Player Matchup

Hou Yi
Hou Yi
AngelicHeresy
Hou Yi
Level 24
God Stats
2W - 1L
1,540 SR
Queue Stats
46W - 27L
1,643 Elo+
Party 2
Bakasura
Bakasura
HENNESSEYF5
Bakasura
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 67L
1,543 Elo+
Party 1
Ares
Ares
ShelteredTruth
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 28L
1,643 Elo+
Party 2
Aphrodite
Aphrodite
TNT4838
Aphrodite
Level 143
God Stats
6W - 3L
1,056 SR
Queue Stats
263W - 233L
1,552 Elo+
Party 1
Thoth
Thoth
Thighdeologie
Thoth
Level 18
God Stats
9W - 5L
1,653 SR
Queue Stats
46W - 28L
1,643 Elo+
Party 2
Team Averages
Level 41
1,450 SR
1,605 Elo+

VS

Team Averages
Level 26
1,588 SR
1,583 Elo+
Khepri
Khepri
CuddleCleave
Khepri
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
24W - 30L
1,550 Elo+
Party 3
Vamana
Vamana
Elpegaabuelas
Vamana
Level 27
God Stats
31W - 33L
1,551 SR
Queue Stats
245W - 269L
1,563 Elo+
Party 4
Ah Puch
Ah Puch
IMGONEAFK
Ah Puch
Level 21
God Stats
22W - 16L
1,647 SR
Queue Stats
351W - 396L
1,539 Elo+
Solo
Artemis
Artemis
MomentoMono
Artemis
Level 29
God Stats
8W - 5L
1,724 SR
Queue Stats
102W - 94L
1,585 Elo+
Party 4
Anhur
Anhur
RidingMissDaisy
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,922
528
5,256
6,701
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
HENNESSEYF5
Bakasura
14
7 / 0 / 4
8,903
594
8,194
8,199
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 5
7,296
486
3,625
9,510
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
TNT4838
Aphrodite
15
3 / 0 / 7
10,062
671
6,390
11,562
11,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 6
7,829
522
6,247
4,598
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 1 / 0
6,028
402
3,170
4,400
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 0
6,050
403
4,123
10,490
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
IMGONEAFK
Ah Puch
11
2 / 5 / 0
7,109
474
10,015
9,229
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MomentoMono
Artemis
11
0 / 4 / 0
6,349
423
3,790
9,612
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
6,041
403
4,662
6,468
1,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
2
3
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Khepri
0
1
0
0
L
0
4
0
0
W
Bakasura
HENNESSEYF5
Bakasura
7
0
4
9
L
Ah Puch
IMGONEAFK
Ah Puch
2
5
0
0.4
L
Artemis
MomentoMono
Artemis
0
4
0
0
L
0
2
1
0.25
W
2
1
5
4.5
W
Aphrodite
TNT4838
Aphrodite
3
0
7
6.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
25,760
40,570
Taken
40,199
26,306
Mitigated
15,603
22,242
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,256
2,207
0
3,124
6,701
2,308
1,081
1,507
5,194
0
49,092
L
Khepri
3,170
289
0
831
4,400
1,990
0
1,236
3,102
18,124
0
L
4,123
1,386
0
2,257
10,490
5,691
0
4,188
5,556
178
27,526
W
Bakasura
HENNESSEYF5
Bakasura
8,194
6,034
0
3,022
8,199
4,885
72
3,131
5,043
0
45,645
L
Ah Puch
IMGONEAFK
Ah Puch
10,015
43
0
1,689
9,229
2,693
0
4,656
3,958
38,688
0
L
Artemis
MomentoMono
Artemis
3,790
1,637
0
654
9,612
3,425
0
3,870
5,140
0
44,290
L
4,662
2,589
0
1,736
6,468
1,804
0
1,754
4,526
0
28,448
W
3,625
180
0
3,794
9,510
6,217
0
2,992
6,468
15,657
0
W
Aphrodite
TNT4838
Aphrodite
6,390
1,003
2,394
8,838
11,562
11,313
198
2,941
8,271
56,375
0
W
6,247
0
0
1,070
4,598
1,583
824
2,772
1,826
42,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,012
Gold Earned
31,577
438
Minions Killed
312
0
Camps Cleared
0
1,327,150
Distance Traveled
1,398,896
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,922
528
93
6
0
234,526
0
L
Khepri
6,028
402
23
2
0
310,255
4
L
Vamana
6,050
403
59
4
0
268,163
3
W
Bakasura
8,903
594
109
7
0
324,224
2
L
Ah Puch
7,109
474
82
5
0
268,297
1
L
Artemis
6,349
423
90
6
0
287,645
12
L
Anhur
6,041
403
58
4
0
264,536
4
W
Ares
7,296
486
21
1
0
271,094
4
W
Aphrodite
10,062
671
120
8
0
231,868
1
W
Thoth
7,829
522
95
6
0
265,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role