20,330
34,349
Taken
39,470
32,531
Mitigated
23,020
3,760
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
13,374
5,256
0
1,351
10,737
7,311
412
116
10,496
0
59,575
L
Chaac
BoydM9
Chaac
8,189
918
288
4,666
19,710
13,049
621
6,999
12,711
0
49,261
W
Poseidon
7,215
933
0
992
8,290
3,121
1,205
40
8,125
46,728
0
L
Medusa
4,340
2,538
0
555
9,827
4,799
348
3,078
6,749
0
20,758
L
7,801
3,215
0
2,011
9,933
5,172
94
4,889
5,044
0
19,729
W
7,445
545
277
1,140
15,322
22,099
574
9
15,138
20,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
27,816
146
Minions Killed
122
0
Camps Cleared
0
891,751
Distance Traveled
737,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,235
765
78
5
0
348,263
6
L
Chaac
9,559
597
67
4
0
300,331
2
W
Poseidon
10,755
672
47
3
0
284,809
0
L
Medusa
9,011
563
32
2
0
220,947
1
L
Nemesis
9,246
578
23
1
0
216,623
3
W
Ares
11,844
740
21
1
0
258,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role