Player Matchup

Hachiman
Hachiman
AeroKing12
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,644 Elo+
Party 1
Jormungandr
Jormungandr
Bewfster
Jormungandr
Level 18
God Stats
14W - 11L
1,444 SR
Queue Stats
29W - 31L
1,633 Elo+
Party 1
Merlin
Merlin
HamEternal
Merlin
Level 21
God Stats
24W - 17L
1,621 SR
Queue Stats
75W - 79L
1,578 Elo+
Solo
Hou Yi
Hou Yi
RIPKEKW
Hou Yi
Level 20
God Stats
8W - 3L
1,589 SR
Queue Stats
29W - 22L
1,633 Elo+
Party 1
Neith
Neith
kill3rEspada
Neith
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 26L
1,654 Elo+
Party 1
Team Averages
Level 24
1,531 SR
1,629 Elo+

VS

Team Averages
Level 37
1,633 SR
1,575 Elo+
Mercury
Mercury
GGAKrow
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,737 Elo+
Party 2
Izanami
Izanami
Iwinyoudrool
Izanami
Level 25
God Stats
13W - 9L
1,701 SR
Queue Stats
52W - 49L
1,475 Elo+
Party 3
Scylla
Scylla
Killeo99
Scylla
Level 101
God Stats
0W - 1L
1,652 SR
Queue Stats
12W - 7L
1,628 Elo+
Party 2
Athena
Athena
Xarken98
Athena
Level 26
God Stats
11W - 16L
1,514 SR
Queue Stats
77W - 77L
1,450 Elo+
Party 3
Ah Puch
Ah Puch
anohur
Ah Puch
Level 29
God Stats
52W - 51L
1,796 SR
Queue Stats
329W - 305L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AeroKing12
Hachiman
20
6 / 6 / 11
13,943
930
10,759
15,538
5,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Bewfster
Jormungandr
20
5 / 4 / 17
14,695
980
13,420
24,223
17,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
HamEternal
Merlin
20
8 / 3 / 16
15,289
1,019
19,758
9,794
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
RIPKEKW
Hou Yi
20
4 / 3 / 15
13,885
926
13,525
18,857
6,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 13
14,877
992
16,890
18,370
7,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GGAKrow
Mercury
20
2 / 16 / 10
13,930
929
12,097
27,677
10,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Iwinyoudrool
Izanami
20
11 / 7 / 5
16,455
1,097
29,119
23,271
9,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Killeo99
Scylla
20
6 / 7 / 8
14,886
992
21,412
20,136
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Xarken98
Athena
15
0 / 2 / 3
10,772
718
850
2,158
1,088
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
anohur
Ah Puch
20
2 / 0 / 10
13,975
932
19,596
6,365
2,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
57
32
Kills
21
21
Deaths
32
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AeroKing12
Hachiman
6
6
11
1.92
W
Jormungandr
Bewfster
Jormungandr
5
4
17
3.38
L
Mercury
GGAKrow
Mercury
2
16
10
0.44
W
Merlin
HamEternal
Merlin
8
3
16
5.33
L
Izanami
Iwinyoudrool
Izanami
11
7
5
1.93
L
Scylla
Killeo99
Scylla
6
7
8
1.43
W
Hou Yi
RIPKEKW
Hou Yi
4
3
15
3.83
L
Athena
Xarken98
Athena
0
2
3
0.75
L
Ah Puch
anohur
Ah Puch
2
0
10
7
W
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,352
Damage
83,074
86,782
Taken
79,607
40,794
Mitigated
30,585
12,566
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AeroKing12
Hachiman
10,759
6,769
0
1,028
15,538
5,511
0
8,212
7,326
0
21,574
W
Jormungandr
Bewfster
Jormungandr
13,420
2,643
0
2,703
24,223
17,398
0
9,571
14,652
50,586
0
L
Mercury
GGAKrow
Mercury
12,097
6,131
0
707
27,677
10,306
0
11,437
16,240
0
22,688
W
Merlin
HamEternal
Merlin
19,758
472
0
391
9,794
3,645
0
5,541
4,253
45,581
0
L
Izanami
Iwinyoudrool
Izanami
29,119
24,646
0
2,232
23,271
9,675
0
7,967
15,304
0
77,871
L
Scylla
Killeo99
Scylla
21,412
1,163
0
549
20,136
6,955
0
10,329
9,807
60,574
0
W
Hou Yi
RIPKEKW
Hou Yi
13,525
6,728
0
2,957
18,857
6,339
0
12,027
6,830
0
41,293
L
Athena
Xarken98
Athena
850
116
0
170
2,158
1,088
0
860
1,298
1,821
0
L
Ah Puch
anohur
Ah Puch
19,596
33
546
1,294
6,365
2,561
0
2,585
3,780
59,833
0
W
16,890
6,728
570
4,917
18,370
7,901
0
6,507
11,863
0
47,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,689
Gold Earned
70,018
330
Minions Killed
302
6
Camps Cleared
9
1,334,090
Distance Traveled
1,137,154
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,943
930
25
2
2
240,948
0
W
Jormungandr
14,695
980
103
7
2
265,490
0
L
Mercury
13,930
929
21
1
3
306,077
4
W
Merlin
15,289
1,019
55
4
1
272,397
0
L
Izanami
16,455
1,097
113
8
3
256,790
2
L
Scylla
14,886
992
76
5
2
246,980
1
W
Hou Yi
13,885
926
67
4
1
277,854
1
L
Athena
10,772
718
0
0
0
23,139
0
L
Ah Puch
13,975
932
92
6
1
304,168
0
W
Neith
14,877
992
80
5
0
277,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role