Player Matchup

Hercules
Hercules
DAVIDGALINDO2
Hercules
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 29L
1,490 Elo+
Party 3
Anubis
Anubis
Daniel17GR
Anubis
Level 157
God Stats
1W - 0L
1,495 SR
Queue Stats
16W - 11L
1,527 Elo+
Party 3
Anhur
Anhur
DiegoTrollino
Anhur
Level 160
God Stats
2W - 0L
1,480 SR
Queue Stats
78W - 56L
1,547 Elo+
Party 3
Hachiman
Hachiman
SamuEscobedo
Hachiman
Level 133
God Stats
1W - 0L
1,327 SR
Queue Stats
36W - 28L
1,465 Elo+
Party 3
Janus
Janus
Sopitas
Janus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 44L
1,562 Elo+
Party 3
Team Averages
Level 136
1,460 SR
1,518 Elo+

VS

Team Averages
Level 118
1,514 SR
1,433 Elo+
Kuzenbo
Kuzenbo
DrBananaHamock
Kuzenbo
Level 85
God Stats
2W - 2L
1,723 SR
Queue Stats
158W - 171L
1,529 Elo+
Party 2
Skadi
Skadi
ThatGingerCole
Skadi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 35L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
Wolfmou
Sun Wukong
Level 155
God Stats
0W - 1L
1,323 SR
Queue Stats
18W - 13L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
fatjuiceboi
Zhong Kui
Level 104
God Stats
0W - 2L
1,207 SR
Queue Stats
163W - 183L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
reddeathsix67
Heimdallr
Level 156
God Stats
0W - 1L
1,817 SR
Queue Stats
9W - 13L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DAVIDGALINDO2
Hercules
20
6 / 6 / 22
12,621
701
9,834
22,581
32,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Daniel17GR
Anubis
20
14 / 4 / 15
14,682
816
27,351
19,389
10,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 2 / 22
12,782
710
20,684
18,302
7,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
SamuEscobedo
Hachiman
20
5 / 3 / 23
12,763
709
21,857
16,980
7,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sopitas
Janus
20
6 / 4 / 22
12,975
721
21,806
10,210
3,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
13,296
739
12,915
26,916
44,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 8 / 10
11,659
648
13,686
20,673
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Wolfmou
Sun Wukong
16
2 / 9 / 10
10,717
595
13,396
28,089
32,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
fatjuiceboi
Zhong Kui
19
3 / 9 / 13
11,672
648
21,033
20,046
26,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
reddeathsix67
Heimdallr
19
4 / 6 / 14
12,361
687
18,325
19,257
10,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
74
37
Kills
19
19
Deaths
37
104
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
DAVIDGALINDO2
Hercules
6
6
22
2.83
W
Anubis
Daniel17GR
Anubis
14
4
15
5.38
W
6
2
22
8.5
L
7
5
8
2.2
W
Hachiman
SamuEscobedo
Hachiman
5
3
23
5.5
W
Janus
Sopitas
Janus
6
4
22
4.25
L
3
8
10
1
L
Sun Wukong
Wolfmou
Sun Wukong
2
9
10
0.78
L
Zhong Kui
fatjuiceboi
Zhong Kui
3
9
13
1.06
L
Heimdallr
reddeathsix67
Heimdallr
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,532
Damage
79,355
87,462
Taken
114,981
62,339
Mitigated
122,553
49,001
Healing
28,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DAVIDGALINDO2
Hercules
9,834
2,820
1,777
8,006
22,581
32,411
653
5,673
16,731
37
18,425
W
Anubis
Daniel17GR
Anubis
27,351
1,034
1,316
10,847
19,389
10,795
815
9,638
9,601
55,960
0
W
20,684
11,658
3,524
9,055
18,302
7,688
1,218
7,506
10,546
0
35,662
L
12,915
3,881
1,633
5,629
26,916
44,629
146
11,232
15,684
22,998
0
W
Hachiman
SamuEscobedo
Hachiman
21,857
11,278
2,648
5,887
16,980
7,519
2,480
6,601
10,304
0
54,418
W
Janus
Sopitas
Janus
21,806
1,539
3,918
2,023
10,210
3,926
348
4,530
5,530
42,553
0
L
13,686
4,939
1,938
4,375
20,673
8,422
650
11,027
9,646
0
44,078
L
Sun Wukong
Wolfmou
Sun Wukong
13,396
1,905
2,067
5,240
28,089
32,951
0
12,883
15,206
0
21,365
L
Zhong Kui
fatjuiceboi
Zhong Kui
21,033
475
0
994
20,046
26,121
157
6,028
14,018
28,666
0
L
Heimdallr
reddeathsix67
Heimdallr
18,325
9,945
2,618
3,905
19,257
10,430
1,004
8,024
11,233
0
39,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,823
Gold Earned
59,705
232
Minions Killed
173
0
Camps Cleared
0
1,670,894
Distance Traveled
1,409,490
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,621
701
13
1
0
406,748
0
W
Anubis
14,682
816
63
4
0
254,887
2
W
Anhur
12,782
710
37
2
0
328,670
0
L
Kuzenbo
13,296
739
10
1
0
340,162
1
W
Hachiman
12,763
709
63
4
0
319,446
0
W
Janus
12,975
721
56
3
0
361,143
4
L
Skadi
11,659
648
61
3
0
252,002
0
L
Sun Wukong
10,717
595
20
1
0
302,060
0
L
Zhong Kui
11,672
648
16
1
0
246,925
0
L
Heimdallr
12,361
687
66
4
0
268,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role