Player Matchup

Artio
Artio
DISTRUCTER
Artio
Level 146
God Stats
4W - 4L
1,790 SR
Queue Stats
272W - 250L
1,639 Elo+
Party 3
Baron Samedi
Baron Samedi
JimAdventures
Baron Samedi
Level 149
God Stats
7W - 3L
2,047 SR
Queue Stats
222W - 218L
1,623 Elo+
Party 3
Heimdallr
Heimdallr
LordSibe
Heimdallr
Level 156
God Stats
9W - 17L
1,592 SR
Queue Stats
321W - 295L
1,645 Elo+
Party 3
Thor
Thor
Noonja
Thor
Level 104
God Stats
26W - 22L
1,668 SR
Queue Stats
51W - 48L
1,615 Elo+
Party 3
Tyr
Tyr
TswizzleTsunami
Tyr
Level 60
God Stats
22W - 24L
1,590 SR
Queue Stats
474W - 414L
1,609 Elo+
Party 3
Team Averages
Level 123
1,738 SR
1,626 Elo+

VS

Team Averages
Level 136
1,588 SR
1,596 Elo+
Chiron
Chiron
BL4ZINGAnGeLxX
Chiron
Level 147
God Stats
6W - 4L
1,338 SR
Queue Stats
447W - 383L
1,569 Elo+
Party 1
Ares
Ares
JamesNova
Ares
Level 117
God Stats
23W - 14L
1,605 SR
Queue Stats
361W - 327L
1,638 Elo+
Party 2
Fenrir
Fenrir
LalaChi
Fenrir
Level 137
God Stats
9W - 7L
1,543 SR
Queue Stats
574W - 558L
1,595 Elo+
Party 2
Jormungandr
Jormungandr
Schnimbob
Jormungandr
Level 157
God Stats
8W - 2L
1,738 SR
Queue Stats
519W - 519L
1,587 Elo+
Party 1
Ne Zha
Ne Zha
WhaleSalesman
Ne Zha
Level 122
God Stats
26W - 17L
1,715 SR
Queue Stats
317W - 282L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
1 / 5 / 0
4,611
461
2,490
9,952
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
JimAdventures
Baron Samedi
7
0 / 6 / 1
4,478
448
1,588
5,113
1,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
LordSibe
Heimdallr
8
0 / 3 / 1
5,022
502
2,943
6,318
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Noonja
Thor
9
1 / 4 / 0
5,296
530
1,058
6,479
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,129
513
1,656
7,979
3,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 8
6,045
605
4,540
5,266
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
4 / 1 / 1
5,899
590
3,837
5,726
2,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
LalaChi
Fenrir
12
7 / 0 / 5
7,081
708
5,936
5,375
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Schnimbob
Jormungandr
12
2 / 0 / 2
6,548
655
4,443
4,916
1,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 1 / 3
7,123
712
7,543
4,182
1,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
22
22
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Artio
1
5
0
0.2
W
Ares
4
1
1
4.5
L
Baron Samedi
JimAdventures
Baron Samedi
0
6
1
0.08
W
Fenrir
LalaChi
Fenrir
7
0
5
9.5
L
Heimdallr
LordSibe
Heimdallr
0
3
1
0.17
L
Thor
Noonja
Thor
1
4
0
0.25
W
Jormungandr
Schnimbob
Jormungandr
2
0
2
3
L
0
4
0
0
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,735
Damage
26,299
35,841
Taken
25,465
12,909
Mitigated
8,662
9,440
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,540
2,112
90
2,030
5,266
1,443
68
920
4,346
0
32,059
L
Artio
2,490
72
124
3,105
9,952
4,387
0
2,946
7,006
9,791
0
W
Ares
3,837
386
0
2,044
5,726
2,009
0
1,010
4,716
11,614
0
L
Baron Samedi
JimAdventures
Baron Samedi
1,588
113
119
450
5,113
1,594
0
59
5,054
14,650
0
W
Fenrir
LalaChi
Fenrir
5,936
2,021
0
1,754
5,375
1,852
0
464
4,911
0
41,274
L
Heimdallr
LordSibe
Heimdallr
2,943
1,881
0
1,852
6,318
1,849
0
63
6,255
0
25,080
L
Thor
Noonja
Thor
1,058
76
0
1,954
6,479
1,857
0
212
6,267
0
22,515
W
Jormungandr
Schnimbob
Jormungandr
4,443
1,781
0
2,142
4,916
1,961
0
0
4,916
38,044
0
L
1,656
412
0
1,836
7,979
3,222
0
5,000
2,979
0
23,470
W
7,543
2,175
0
1,177
4,182
1,397
674
1,684
2,498
0
32,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
32,696
221
Minions Killed
297
0
Camps Cleared
0
877,081
Distance Traveled
1,029,223
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,045
605
65
7
0
194,177
2
L
Artio
4,611
461
16
2
0
192,034
3
W
Ares
5,899
590
11
1
0
202,540
1
L
Baron Samedi
4,478
448
35
4
0
150,704
3
W
Fenrir
7,081
708
82
8
0
210,835
2
L
Heimdallr
5,022
502
55
6
0
162,987
1
L
Thor
5,296
530
49
5
0
181,212
0
W
Jormungandr
6,548
655
77
8
0
211,779
2
L
Tyr
5,129
513
66
7
0
190,144
2
W
Ne Zha
7,123
712
62
6
0
209,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role