Player Matchup

Chaac
Chaac
OceanSunfish
Chaac
Level 125
God Stats
3W - 0L
1,843 SR
Queue Stats
55W - 40L
1,559 Elo+
Party 2
King Arthur
King Arthur
Suraj637
King Arthur
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 8L
1,619 Elo+
Party 2
Scylla
Scylla
nyaaarp
Scylla
Level 17
God Stats
3W - 3L
1,828 SR
Queue Stats
44W - 30L
1,577 Elo+
Party 2
Team Averages
Level 50
1,724 SR
1,585 Elo+

VS

Team Averages
Level 47
1,461 SR
1,370 Elo+
Artemis
Artemis
TayoonMnK
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 104L
1,343 Elo+
Party 1
Nox
Nox
TunisBetter
Nox
Level 79
God Stats
21W - 47L
1,359 SR
Queue Stats
157W - 270L
1,400 Elo+
Solo
Tyr
Tyr
darkstripe456
Tyr
Level 37
God Stats
11W - 14L
1,525 SR
Queue Stats
158W - 207L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
11,247
803
12,329
16,331
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
Suraj637
King Arthur
13
1 / 1 / 11
9,283
663
4,474
12,045
10,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
nyaaarp
Scylla
14
6 / 1 / 7
10,342
739
10,412
5,122
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TayoonMnK
Artemis
11
2 / 7 / 2
8,713
622
8,173
14,883
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 1
8,755
625
12,245
4,949
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 3
8,488
606
5,367
15,356
8,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
King Arthur
Suraj637
King Arthur
1
1
11
6.5
L
Artemis
TayoonMnK
Artemis
2
7
2
0.43
L
1
1
1
1.5
L
1
6
3
0.42
W
Scylla
nyaaarp
Scylla
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
25,785
33,498
Taken
35,188
25,429
Mitigated
14,628
13,832
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,329
3,922
0
9,932
16,331
13,435
929
6,255
10,076
0
39,391
W
King Arthur
Suraj637
King Arthur
4,474
1,226
0
3,400
12,045
10,235
476
4,439
7,606
0
27,220
L
Artemis
TayoonMnK
Artemis
8,173
3,015
0
2,732
14,883
4,684
108
4,197
10,344
0
35,967
L
12,245
899
0
0
4,949
1,737
138
1,362
3,549
46,242
0
L
5,367
950
729
1,495
15,356
8,207
616
4,185
10,823
0
18,444
W
Scylla
nyaaarp
Scylla
10,412
1,088
0
500
5,122
1,759
1,185
1,632
3,490
33,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
25,956
149
Minions Killed
151
0
Camps Cleared
0
769,093
Distance Traveled
692,131
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,247
803
57
4
0
286,517
2
W
King Arthur
9,283
663
36
3
0
241,543
2
L
Artemis
8,713
622
33
2
0
215,309
0
L
Nox
8,755
625
85
6
0
235,068
3
L
Tyr
8,488
606
33
2
0
241,754
0
W
Scylla
10,342
739
56
4
0
241,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role