Player Matchup

Hercules
Hercules
Dat_Boogie_Boy-t
Hercules
Level 22
God Stats
5W - 5L
1,685 SR
Queue Stats
50W - 45L
1,452 Elo+
Party 2
Bellona
Bellona
Dienereener
Bellona
Level 16
God Stats
12W - 14L
1,450 SR
Queue Stats
17W - 27L
1,326 Elo+
Party 2
Nemesis
Nemesis
SuicidalMind_420
Nemesis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SupaSage
Xbalanque
Level 17
God Stats
9W - 8L
1,449 SR
Queue Stats
24W - 41L
1,278 Elo+
Solo
Fenrir
Fenrir
Treantaurs
Fenrir
Level 28
God Stats
4W - 2L
1,654 SR
Queue Stats
221W - 166L
1,577 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,427 Elo+

VS

Team Averages
Level 19
1,552 SR
1,344 Elo+
Thanatos
Thanatos
ElObreque
Thanatos
Level 22
God Stats
31W - 21L
1,599 SR
Queue Stats
76W - 88L
1,428 Elo+
Solo
Hades
Hades
Gauntjewel4411
Hades
Level 11
God Stats
3W - 5L
1,402 SR
Queue Stats
132W - 181L
1,320 Elo+
Solo
Bakasura
Bakasura
Rami-matta0
Bakasura
Level 29
God Stats
9W - 18L
1,357 SR
Queue Stats
70W - 128L
1,265 Elo+
Party 1
Athena
Athena
Tahuantisuyu
Athena
Level 23
God Stats
3W - 6L
1,792 SR
Queue Stats
86W - 61L
1,446 Elo+
Solo
Ymir
Ymir
agus12_09
Ymir
Level 10
God Stats
2W - 1L
1,612 SR
Queue Stats
55W - 115L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 6
14,345
531
18,132
20,540
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Dienereener
Bellona
20
8 / 5 / 3
14,340
531
12,618
18,314
15,911
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 13 / 8
10,921
404
7,063
20,104
7,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
SupaSage
Xbalanque
20
4 / 2 / 8
13,603
504
17,318
17,463
6,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Treantaurs
Fenrir
20
10 / 2 / 3
14,421
534
13,864
17,049
11,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElObreque
Thanatos
20
10 / 5 / 2
13,924
516
15,417
20,864
10,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 2
8,970
332
7,541
10,793
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Rami-matta0
Bakasura
16
0 / 12 / 10
10,509
389
12,480
25,745
10,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
18
10 / 6 / 5
12,813
475
14,807
23,054
27,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
12
1 / 8 / 0
9,345
346
5,320
17,635
8,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
35
Kills
23
24
Deaths
35
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
W
Bellona
Dienereener
Bellona
8
5
3
1.9
L
Thanatos
ElObreque
Thanatos
10
5
2
2.2
L
2
4
2
0.75
L
Bakasura
Rami-matta0
Bakasura
0
12
10
0.42
W
1
13
8
0.38
W
Xbalanque
SupaSage
Xbalanque
4
2
8
4
L
Athena
10
6
5
2.08
W
Fenrir
Treantaurs
Fenrir
10
2
3
5.75
L
Ymir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,995
Damage
55,565
93,470
Taken
98,091
50,555
Mitigated
64,737
25,474
Healing
33,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,132
5,272
404
7,683
20,540
10,041
1,683
9,358
10,962
0
95,664
W
Bellona
Dienereener
Bellona
12,618
7,504
0
252
18,314
15,911
4,693
4,941
12,813
0
88,449
L
Thanatos
ElObreque
Thanatos
15,417
4,528
0
20,723
20,864
10,132
0
0
20,864
0
97,794
L
7,541
858
275
1,851
10,793
7,602
0
0
10,793
31,000
0
L
Bakasura
Rami-matta0
Bakasura
12,480
8,930
0
8,498
25,745
10,812
514
0
25,745
0
51,559
W
7,063
2,865
0
793
20,104
7,320
3,898
5,910
14,093
0
30,147
W
Xbalanque
SupaSage
Xbalanque
17,318
10,150
219
9,346
17,463
6,004
2,402
4,450
12,222
0
84,032
L
Athena
14,807
3,985
0
823
23,054
27,615
288
0
23,054
55,592
0
W
Fenrir
Treantaurs
Fenrir
13,864
3,815
0
6,777
17,049
11,279
0
3,009
13,715
0
102,274
L
Ymir
5,320
567
0
956
17,635
8,576
99
0
17,635
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,630
Gold Earned
55,561
637
Minions Killed
433
0
Camps Cleared
0
2,469,827
Distance Traveled
2,144,527
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,345
531
137
5
0
511,587
2
W
Bellona
14,340
531
171
6
0
549,196
0
L
Thanatos
13,924
516
148
5
0
558,186
0
L
Hades
8,970
332
49
2
0
284,452
2
L
Bakasura
10,509
389
88
3
0
478,070
1
W
Nemesis
10,921
404
55
2
0
466,778
0
W
Xbalanque
13,603
504
126
5
0
407,779
0
L
Athena
12,813
475
74
3
0
483,915
2
W
Fenrir
14,421
534
148
5
0
534,487
0
L
Ymir
9,345
346
74
3
0
339,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role