Player Matchup

Khepri
Khepri
ElSrYisus
Khepri
Level 26
God Stats
13W - 7L
1,434 SR
Queue Stats
18W - 10L
1,604 Elo+
Party 1
Fenrir
Fenrir
YULIOS
Fenrir
Level 102
God Stats
5W - 5L
1,496 SR
Queue Stats
107W - 106L
1,606 Elo+
Party 1
Freya
Freya
gamerdiaz
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 266L
1,625 Elo+
Party 1
Team Averages
Level 85
1,477 SR
1,612 Elo+

VS

Team Averages
Level 39
1,505 SR
1,598 Elo+
Achilles
Achilles
NeoConker
Achilles
Level 27
God Stats
47W - 29L
1,553 SR
Queue Stats
174W - 128L
1,596 Elo+
Party 2
Janus
Janus
Nightflare111
Janus
Level 61
God Stats
18W - 27L
1,463 SR
Queue Stats
280W - 205L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
Semiton
Kuzenbo
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 101L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElSrYisus
Khepri
20
2 / 3 / 13
20,554
571
10,046
35,358
61,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
YULIOS
Fenrir
20
6 / 4 / 8
20,215
562
13,861
18,572
15,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
gamerdiaz
Freya
20
8 / 3 / 7
21,516
598
39,028
36,696
17,215
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NeoConker
Achilles
20
8 / 4 / 2
21,203
589
32,486
33,122
42,774
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 9 / 5
18,699
519
27,557
19,165
8,359
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Semiton
Kuzenbo
20
0 / 3 / 10
20,228
562
15,984
30,209
62,099
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
16
Kills
10
10
Deaths
16
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
ElSrYisus
Khepri
2
3
13
2.83
L
Achilles
NeoConker
Achilles
8
4
2
2.25
L
2
9
5
0.5
L
Kuzenbo
Semiton
Kuzenbo
0
3
10
1.67
W
Fenrir
YULIOS
Fenrir
6
4
8
2.5
W
Freya
gamerdiaz
Freya
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,935
Damage
76,027
90,626
Taken
82,496
94,359
Mitigated
113,232
30,036
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ElSrYisus
Khepri
10,046
317
0
6,411
35,358
61,449
666
17,702
16,844
65,744
0
L
Achilles
NeoConker
Achilles
32,486
5,318
0
7,822
33,122
42,774
1,473
19,362
13,760
0
157,782
L
27,557
1,032
0
1,502
19,165
8,359
767
12,605
6,560
170,588
0
L
Kuzenbo
Semiton
Kuzenbo
15,984
5,295
0
2,421
30,209
62,099
917
17,710
12,499
45,812
0
W
Fenrir
YULIOS
Fenrir
13,861
1,626
0
1,970
18,572
15,695
1,020
4,798
13,697
0
49,637
W
Freya
gamerdiaz
Freya
39,028
11,034
0
21,655
36,696
17,215
3,556
19,645
16,347
206,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,285
Gold Earned
60,130
343
Minions Killed
383
0
Camps Cleared
0
1,872,989
Distance Traveled
1,879,417
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
20,554
571
61
2
0
634,921
7
L
Achilles
21,203
589
159
4
0
684,198
1
L
Janus
18,699
519
197
5
0
563,057
11
L
Kuzenbo
20,228
562
27
1
0
632,162
2
W
Fenrir
20,215
562
43
1
0
648,453
9
W
Freya
21,516
598
239
7
0
589,615
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role