Player Matchup

Chernobog
Chernobog
BeII96
Chernobog
Level 3
God Stats
30W - 25L
1,644 SR
Queue Stats
76W - 66L
1,612 Elo+
Solo
Skadi
Skadi
Exorcist-Ace
Skadi
Level 5
God Stats
4W - 1L
1,495 SR
Queue Stats
4W - 1L
1,731 Elo+
Solo
Raijin
Raijin
LucidElement
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,573 Elo+
Solo
Ares
Ares
SuicidalMind_420
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,645 Elo+
Solo
Arachne
Arachne
willyharris228
Arachne
Level 20
God Stats
28W - 17L
1,529 SR
Queue Stats
105W - 97L
1,441 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,600 Elo+

VS

Team Averages
Level 17
1,640 SR
1,554 Elo+
Cthulhu
Cthulhu
IkarosRanger6
Cthulhu
Level 17
God Stats
3W - 1L
1,699 SR
Queue Stats
7W - 7L
1,878 Elo+
Party 1
Bellona
Bellona
Jasnado96
Bellona
Level 7
God Stats
0W - 1L
1,731 SR
Queue Stats
4W - 11L
1,457 Elo+
Solo
Medusa
Medusa
TheLordZKO
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,641 Elo+
Party 1
Poseidon
Poseidon
jreyess222
Poseidon
Level 16
God Stats
23W - 24L
1,495 SR
Queue Stats
42W - 56L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
nessy1214
Tsukuyomi
Level 28
God Stats
27W - 35L
1,775 SR
Queue Stats
171W - 169L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeII96
Chernobog
20
7 / 1 / 8
13,885
631
12,206
15,494
6,437
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
0 / 7 / 9
10,374
472
9,791
16,243
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
14 / 1 / 6
14,614
664
17,099
10,573
4,760
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
6,581
299
283
616
143
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
23 / 3 / 4
13,833
629
27,203
22,079
15,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 7 / 2
9,367
426
8,122
19,569
16,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Jasnado96
Bellona
17
8 / 6 / 1
11,868
539
13,408
19,575
20,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
TheLordZKO
Medusa
12
1 / 10 / 0
8,355
380
4,477
15,785
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
jreyess222
Poseidon
12
0 / 12 / 1
7,786
354
4,688
13,991
3,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
nessy1214
Tsukuyomi
15
2 / 10 / 4
9,728
442
7,412
18,671
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
44
Kills
13
13
Deaths
45
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BeII96
Chernobog
7
1
8
11
W
0
7
9
0.64
L
Cthulhu
2
7
2
0.43
L
Bellona
Jasnado96
Bellona
8
6
1
1.42
W
Raijin
14
1
6
17
W
0
1
0
0
L
Medusa
TheLordZKO
Medusa
1
10
0
0.1
L
Poseidon
jreyess222
Poseidon
0
12
1
0.04
L
Tsukuyomi
nessy1214
Tsukuyomi
2
10
4
0.4
W
23
3
4
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,582
Damage
38,107
65,005
Taken
87,591
32,532
Mitigated
52,194
25,337
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BeII96
Chernobog
12,206
8,312
0
9,102
15,494
6,437
966
3,152
12,101
0
123,687
W
9,791
5,376
0
3,220
16,243
5,850
384
2,262
13,381
0
53,786
L
Cthulhu
8,122
640
0
2,578
19,569
16,868
78
2,680
16,780
35,059
0
L
Bellona
Jasnado96
Bellona
13,408
2,998
0
3,384
19,575
20,598
779
4,093
15,372
564
52,324
W
Raijin
17,099
1,566
0
3,677
10,573
4,760
1,032
3,294
7,070
119,308
0
W
283
100
0
0
616
143
0
0
616
691
0
L
Medusa
TheLordZKO
Medusa
4,477
2,202
139
1,307
15,785
4,681
204
2,279
13,406
0
49,544
L
Poseidon
jreyess222
Poseidon
4,688
443
0
673
13,991
3,671
0
4,097
9,636
41,172
0
L
Tsukuyomi
nessy1214
Tsukuyomi
7,412
2,310
455
2,479
18,671
6,376
1,025
3,502
15,015
0
56,209
W
27,203
19,413
0
9,338
22,079
15,342
1,271
4,072
17,738
0
108,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,287
Gold Earned
47,104
637
Minions Killed
428
0
Camps Cleared
0
1,510,254
Distance Traveled
1,885,832
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,885
631
180
8
0
407,949
2
W
Skadi
10,374
472
79
4
0
300,316
0
L
Cthulhu
9,367
426
60
3
0
430,006
0
L
Bellona
11,868
539
113
5
0
358,161
0
W
Raijin
14,614
664
243
11
0
358,768
4
W
Ares
6,581
299
0
0
0
39,771
0
L
Medusa
8,355
380
81
4
0
355,472
1
L
Poseidon
7,786
354
74
3
0
346,929
2
L
Tsukuyomi
9,728
442
100
5
0
395,264
0
W
Arachne
13,833
629
135
6
0
403,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role