Player Matchup

Janus
Janus
BanTheFox1
Janus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 55L
1,536 Elo+
Party 2
Hachiman
Hachiman
DianeTheSnake
Hachiman
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 55L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
NolaceDubb
Sun Wukong
Level 27
God Stats
2W - 1L
1,498 SR
Queue Stats
75W - 82L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Y0 Nephew
Danzaburou
Level 27
God Stats
35W - 60L
1,537 SR
Queue Stats
81W - 102L
1,568 Elo+
Party 1
Cerberus
Cerberus
kirbyduane24
Cerberus
Level 23
God Stats
13W - 10L
1,548 SR
Queue Stats
81W - 81L
1,530 Elo+
Party 1
Team Averages
Level 19
1,517 SR
1,542 Elo+

VS

Team Averages
Level 16
1,611 SR
1,531 Elo+
Geb
Geb
FlaviusZeno
Geb
Level 17
God Stats
21W - 7L
1,858 SR
Queue Stats
374W - 351L
1,573 Elo+
Solo
Nemesis
Nemesis
Julsse
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 3
Chernobog
Chernobog
Mirio-X-Tamaki
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,494 Elo+
Solo
Thanatos
Thanatos
XSHADOW10
Thanatos
Level 5
God Stats
3W - 2L
1,697 SR
Queue Stats
3W - 3L
1,626 Elo+
Party 3
Kukulkan
Kukulkan
jumpjump3310
Kukulkan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
9 / 0 / 15
12,547
1,255
22,195
7,285
3,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DianeTheSnake
Hachiman
17
4 / 2 / 14
10,659
1,066
8,118
9,215
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NolaceDubb
Sun Wukong
17
4 / 1 / 18
10,388
1,039
11,725
10,955
8,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Y0 Nephew
Danzaburou
19
15 / 1 / 11
11,796
1,180
19,310
7,007
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
kirbyduane24
Cerberus
18
2 / 3 / 22
10,325
1,033
6,407
16,265
16,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,882
1,088
10,815
13,039
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Julsse
Nemesis
15
0 / 10 / 4
8,956
896
3,615
13,745
6,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Mirio-X-Tamaki
Chernobog
16
2 / 13 / 1
10,329
1,033
7,383
21,933
9,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
XSHADOW10
Thanatos
16
0 / 8 / 6
9,518
952
7,443
17,575
9,386
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
jumpjump3310
Kukulkan
16
2 / 2 / 3
9,805
981
16,883
9,383
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
34
Kills
7
7
Deaths
34
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
9
0
15
16.5
W
Hachiman
DianeTheSnake
Hachiman
4
2
14
5.5
L
3
1
3
4.5
L
Nemesis
Julsse
Nemesis
0
10
4
0.2
L
Chernobog
Mirio-X-Tamaki
Chernobog
2
13
1
0.19
W
Sun Wukong
NolaceDubb
Sun Wukong
4
1
18
13
L
Thanatos
XSHADOW10
Thanatos
0
8
6
0.38
W
Danzaburou
Y0 Nephew
Danzaburou
15
1
11
20.5
L
Kukulkan
jumpjump3310
Kukulkan
2
2
3
1.75
W
Cerberus
kirbyduane24
Cerberus
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,755
Damage
46,139
50,727
Taken
75,675
35,648
Mitigated
40,570
6,113
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
22,195
1,212
104
1,996
7,285
3,003
0
5,241
2,044
61,626
0
W
Hachiman
DianeTheSnake
Hachiman
8,118
5,361
0
849
9,215
4,067
0
5,446
3,769
0
20,493
L
10,815
586
0
701
13,039
11,293
0
7,987
5,052
19,179
0
L
Nemesis
Julsse
Nemesis
3,615
1,011
0
243
13,745
6,177
0
3,569
10,176
0
10,153
L
Chernobog
Mirio-X-Tamaki
Chernobog
7,383
3,627
0
1,239
21,933
9,839
0
6,938
14,995
0
43,065
W
Sun Wukong
NolaceDubb
Sun Wukong
11,725
4,422
0
275
10,955
8,563
0
5,150
5,805
54
22,017
L
Thanatos
XSHADOW10
Thanatos
7,443
1,945
0
5,013
17,575
9,386
0
6,222
11,353
0
21,729
W
Danzaburou
Y0 Nephew
Danzaburou
19,310
10,871
0
1,138
7,007
3,191
0
5,047
1,960
0
30,578
L
Kukulkan
jumpjump3310
Kukulkan
16,883
85
0
0
9,383
3,875
0
3,940
5,443
39,158
0
W
Cerberus
kirbyduane24
Cerberus
6,407
382
0
1,751
16,265
16,824
0
6,814
9,451
12,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,715
Gold Earned
49,490
200
Minions Killed
192
8
Camps Cleared
7
967,526
Distance Traveled
933,652
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,547
1,255
106
11
0
224,809
0
W
Hachiman
10,659
1,066
27
3
3
169,528
0
L
Geb
10,882
1,088
10
1
1
229,238
0
L
Nemesis
8,956
896
14
1
1
170,305
1
L
Chernobog
10,329
1,033
84
8
4
161,983
0
W
Sun Wukong
10,388
1,039
26
3
3
219,351
0
L
Thanatos
9,518
952
21
2
0
185,556
0
W
Danzaburou
11,796
1,180
22
2
2
184,141
0
L
Kukulkan
9,805
981
63
6
1
186,570
0
W
Cerberus
10,325
1,033
19
2
0
169,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role