Player Matchup

Loki
Loki
Platinum II
 
Loki
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum I
FurIong
Vulcan
Platinum I
Level 149
God Stats
1W - 0L
1,775 SR
Queue Stats
176W - 161L
1,799 MMR
Solo
Artio
Artio
Platinum IV
Kellz1BillioN
Artio
Platinum IV
Level 139
God Stats
49W - 53L
1,550 SR
Queue Stats
2,042W - 2,045L
1,849 MMR
Solo
Amaterasu
Amaterasu
Gold V
MinatoSZN
Amaterasu
Gold V
Level 61
God Stats
3W - 0L
1,823 SR
Queue Stats
13W - 9L
1,669 MMR
Party 1
Anhur
Anhur
Diamond V
iGAdroit
Anhur
Diamond V
Level 127
God Stats
24W - 27L
1,732 SR
Queue Stats
447W - 432L
1,980 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,676 SR
1,759 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,689 SR
1,824 MMR
Ravana
Ravana
Platinum I
BeardedAnomaly
Ravana
Platinum I
Level 123
God Stats
4W - 2L
1,693 SR
Queue Stats
70W - 61L
2,057 MMR
Party 3
Xbalanque
Xbalanque
Platinum II
RozYu
Xbalanque
Platinum II
Level 120
God Stats
5W - 6L
1,527 SR
Queue Stats
180W - 177L
1,816 MMR
Solo
King Arthur
King Arthur
Gold I
Sneaky Beak
King Arthur
Gold I
Level 127
God Stats
11W - 7L
1,759 SR
Queue Stats
481W - 487L
1,665 MMR
Party 3
Bacchus
Bacchus
Gold I
a asian lama
Bacchus
Gold I
Level 100
God Stats
14W - 12L
1,769 SR
Queue Stats
235W - 231L
1,792 MMR
Party 2
Aphrodite
Aphrodite
Gold II
a curved llama
Aphrodite
Gold II
Level 86
God Stats
2W - 5L
1,699 SR
Queue Stats
291W - 279L
1,792 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
11 / 1 / 8
12,956
617
12,402
15,108
10,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
FurIong
Vulcan
19
9 / 1 / 11
12,545
597
24,253
10,368
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 18
11,907
567
9,678
26,804
28,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
MinatoSZN
Amaterasu
18
6 / 4 / 5
12,350
588
13,030
24,018
18,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
iGAdroit
Anhur
18
3 / 2 / 12
12,336
587
12,187
14,948
6,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouSetTiamatAthenaGuan Yu

VS

Bans
ScyllaNu WaTsukuyomiCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 2
11,488
547
9,695
14,439
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
RozYu
Xbalanque
16
1 / 7 / 1
9,652
460
10,632
18,812
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sneaky Beak
King Arthur
17
5 / 6 / 1
11,267
537
15,519
23,922
17,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
a asian lama
Bacchus
13
0 / 7 / 2
8,093
385
9,843
17,022
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
a curved llama
Aphrodite
16
1 / 8 / 2
9,508
453
4,892
17,259
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
33
Kills
11
11
Deaths
33
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
8
15
L
4
5
2
1
W
Vulcan
FurIong
Vulcan
9
1
11
14.5
W
4
3
18
4.33
W
Amaterasu
MinatoSZN
Amaterasu
6
4
5
2.13
L
Xbalanque
RozYu
Xbalanque
1
7
1
0.21
L
King Arthur
Sneaky Beak
King Arthur
5
6
1
0.92
L
Bacchus
a asian lama
Bacchus
0
7
2
0.14
L
Aphrodite
a curved llama
Aphrodite
1
8
2
0.25
W
Anhur
iGAdroit
Anhur
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,550
Damage
50,581
91,246
Taken
91,454
69,194
Mitigated
51,813
34,000
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,402
3,007
0
2,128
15,108
10,737
1,505
2,418
12,645
0
89,218
L
9,695
2,171
0
4,631
14,439
6,437
0
6,792
7,461
0
90,270
W
Vulcan
FurIong
Vulcan
24,253
6,360
0
842
10,368
5,190
1,333
2,547
7,771
84,520
0
W
9,678
846
3,056
10,044
26,804
28,683
114
5,299
21,375
25,492
0
W
Amaterasu
MinatoSZN
Amaterasu
13,030
6,268
0
11,544
24,018
18,073
1,475
2,863
21,065
0
82,171
L
Xbalanque
RozYu
Xbalanque
10,632
6,461
0
4,232
18,812
5,598
0
2,556
16,172
0
75,252
L
King Arthur
Sneaky Beak
King Arthur
15,519
1,556
0
3,739
23,922
17,623
0
7,083
16,725
0
67,380
L
Bacchus
a asian lama
Bacchus
9,843
393
0
2,584
17,022
15,495
0
8,011
8,822
23,527
0
L
Aphrodite
a curved llama
Aphrodite
4,892
445
1,202
5,774
17,259
6,660
0
8,592
8,343
62,436
0
W
Anhur
iGAdroit
Anhur
12,187
8,321
0
6,386
14,948
6,511
5,065
1,904
13,044
0
100,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,094
Gold Earned
50,008
594
Minions Killed
591
0
Camps Cleared
0
2,140,650
Distance Traveled
1,897,019
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,956
617
147
7
0
492,024
1
L
Ravana
11,488
547
170
8
0
412,496
6
W
Vulcan
12,545
597
133
6
0
446,992
2
W
Artio
11,907
567
40
2
0
395,068
6
W
Amaterasu
12,350
588
124
6
0
433,172
1
L
Xbalanque
9,652
460
128
6
0
353,581
2
L
King Arthur
11,267
537
125
6
0
414,122
7
L
Bacchus
8,093
385
31
1
0
407,123
6
L
Aphrodite
9,508
453
137
7
0
309,697
1
W
Anhur
12,336
587
150
7
0
373,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role