Player Matchup

Achilles
Achilles
Diamond III
Dansig
Achilles
Diamond III
Level 160
God Stats
9W - 11L
1,593 SR
Queue Stats
341W - 325L
2,291 MMR
Solo
Thoth
Thoth
Diamond III
LeReaperTM27
Thoth
Diamond III
Level 160
God Stats
39W - 31L
1,656 SR
Queue Stats
413W - 389L
2,288 MMR
Solo
Bastet
Bastet
Masters
LordExt
Bastet
Masters
Level 80
God Stats
5W - 0L
1,994 SR
Queue Stats
137W - 115L
2,491 MMR
Solo
Rama
Rama
Diamond IV
Smоked
Rama
Diamond IV
Level 88
God Stats
2W - 2L
1,515 SR
Queue Stats
72W - 59L
2,189 MMR
Solo
Geb
Geb
Diamond II
rg1550
Geb
Diamond II
Level 160
God Stats
58W - 38L
1,688 SR
Queue Stats
1,154W - 1,137L
2,210 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,689 SR
2,294 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,487 SR
2,087 MMR
Cernunnos
Cernunnos
Platinum I
Knizzles
Cernunnos
Platinum I
Level 147
God Stats
6W - 4L
1,525 SR
Queue Stats
188W - 173L
2,097 MMR
Solo
Raijin
Raijin
Masters
Viitro
Raijin
Masters
Level 156
God Stats
47W - 45L
1,683 SR
Queue Stats
334W - 331L
2,611 MMR
Party 1
Hercules
Hercules
Masters
Vizzente
Hercules
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond V
Xxarchangel231
Nemesis
Diamond V
Level 156
God Stats
1W - 3L
1,226 SR
Queue Stats
384W - 372L
2,151 MMR
Solo
Ymir
Ymir
Diamond V
ZALGO122
Ymir
Diamond V
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 129L
2,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dansig
Achilles
15
3 / 0 / 4
9,361
551
11,685
10,069
8,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 2 / 3
10,150
597
9,123
5,117
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
LordExt
Bastet
15
5 / 0 / 6
9,576
563
11,138
8,490
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Smоked
Rama
17
9 / 1 / 2
11,465
674
12,841
17,966
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
rg1550
Geb
13
1 / 1 / 7
8,603
506
5,320
10,115
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatApolloAthenaSet

VS

Bans
Guan YuTsukuyomiScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Knizzles
Cernunnos
15
0 / 6 / 2
8,928
525
6,650
11,419
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Viitro
Raijin
12
2 / 5 / 0
7,927
466
6,429
12,088
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Vizzente
Hercules
13
0 / 5 / 1
8,046
473
5,944
19,755
12,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 4 / 0
8,587
505
3,091
12,070
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
1 / 3 / 1
9,968
586
4,121
11,451
4,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
4
4
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dansig
Achilles
3
0
4
5
L
Cernunnos
Knizzles
Cernunnos
0
6
2
0.17
W
4
2
3
2.75
W
Bastet
LordExt
Bastet
5
0
6
8
W
Rama
Smоked
Rama
9
1
2
10
L
Raijin
Viitro
Raijin
2
5
0
0.4
L
Hercules
Vizzente
Hercules
0
5
1
0.1
L
1
4
0
0.25
L
Ymir
1
3
1
0.5
W
Geb
rg1550
Geb
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
26,235
51,757
Taken
66,783
25,042
Mitigated
29,616
22,986
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dansig
Achilles
11,685
3,955
0
4,440
10,069
8,130
0
1,329
8,641
0
54,637
L
Cernunnos
Knizzles
Cernunnos
6,650
3,693
0
2,261
11,419
3,189
0
554
10,865
0
52,976
W
9,123
201
0
1,320
5,117
1,726
410
2,490
2,497
83,059
0
W
Bastet
LordExt
Bastet
11,138
3,428
0
3,399
8,490
2,910
1,514
917
7,527
0
60,155
W
Rama
Smоked
Rama
12,841
10,896
0
10,668
17,966
6,479
190
3,214
14,752
0
97,990
L
Raijin
Viitro
Raijin
6,429
342
0
833
12,088
4,285
450
3,161
8,927
44,292
0
L
Hercules
Vizzente
Hercules
5,944
1,964
0
5,167
19,755
12,911
388
5,384
13,886
0
50,144
L
3,091
1,009
0
1,067
12,070
4,583
0
3,060
9,010
0
60,036
L
Ymir
4,121
1,388
0
2,512
11,451
4,648
0
2,432
9,019
59,889
0
W
Geb
rg1550
Geb
5,320
1,488
0
3,159
10,115
5,797
390
2,656
7,385
18,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
43,456
561
Minions Killed
566
0
Camps Cleared
0
1,723,786
Distance Traveled
1,576,049
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,361
551
105
6
0
363,562
2
L
Cernunnos
8,928
525
110
6
0
280,966
3
W
Thoth
10,150
597
170
10
0
311,956
5
W
Bastet
9,576
563
100
6
0
409,370
2
W
Rama
11,465
674
155
9
0
288,180
2
L
Raijin
7,927
466
106
6
0
291,935
7
L
Hercules
8,046
473
122
7
0
314,558
3
L
Nemesis
8,587
505
118
7
0
370,010
3
L
Ymir
9,968
586
110
6
0
318,580
3
W
Geb
8,603
506
31
2
0
350,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role