Player Matchup

Kumbhakarna
Kumbhakarna
AlotOfDrugs
Kumbhakarna
Level 23
God Stats
17W - 24L
1,550 SR
Queue Stats
367W - 330L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
HENNESSEYF5
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,438 Elo+
Solo
Chernobog
Chernobog
PrimeTime79
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
daffodylee
Danzaburou
Level 29
God Stats
5W - 4L
1,423 SR
Queue Stats
531W - 557L
1,395 Elo+
Solo
Olorun
Olorun
dro0w
Olorun
Level 7
God Stats
27W - 19L
1,716 SR
Queue Stats
379W - 407L
1,368 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,433 Elo+

VS

Team Averages
Level 19
1,459 SR
1,434 Elo+
Gilgamesh
Gilgamesh
KyleTheKonqueror
Gilgamesh
Level 16
God Stats
4W - 4L
1,490 SR
Queue Stats
199W - 190L
1,442 Elo+
Solo
Chang'e
Chang'e
LoPoBia
Chang'e
Level 11
God Stats
3W - 3L
1,442 SR
Queue Stats
15W - 20L
1,281 Elo+
Solo
Anhur
Anhur
Nessy34
Anhur
Level 14
God Stats
2W - 8L
1,500 SR
Queue Stats
49W - 53L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
SonyLikesMen
Erlang Shen
Level 29
God Stats
10W - 14L
1,556 SR
Queue Stats
339W - 341L
1,507 Elo+
Solo
Sol
Sol
sean2333
Sol
Level 24
God Stats
1W - 2L
1,305 SR
Queue Stats
10W - 14L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlotOfDrugs
Kumbhakarna
11
2 / 0 / 3
7,090
506
2,652
8,442
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
HENNESSEYF5
Guan Yu
12
3 / 3 / 3
7,515
537
5,457
10,768
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
PrimeTime79
Chernobog
10
2 / 1 / 0
6,524
466
2,043
5,872
1,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
daffodylee
Danzaburou
12
1 / 3 / 1
7,639
546
5,274
10,502
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
dro0w
Olorun
13
1 / 3 / 1
7,624
545
6,547
10,179
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
1 / 2 / 2
6,010
429
3,482
8,036
2,632
Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
LoPoBia
Chang'e
10
1 / 2 / 2
5,793
414
2,397
3,940
757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Nessy34
Anhur
12
2 / 1 / 3
6,638
474
4,842
6,546
1,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SonyLikesMen
Erlang Shen
12
5 / 1 / 2
7,077
506
5,976
8,603
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,676
477
5,954
7,869
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
10
10
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlotOfDrugs
Kumbhakarna
2
0
3
3.5
W
Guan Yu
HENNESSEYF5
Guan Yu
3
3
3
1.5
L
Gilgamesh
1
2
2
1
L
Chang'e
LoPoBia
Chang'e
1
2
2
1
L
Anhur
Nessy34
Anhur
2
1
3
3.5
W
Chernobog
PrimeTime79
Chernobog
2
1
0
2
L
Erlang Shen
SonyLikesMen
Erlang Shen
5
1
2
6
W
Danzaburou
daffodylee
Danzaburou
1
3
1
0.5
W
Olorun
dro0w
Olorun
1
3
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,973
Damage
22,651
45,763
Taken
34,994
18,201
Mitigated
11,203
20,986
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlotOfDrugs
Kumbhakarna
2,652
412
0
3,104
8,442
4,163
35
1,481
6,961
22,896
0
W
Guan Yu
HENNESSEYF5
Guan Yu
5,457
945
504
4,224
10,768
5,331
205
1,599
9,169
0
37,750
L
Gilgamesh
3,482
1,292
0
612
8,036
2,632
594
4,428
3,608
0
16,072
L
Chang'e
LoPoBia
Chang'e
2,397
148
905
1,009
3,940
757
566
1,240
2,700
12,830
0
L
Anhur
Nessy34
Anhur
4,842
1,650
0
2,023
6,546
1,837
1,512
993
5,553
0
44,844
W
Chernobog
PrimeTime79
Chernobog
2,043
875
441
2,755
5,872
1,708
1,250
903
4,969
0
30,311
L
Erlang Shen
SonyLikesMen
Erlang Shen
5,976
2,560
0
1,666
8,603
3,480
0
2,090
6,513
0
39,021
W
Danzaburou
daffodylee
Danzaburou
5,274
2,538
0
4,479
10,502
3,712
2,683
3,723
6,779
0
39,913
W
Olorun
dro0w
Olorun
6,547
3,024
138
5,341
10,179
3,287
1,965
448
9,731
51,265
0
L
5,954
1,391
0
3,565
7,869
2,497
0
448
7,421
32,098
1,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
32,194
376
Minions Killed
269
0
Camps Cleared
0
1,224,225
Distance Traveled
1,223,136
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,090
506
42
3
0
272,674
5
W
Guan Yu
7,515
537
87
6
0
262,406
3
L
Gilgamesh
6,010
429
30
2
0
221,089
0
L
Chang'e
5,793
414
15
1
0
242,453
3
L
Anhur
6,638
474
92
7
0
230,961
4
W
Chernobog
6,524
466
58
4
0
246,888
0
L
Erlang Shen
7,077
506
64
5
0
291,822
3
W
Danzaburou
7,639
546
85
6
0
232,481
3
W
Olorun
7,624
545
104
7
0
209,776
0
L
Sol
6,676
477
68
5
0
236,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role