Player Matchup

King Arthur
King Arthur
Manjuli99
King Arthur
Level 25
God Stats
13W - 10L
1,562 SR
Queue Stats
52W - 34L
1,576 Elo+
Solo
Neith
Neith
Methalhead18
Neith
Level 28
God Stats
10W - 12L
1,505 SR
Queue Stats
20W - 24L
1,483 Elo+
Solo
Cerberus
Cerberus
TXxBlaze
Cerberus
Level 29
God Stats
48W - 25L
1,618 SR
Queue Stats
291W - 264L
1,508 Elo+
Solo
Pele
Pele
Taaru4
Pele
Level 18
God Stats
2W - 4L
1,425 SR
Queue Stats
4W - 6L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Theocretes
Kukulkan
Level 28
God Stats
2W - 2L
1,560 SR
Queue Stats
118W - 99L
1,542 Elo+
Solo
Team Averages
Level 26
1,534 SR
1,493 Elo+

VS

Team Averages
Level 18
1,583 SR
1,482 Elo+
Bacchus
Bacchus
GimmeSupport
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
GiveMeADC
Heimdallr
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,422 Elo+
Party 1
Merlin
Merlin
RNGart
Merlin
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
408W - 365L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThomasJAndrew
Tsukuyomi
Level 28
God Stats
4W - 1L
1,839 SR
Queue Stats
43W - 33L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
clinton4u
Sun Wukong
Level 28
God Stats
10W - 10L
1,574 SR
Queue Stats
551W - 574L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Manjuli99
King Arthur
20
10 / 3 / 8
15,992
533
24,747
43,694
51,445
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
1 / 5 / 9
12,902
430
12,974
19,797
8,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
TXxBlaze
Cerberus
15
0 / 12 / 9
11,125
371
7,566
26,588
23,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Taaru4
Pele
20
9 / 7 / 9
15,275
509
17,352
27,666
12,046
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Theocretes
Kukulkan
20
7 / 4 / 6
16,303
543
24,542
18,631
10,849
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GimmeSupport
Bacchus
20
5 / 8 / 12
15,233
508
15,025
31,434
35,270
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
GiveMeADC
Heimdallr
20
23 / 2 / 4
21,647
722
50,412
35,249
18,664
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
RNGart
Merlin
20
1 / 5 / 11
14,557
485
12,172
17,050
7,346
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ThomasJAndrew
Tsukuyomi
20
2 / 8 / 16
15,492
516
13,596
28,050
12,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
clinton4u
Sun Wukong
20
0 / 4 / 6
18,738
625
10,663
23,415
23,420
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
80
27
Kills
31
31
Deaths
27
41
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GimmeSupport
Bacchus
5
8
12
1.38
W
Heimdallr
GiveMeADC
Heimdallr
23
2
4
12.5
L
King Arthur
Manjuli99
King Arthur
10
3
8
4.67
L
1
5
9
1.1
W
Merlin
RNGart
Merlin
1
5
11
1.3
L
Cerberus
TXxBlaze
Cerberus
0
12
9
0.38
L
Pele
Taaru4
Pele
9
7
9
1.93
L
Kukulkan
Theocretes
Kukulkan
7
4
6
2.5
W
Tsukuyomi
ThomasJAndrew
Tsukuyomi
2
8
16
1.25
W
Sun Wukong
clinton4u
Sun Wukong
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,181
Damage
101,868
136,376
Taken
135,198
106,353
Mitigated
97,456
39,095
Healing
42,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GimmeSupport
Bacchus
15,025
773
1,656
5,579
31,434
35,270
93
8,664
22,643
82,938
0
W
Heimdallr
GiveMeADC
Heimdallr
50,412
36,556
0
18,306
35,249
18,664
5,573
5,861
29,352
0
206,915
L
King Arthur
Manjuli99
King Arthur
24,747
2,010
0
15,163
43,694
51,445
422
7,188
36,247
0
114,614
L
12,974
6,337
0
8,768
19,797
8,103
3,007
2,723
16,969
0
100,442
W
Merlin
RNGart
Merlin
12,172
318
536
2,795
17,050
7,346
1,325
6,405
10,333
93,806
0
L
Cerberus
TXxBlaze
Cerberus
7,566
39
0
4,333
26,588
23,910
0
6,448
20,081
28,642
0
L
Pele
Taaru4
Pele
17,352
1,969
0
6,893
27,666
12,046
0
5,376
22,194
0
103,034
L
Kukulkan
Theocretes
Kukulkan
24,542
2,823
0
3,938
18,631
10,849
1,652
5,641
12,742
135,805
0
W
Tsukuyomi
ThomasJAndrew
Tsukuyomi
13,596
3,150
0
10,376
28,050
12,756
710
4,402
23,548
0
101,971
W
Sun Wukong
clinton4u
Sun Wukong
10,663
2,294
0
3,568
23,415
23,420
2,335
9,157
14,146
833
100,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,597
Gold Earned
85,667
761
Minions Killed
742
0
Camps Cleared
0
2,918,749
Distance Traveled
2,776,986
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,233
508
78
3
0
542,114
8
W
Heimdallr
21,647
722
194
6
0
556,122
3
L
King Arthur
15,992
533
185
6
0
659,059
6
L
Neith
12,902
430
155
5
0
531,897
0
W
Merlin
14,557
485
137
5
0
545,744
9
L
Cerberus
11,125
371
28
1
0
568,203
13
L
Pele
15,275
509
154
5
0
602,717
6
L
Kukulkan
16,303
543
239
8
0
556,873
5
W
Tsukuyomi
15,492
516
139
5
0
574,181
0
W
Sun Wukong
18,738
625
194
6
0
558,825
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role