Player Matchup

Hun Batz
Hun Batz
BankelBanke
Hun Batz
Level 85
God Stats
1W - 1L
1,707 SR
Queue Stats
135W - 95L
1,517 Elo+
Solo
Ares
Ares
Caltastrophy
Ares
Level 106
God Stats
25W - 23L
1,436 SR
Queue Stats
238W - 303L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
N0Z1RE
Amaterasu
Level 62
God Stats
2W - 2L
1,160 SR
Queue Stats
149W - 161L
1,425 Elo+
Solo
Discordia
Discordia
bewitching_xx
Discordia
Level 51
God Stats
33W - 38L
1,455 SR
Queue Stats
135W - 184L
1,400 Elo+
Party 1
Janus
Janus
x-QuEsTiOnLeSs-o
Janus
Level 113
God Stats
1W - 0L
1,218 SR
Queue Stats
50W - 64L
1,402 Elo+
Party 1
Team Averages
Level 83
1,396 SR
1,431 Elo+

VS

Team Averages
Level 69
1,480 SR
1,461 Elo+
Ymir
Ymir
FrostGaint
Ymir
Level 48
God Stats
22W - 14L
1,610 SR
Queue Stats
125W - 131L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
IffyPiffy
Amaterasu
Level 51
God Stats
14W - 17L
1,595 SR
Queue Stats
207W - 270L
1,468 Elo+
Solo
Tiamat
Tiamat
ItsMODItheMAD
Tiamat
Level 123
God Stats
1W - 6L
1,362 SR
Queue Stats
383W - 433L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toddodd
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
supermaster800
Danzaburou
Level 61
God Stats
13W - 26L
1,332 SR
Queue Stats
192W - 255L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BankelBanke
Hun Batz
19
14 / 3 / 13
13,178
1,098
21,531
15,509
7,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 13
11,288
941
12,122
13,012
15,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
N0Z1RE
Amaterasu
18
8 / 3 / 13
12,793
1,066
11,198
16,227
12,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
bewitching_xx
Discordia
19
4 / 0 / 19
12,430
1,036
24,303
2,592
1,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 18
11,866
989
26,473
11,423
4,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

219

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
11,662
972
7,243
22,097
23,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
IffyPiffy
Amaterasu
17
1 / 2 / 4
10,830
903
5,809
22,516
19,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 5
10,761
897
10,554
13,478
8,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Toddodd
Tsukuyomi
17
8 / 12 / 3
12,657
1,055
18,927
22,036
10,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
supermaster800
Danzaburou
17
2 / 10 / 7
10,807
901
11,584
22,973
10,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
32
Kills
13
13
Deaths
32
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BankelBanke
Hun Batz
14
3
13
6.83
W
3
0
13
9.5
L
1
5
6
0.8
L
Amaterasu
IffyPiffy
Amaterasu
1
2
4
1.5
L
1
3
5
1.17
W
Amaterasu
N0Z1RE
Amaterasu
8
3
13
4.83
L
Tsukuyomi
Toddodd
Tsukuyomi
8
12
3
0.79
W
Discordia
bewitching_xx
Discordia
4
0
19
13.5
L
Danzaburou
supermaster800
Danzaburou
2
10
7
0.55
W
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,627
Damage
54,117
58,763
Taken
103,100
40,880
Mitigated
71,644
13,683
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BankelBanke
Hun Batz
21,531
4,216
0
4,505
15,509
7,226
0
5,133
10,308
0
36,704
W
12,122
527
255
609
13,012
15,143
0
4,129
8,738
19,884
0
L
7,243
868
0
760
22,097
23,514
0
12,553
9,544
23,663
0
L
Amaterasu
IffyPiffy
Amaterasu
5,809
2,765
0
2,290
22,516
19,622
0
13,090
9,426
0
20,177
L
10,554
232
484
3,253
13,478
8,103
0
8,414
5,064
34,896
0
W
Amaterasu
N0Z1RE
Amaterasu
11,198
7,577
0
2,838
16,227
12,676
0
4,159
11,878
0
17,560
L
Tsukuyomi
Toddodd
Tsukuyomi
18,927
5,756
0
212
22,036
10,320
0
13,350
8,686
0
34,649
W
Discordia
bewitching_xx
Discordia
24,303
848
1,809
1,028
2,592
1,046
0
272
2,310
54,294
0
L
Danzaburou
supermaster800
Danzaburou
11,584
5,292
561
2,159
22,973
10,085
0
15,491
7,482
0
39,912
W
26,473
994
1,532
1,107
11,423
4,789
0
3,611
7,732
52,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,555
Gold Earned
56,717
201
Minions Killed
192
5
Camps Cleared
13
1,082,093
Distance Traveled
995,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,178
1,098
37
3
2
233,947
0
W
Ares
11,288
941
14
1
0
206,284
0
L
Ymir
11,662
972
40
3
0
187,629
0
L
Amaterasu
10,830
903
22
2
8
206,067
0
L
Tiamat
10,761
897
62
5
3
209,477
0
W
Amaterasu
12,793
1,066
16
1
1
218,743
0
L
Tsukuyomi
12,657
1,055
25
2
2
230,178
0
W
Discordia
12,430
1,036
60
5
1
237,430
0
L
Danzaburou
10,807
901
43
4
0
162,243
0
W
Janus
11,866
989
74
6
1
185,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role