Player Matchup

Discordia
Discordia
Bejita-chan2841
Discordia
Level 128
God Stats
2W - 3L
1,437 SR
Queue Stats
535W - 559L
1,418 Elo+
Party 1
Fenrir
Fenrir
ESO_SAVAGE_510ak
Fenrir
Level 58
God Stats
4W - 9L
1,292 SR
Queue Stats
554W - 535L
1,421 Elo+
Solo
Hercules
Hercules
ISnifit
Hercules
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
498W - 548L
1,418 Elo+
Solo
Apollo
Apollo
MaxyPoo69
Apollo
Level 100
God Stats
5W - 3L
1,640 SR
Queue Stats
262W - 249L
1,402 Elo+
Solo
Athena
Athena
Sassenack16
Athena
Level 108
God Stats
15W - 26L
1,386 SR
Queue Stats
605W - 660L
1,360 Elo+
Party 1
Team Averages
Level 94
1,451 SR
1,404 Elo+

VS

Team Averages
Level 75
1,487 SR
1,368 Elo+
Awilix
Awilix
Corps3maker
Awilix
Level 83
God Stats
1W - 5L
1,540 SR
Queue Stats
2W - 7L
1,274 Elo+
Solo
Zhong Kui
Zhong Kui
D1RTYB1RD69
Zhong Kui
Level 89
God Stats
4W - 5L
1,450 SR
Queue Stats
300W - 304L
1,405 Elo+
Solo
Ganesha
Ganesha
alieneys
Ganesha
Level 67
God Stats
11W - 11L
1,490 SR
Queue Stats
166W - 150L
1,374 Elo+
Party 2
Hachiman
Hachiman
garashi
Hachiman
Level 69
God Stats
14W - 14L
1,339 SR
Queue Stats
191W - 185L
1,374 Elo+
Party 2
Hades
Hades
josefresno
Hades
Level 68
God Stats
12W - 13L
1,615 SR
Queue Stats
153W - 196L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bejita-chan2841
Discordia
20
8 / 1 / 14
13,695
571
20,905
13,616
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 3 / 13
13,441
560
15,302
19,269
10,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
ISnifit
Hercules
16
6 / 2 / 16
11,982
499
17,237
21,758
23,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
MaxyPoo69
Apollo
19
12 / 5 / 13
13,325
555
25,395
20,017
7,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
16
2 / 3 / 19
11,438
477
6,071
20,033
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
2 / 7 / 3
9,766
407
7,939
21,262
11,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
D1RTYB1RD69
Zhong Kui
14
2 / 7 / 3
9,343
389
8,527
14,721
8,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
alieneys
Ganesha
17
1 / 5 / 9
11,901
496
13,777
28,376
35,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
garashi
Hachiman
16
8 / 9 / 1
10,685
445
17,818
21,142
11,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
15
1 / 10 / 2
9,624
401
11,122
22,513
19,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
38
Kills
14
14
Deaths
38
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bejita-chan2841
Discordia
8
1
14
15
L
Awilix
2
7
3
0.5
L
Zhong Kui
D1RTYB1RD69
Zhong Kui
2
7
3
0.5
W
10
3
13
5.5
W
Hercules
ISnifit
Hercules
6
2
16
7
W
Apollo
MaxyPoo69
Apollo
12
5
13
3.7
W
Athena
2
3
19
3.83
L
Ganesha
alieneys
Ganesha
1
5
9
1.1
L
Hachiman
garashi
Hachiman
8
9
1
0.94
L
Hades
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,910
Damage
59,183
94,693
Taken
108,014
67,636
Mitigated
86,823
37,569
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bejita-chan2841
Discordia
20,905
1,245
0
3,985
13,616
5,876
2,757
4,304
9,076
107,018
0
L
Awilix
7,939
3,261
668
5,780
21,262
11,328
964
3,541
17,375
0
58,340
L
Zhong Kui
D1RTYB1RD69
Zhong Kui
8,527
1,082
0
3,944
14,721
8,691
0
6,426
7,775
45,570
0
W
15,302
4,693
0
7,606
19,269
10,663
54
5,195
13,978
0
78,065
W
Hercules
ISnifit
Hercules
17,237
6,272
989
12,410
21,758
23,778
2,484
9,245
12,036
246
43,467
W
Apollo
MaxyPoo69
Apollo
25,395
17,914
0
8,117
20,017
7,469
4,561
5,620
14,351
0
105,761
W
Athena
6,071
1,127
0
4,462
20,033
19,850
1,537
7,613
11,826
24,225
0
L
Ganesha
alieneys
Ganesha
13,777
845
0
970
28,376
35,857
0
6,626
21,370
44,077
0
L
Hachiman
garashi
Hachiman
17,818
12,222
0
2,645
21,142
11,493
495
5,202
15,614
0
57,958
L
Hades
11,122
1,359
985
6,213
22,513
19,454
189
4,203
17,760
51,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,881
Gold Earned
51,319
524
Minions Killed
447
0
Camps Cleared
0
2,262,012
Distance Traveled
1,902,413
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,695
571
152
6
0
459,641
5
L
Awilix
9,766
407
96
4
0
434,113
0
L
Zhong Kui
9,343
389
105
4
0
348,584
2
W
Fenrir
13,441
560
108
5
0
463,261
4
W
Hercules
11,982
499
69
3
0
479,371
0
W
Apollo
13,325
555
147
6
0
412,802
1
W
Athena
11,438
477
48
2
0
446,937
6
L
Ganesha
11,901
496
22
1
0
424,648
6
L
Hachiman
10,685
445
109
5
0
348,236
1
L
Hades
9,624
401
115
5
0
346,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role