Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Jnsno
Zhong Kui
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 72L
1,628 Elo+
Solo
Nu Wa
Nu Wa
Kasunami
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
WarlockDropout
Artemis
Level 107
God Stats
26W - 21L
1,673 SR
Queue Stats
347W - 343L
1,594 Elo+
Party 1
Pele
Pele
luis1396
Pele
Level 149
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 3
Team Averages
Level 120
1,500 SR
1,495 Elo+

VS

Team Averages
Level 108
1,585 SR
1,549 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Cheddor
Terra
Level 119
God Stats
20W - 20L
1,676 SR
Queue Stats
216W - 179L
1,600 Elo+
Party 2
Ah Puch
Ah Puch
Ismodeus
Ah Puch
Level 122
God Stats
2W - 1L
1,603 SR
Queue Stats
134W - 114L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Nugosaurus
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TacoLover6765
Loki
Level 69
God Stats
126W - 99L
1,644 SR
Queue Stats
1,316W - 1,292L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 2 / 1
8,105
811
898
6,822
4,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Zhong Kui
Jnsno
Zhong Kui
14
1 / 1 / 0
8,597
860
4,924
7,375
5,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Kasunami
Nu Wa
14
0 / 2 / 0
8,585
859
5,243
5,168
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 0
8,282
828
1,034
3,089
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
13
1 / 8 / 1
8,638
864
6,947
14,086
4,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

134

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 1 / 7
9,860
986
4,069
4,552
1,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Cheddor
Terra
15
1 / 1 / 12
8,830
883
5,670
5,051
3,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Ismodeus
Ah Puch
15
2 / 0 / 10
9,478
948
8,393
3,598
1,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
6 / 0 / 8
10,460
1,046
11,738
4,152
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 6
9,184
918
4,828
3,149
1,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
14
14
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Izanami
 
Izanami
2
1
7
5.5
W
Terra
Cheddor
Terra
1
1
12
7
W
Ah Puch
Ismodeus
Ah Puch
2
0
10
7
L
Zhong Kui
Jnsno
Zhong Kui
1
1
0
1
L
Nu Wa
Kasunami
Nu Wa
0
2
0
0
W
Nu Wa
6
0
8
10
W
3
0
6
6
L
0
1
0
0
L
Pele
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
34,698
36,540
Taken
20,502
17,168
Mitigated
8,584
2,091
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
898
88
0
0
6,822
4,468
0
4,564
2,258
0
7,258
W
Izanami
 
Izanami
4,069
1,665
0
118
4,552
1,645
0
1,451
2,964
0
46,156
W
Terra
Cheddor
Terra
5,670
486
4,422
1,408
5,051
3,338
0
3,190
1,658
8,209
0
W
Ah Puch
Ismodeus
Ah Puch
8,393
178
0
86
3,598
1,179
0
1,745
1,774
14,695
0
L
Zhong Kui
Jnsno
Zhong Kui
4,924
75
0
945
7,375
5,420
0
5,888
1,487
17,321
0
L
Nu Wa
Kasunami
Nu Wa
5,243
260
49
312
5,168
1,666
0
3,583
1,585
20,979
0
W
Nu Wa
11,738
1,885
0
0
4,152
1,415
0
1,957
2,099
39,332
0
W
4,828
570
0
0
3,149
1,007
0
1,221
1,840
0
12,182
L
1,034
273
0
417
3,089
998
0
2,214
875
0
14,467
L
Pele
6,947
690
0
368
14,086
4,616
0
9,552
4,534
0
22,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
47,812
148
Minions Killed
215
9
Camps Cleared
7
657,390
Distance Traveled
952,560
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,105
811
8
1
0
129,018
1
W
Izanami
9,860
986
111
11
5
177,726
0
W
Terra
8,830
883
8
1
1
191,387
0
W
Ah Puch
9,478
948
7
1
1
182,468
0
L
Zhong Kui
8,597
860
33
3
1
154,892
1
L
Nu Wa
8,585
859
44
4
4
140,427
3
W
Nu Wa
10,460
1,046
69
7
0
191,071
1
W
Loki
9,184
918
20
2
0
209,908
1
L
Artemis
8,282
828
25
3
2
95,011
0
L
Pele
8,638
864
38
4
2
138,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role