Player Matchup

Jing Wei
Jing Wei
DragonPTY-507
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,363 Elo+
Party 3
Khepri
Khepri
KhAoTicSnip3r07
Khepri
Level 134
God Stats
3W - 2L
1,549 SR
Queue Stats
34W - 40L
1,568 Elo+
Party 1
Osiris
Osiris
SANKUKAIPRIME
Osiris
Level 67
God Stats
6W - 6L
1,503 SR
Queue Stats
215W - 245L
1,401 Elo+
Party 3
Zhong Kui
Zhong Kui
Tht_Noel_Kid
Zhong Kui
Level 137
God Stats
5W - 5L
1,750 SR
Queue Stats
285W - 233L
1,622 Elo+
Party 1
Loki
Loki
jacob1999z
Loki
Level 24
God Stats
6W - 9L
1,320 SR
Queue Stats
211W - 166L
1,803 Elo+
Party 1
Team Averages
Level 76
1,525 SR
1,551 Elo+

VS

Team Averages
Level 65
1,538 SR
1,452 Elo+
Janus
Janus
Appollo236
Janus
Level 29
God Stats
4W - 7L
1,622 SR
Queue Stats
34W - 25L
1,511 Elo+
Party 2
Ganesha
Ganesha
Meaning Pond69
Ganesha
Level 86
God Stats
30W - 27L
1,643 SR
Queue Stats
906W - 725L
1,530 Elo+
Party 2
Ares
Ares
R6-Pun1sher
Ares
Level 87
God Stats
29W - 21L
1,574 SR
Queue Stats
944W - 775L
1,528 Elo+
Party 2
Bakasura
Bakasura
pur_8510
Bakasura
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,126 Elo+
Solo
Neith
Neith
rainbeeew
Neith
Level 86
God Stats
5W - 2L
1,349 SR
Queue Stats
463W - 361L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DragonPTY-507
Jing Wei
14
1 / 12 / 3
9,632
419
2,457
15,650
5,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 4 / 8
10,975
477
7,316
16,546
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 2
11,354
494
9,936
18,633
14,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Tht_Noel_Kid
Zhong Kui
20
11 / 4 / 1
14,564
633
21,855
19,969
14,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 2
10,736
467
8,555
18,758
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
3 / 6 / 9
10,945
476
8,580
10,671
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 2 / 12
12,962
564
11,078
20,585
19,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 14
10,908
474
13,187
17,972
15,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
pur_8510
Bakasura
4
0 / 1 / 0
6,514
283
278
2,729
642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
rainbeeew
Neith
19
20 / 5 / 4
13,184
573
27,889
19,918
8,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
17
Kills
30
30
Deaths
17
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
3
6
9
1.25
L
Jing Wei
DragonPTY-507
Jing Wei
1
12
3
0.21
L
1
4
8
1.25
W
0
2
12
3
W
7
3
14
4.67
L
2
3
2
1
L
Zhong Kui
Tht_Noel_Kid
Zhong Kui
11
4
1
2.88
L
2
7
2
0.43
W
Bakasura
pur_8510
Bakasura
0
1
0
0
W
Neith
rainbeeew
Neith
20
5
4
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,119
Damage
61,012
89,556
Taken
71,875
53,191
Mitigated
48,468
24,520
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,580
992
0
0
10,671
3,985
397
4,934
5,499
74,660
0
L
Jing Wei
DragonPTY-507
Jing Wei
2,457
2,290
0
0
15,650
5,910
843
6,498
9,142
0
34,223
L
7,316
536
0
5,685
16,546
11,780
274
5,440
11,068
38,336
0
W
11,078
1,595
0
7,022
20,585
19,069
396
7,634
12,814
70,624
0
W
13,187
682
0
2,055
17,972
15,776
214
6,559
11,164
49,985
0
L
9,936
2,832
0
3,352
18,633
14,297
0
9,292
9,187
0
80,386
L
Zhong Kui
Tht_Noel_Kid
Zhong Kui
21,855
818
36
9,743
19,969
14,228
1,174
6,968
12,834
100,820
0
L
8,555
2,692
0
5,704
18,758
6,976
0
4,214
14,462
0
78,072
W
Bakasura
pur_8510
Bakasura
278
187
0
801
2,729
642
0
418
2,265
0
4,464
W
Neith
rainbeeew
Neith
27,889
14,918
0
7,525
19,918
8,996
2,428
8,594
10,962
0
95,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,261
Gold Earned
54,513
556
Minions Killed
465
0
Camps Cleared
0
1,998,704
Distance Traveled
1,804,152
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,945
476
143
6
0
417,865
5
L
Jing Wei
9,632
419
72
3
0
338,617
1
L
Khepri
10,975
477
48
2
0
442,690
2
W
Ganesha
12,962
564
116
5
0
458,176
4
W
Ares
10,908
474
60
3
0
444,571
1
L
Osiris
11,354
494
151
7
0
412,326
3
L
Zhong Kui
14,564
633
167
7
0
389,926
4
L
Loki
10,736
467
118
5
0
415,145
3
W
Bakasura
6,514
283
18
1
0
99,846
2
W
Neith
13,184
573
128
6
0
383,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role