Player Matchup

Scylla
Scylla
FruitfulLily984
Scylla
Level 117
God Stats
18W - 20L
1,660 SR
Queue Stats
271W - 341L
1,459 Elo+
Party 1
Artemis
Artemis
Thecentchibi
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 144L
1,523 Elo+
Party 1
Cerberus
Cerberus
Tigerlifez
Cerberus
Level 27
God Stats
7W - 6L
1,679 SR
Queue Stats
217W - 247L
1,465 Elo+
Party 1
Team Averages
Level 64
1,613 SR
1,482 Elo+

VS

Team Averages
Level 96
1,460 SR
1,503 Elo+
Anhur
Anhur
Robertwraf
Anhur
Level 141
God Stats
12W - 7L
1,675 SR
Queue Stats
287W - 206L
1,662 Elo+
Party 2
Zeus
Zeus
Rockoo72
Zeus
Level 123
God Stats
7W - 8L
1,265 SR
Queue Stats
299W - 290L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Wav3y_wtts
Gilgamesh
Level 24
God Stats
38W - 46L
1,438 SR
Queue Stats
45W - 61L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,817
711
2,433
7,162
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Thecentchibi
Artemis
11
3 / 2 / 2
7,635
694
6,309
10,387
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Tigerlifez
Cerberus
11
1 / 5 / 3
7,984
726
3,779
10,651
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 2 / 10
8,329
757
5,939
6,352
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
12
8 / 1 / 5
8,844
804
12,897
4,479
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Wav3y_wtts
Gilgamesh
11
3 / 3 / 11
8,208
746
4,443
8,095
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
14
14
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Anhur
3
2
10
4
W
Zeus
8
1
5
10.5
L
Artemis
Thecentchibi
Artemis
3
2
2
2
L
Cerberus
Tigerlifez
Cerberus
1
5
3
0.5
W
Gilgamesh
Wav3y_wtts
Gilgamesh
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,521
Damage
23,279
28,200
Taken
18,926
10,596
Mitigated
6,246
5,229
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,433
440
0
419
7,162
2,102
0
2,247
4,915
27,791
0
W
Anhur
5,939
2,307
0
522
6,352
1,801
1,120
1,931
4,337
0
31,251
W
Zeus
12,897
419
0
744
4,479
1,027
78
2,158
2,293
39,395
0
L
Artemis
Thecentchibi
Artemis
6,309
2,508
270
2,352
10,387
3,168
0
5,876
4,511
0
21,793
L
Cerberus
Tigerlifez
Cerberus
3,779
271
181
2,007
10,651
5,326
0
4,870
5,781
20,796
0
W
Gilgamesh
Wav3y_wtts
Gilgamesh
4,443
856
380
526
8,095
3,418
980
1,985
6,052
0
10,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,436
Gold Earned
25,381
138
Minions Killed
134
0
Camps Cleared
0
585,738
Distance Traveled
534,787
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,817
711
47
4
0
185,554
5
W
Anhur
8,329
757
54
5
0
185,054
5
W
Zeus
8,844
804
70
6
0
154,154
0
L
Artemis
7,635
694
31
3
0
201,841
0
L
Cerberus
7,984
726
60
5
0
198,343
2
W
Gilgamesh
8,208
746
10
1
0
195,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role