Player Matchup

Ymir
Ymir
BraydenSt
Ymir
Level 6
God Stats
6W - 4L
1,611 SR
Queue Stats
7W - 8L
1,495 Elo+
Party 1
Pele
Pele
Derivitives
Pele
Level 18
God Stats
7W - 3L
1,762 SR
Queue Stats
28W - 23L
1,490 Elo+
Party 2
Apollo
Apollo
MichaelBruh
Apollo
Level 28
God Stats
4W - 3L
1,306 SR
Queue Stats
6W - 7L
1,167 Elo+
Party 1
Gilgamesh
Gilgamesh
Symm3tr1c
Gilgamesh
Level 18
God Stats
5W - 6L
1,680 SR
Queue Stats
29W - 27L
1,479 Elo+
Party 2
Tiamat
Tiamat
xNicorex
Tiamat
Level 38
God Stats
1W - 3L
1,306 SR
Queue Stats
9W - 7L
1,495 Elo+
Party 1
Team Averages
Level 22
1,533 SR
1,425 Elo+

VS

Team Averages
Level 28
1,523 SR
1,551 Elo+
Cu Chulainn
Cu Chulainn
DADSQUADSTEEEVE
Cu Chulainn
Level 46
God Stats
18W - 18L
1,588 SR
Queue Stats
135W - 145L
1,439 Elo+
Party 3
Bacchus
Bacchus
Wanoo
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 136L
1,317 Elo+
Party 3
Anhur
Anhur
XThreeNuzzle
Anhur
Level 23
God Stats
0W - 3L
1,307 SR
Queue Stats
256W - 306L
1,487 Elo+
Party 3
Anubis
Anubis
iJvYo
Anubis
Level 29
God Stats
11W - 10L
1,528 SR
Queue Stats
84W - 84L
1,495 Elo+
Solo
Medusa
Medusa
kikitoslr
Medusa
Level 27
God Stats
0W - 1L
1,693 SR
Queue Stats
6W - 1L
2,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 1 / 1
5,150
515
2,120
5,979
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 1
6,510
651
3,964
5,110
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
7
1 / 0 / 1
4,841
484
2,552
3,739
1,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Symm3tr1c
Gilgamesh
11
7 / 2 / 0
6,549
655
4,795
7,362
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
xNicorex
Tiamat
10
4 / 1 / 2
6,210
621
4,458
4,945
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DADSQUADSTEEEVE
Cu Chulainn
8
1 / 4 / 0
5,102
510
2,577
7,040
2,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Wanoo
Bacchus
6
0 / 3 / 0
4,450
445
1,949
4,285
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,449
445
3,573
3,516
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
iJvYo
Anubis
9
1 / 4 / 0
5,145
515
4,783
7,021
2,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
kikitoslr
Medusa
7
2 / 8 / 0
5,056
506
2,923
6,752
1,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
19
Kills
4
4
Deaths
20
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
1
2.5
L
Cu Chulainn
DADSQUADSTEEEVE
Cu Chulainn
1
4
0
0.25
W
5
0
1
5.5
W
Apollo
1
0
1
1.5
W
Gilgamesh
Symm3tr1c
Gilgamesh
7
2
0
3.5
L
Bacchus
Wanoo
Bacchus
0
3
0
0
L
0
1
0
0
L
Anubis
iJvYo
Anubis
1
4
0
0.25
L
Medusa
kikitoslr
Medusa
2
8
0
0.25
W
Tiamat
xNicorex
Tiamat
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,889
Damage
15,805
27,135
Taken
28,614
10,034
Mitigated
9,679
7,845
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,120
332
267
935
5,979
2,482
0
1,144
4,835
12,762
0
L
Cu Chulainn
DADSQUADSTEEEVE
Cu Chulainn
2,577
713
0
1,016
7,040
2,147
0
1,299
5,667
0
25,359
W
3,964
1,105
0
807
5,110
1,303
0
1,320
3,790
0
38,455
W
Apollo
2,552
1,784
0
1,949
3,739
1,073
0
667
3,072
0
17,648
W
Gilgamesh
Symm3tr1c
Gilgamesh
4,795
1,905
0
2,847
7,362
2,686
434
0
7,362
0
28,481
L
Bacchus
Wanoo
Bacchus
1,949
153
0
538
4,285
2,057
0
1,094
3,191
9,511
0
L
3,573
1,364
0
1,361
3,516
782
0
986
2,530
0
17,539
L
Anubis
iJvYo
Anubis
4,783
43
0
2,663
7,021
2,966
0
2,339
4,324
24,996
0
L
Medusa
kikitoslr
Medusa
2,923
1,515
0
192
6,752
1,727
291
364
6,324
0
13,341
W
Tiamat
xNicorex
Tiamat
4,458
544
0
1,040
4,945
2,490
1,539
3,601
1,344
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
24,202
245
Minions Killed
191
0
Camps Cleared
0
925,310
Distance Traveled
838,567
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,150
515
25
3
0
174,276
1
L
Cu Chulainn
5,102
510
51
5
0
197,201
1
W
Pele
6,510
651
78
8
0
209,462
3
W
Apollo
4,841
484
31
3
0
175,972
0
W
Gilgamesh
6,549
655
57
6
0
180,053
4
L
Bacchus
4,450
445
20
2
0
172,814
0
L
Anhur
4,449
445
32
3
0
136,909
0
L
Anubis
5,145
515
55
6
0
144,216
0
L
Medusa
5,056
506
33
3
0
187,427
0
W
Tiamat
6,210
621
54
5
0
185,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role