Player Matchup

Kukulkan
Kukulkan
Deikorwiiz
Kukulkan
Level 12
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 6L
1,410 Elo+
Party 2
Cabrakan
Cabrakan
IAnnoyingI
Cabrakan
Level 11
God Stats
2W - 3L
1,805 SR
Queue Stats
13W - 21L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeggingsTurnMeOn
Tsukuyomi
Level 8
God Stats
3W - 4L
1,524 SR
Queue Stats
13W - 16L
1,409 Elo+
Party 1
Neith
Neith
SmookkZ
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
清风吹过长安丶
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Team Averages
Level 8
1,611 SR
1,420 Elo+

VS

Team Averages
Level 10
1,582 SR
1,535 Elo+
Chaac
Chaac
ELBRELIOOSHEESH
Chaac
Level 14
God Stats
3W - 1L
1,613 SR
Queue Stats
21W - 14L
1,511 Elo+
Solo
Mulan
Mulan
Kotomine丶
Mulan
Level 3
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
RaaFiiTaa
Loki
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Anhur
Anhur
iMakeSlagsSquirt
Anhur
Level 26
God Stats
8W - 0L
1,998 SR
Queue Stats
114W - 35L
1,741 Elo+
Solo
Janus
Janus
yutsuyu
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deikorwiiz
Kukulkan
7
0 / 4 / 0
4,360
436
681
5,627
1,507
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
IAnnoyingI
Cabrakan
7
1 / 6 / 0
4,870
487
3,264
6,969
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
8
2 / 5 / 1
5,502
550
2,480
7,558
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SmookkZ
Neith
8
0 / 6 / 2
4,734
473
3,204
6,085
1,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,501
450
2,471
5,363
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
5,863
586
3,631
7,051
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
6,373
637
2,412
4,634
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
10
6 / 1 / 4
6,404
640
4,175
5,443
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
11 / 1 / 2
7,450
745
9,336
7,689
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
yutsuyu
Janus
10
1 / 0 / 7
5,850
585
3,418
4,072
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
25
25
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Deikorwiiz
Kukulkan
0
4
0
0
W
4
1
3
5.5
L
Cabrakan
IAnnoyingI
Cabrakan
1
6
0
0.17
W
3
0
1
3.5
L
Tsukuyomi
2
5
1
0.5
W
Loki
6
1
4
8
L
Neith
SmookkZ
Neith
0
6
2
0.17
W
11
1
2
12
W
Janus
yutsuyu
Janus
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,100
Damage
22,972
31,602
Taken
28,889
10,884
Mitigated
10,255
3,641
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Deikorwiiz
Kukulkan
681
116
0
420
5,627
1,507
347
1,272
4,059
13,960
0
W
3,631
1,151
0
3,321
7,051
2,877
0
0
7,051
0
29,119
L
Cabrakan
IAnnoyingI
Cabrakan
3,264
779
0
435
6,969
4,442
37
791
6,089
7,860
0
W
2,412
481
0
1,011
4,634
2,419
426
0
4,634
0
22,059
L
Tsukuyomi
2,480
675
0
1,913
7,558
1,685
0
303
7,173
0
20,624
W
Loki
4,175
1,620
111
2,230
5,443
1,537
172
321
5,122
0
31,595
L
Neith
SmookkZ
Neith
3,204
1,966
0
819
6,085
1,023
814
485
5,500
0
18,620
W
9,336
5,565
0
4,241
7,689
2,267
2,016
1,838
5,851
0
36,758
W
Janus
yutsuyu
Janus
3,418
535
0
500
4,072
1,155
919
1,786
2,286
23,964
0
L
2,471
797
0
54
5,363
2,227
0
0
5,363
0
12,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
31,940
149
Minions Killed
301
0
Camps Cleared
0
859,825
Distance Traveled
928,490
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,360
436
25
3
0
131,782
1
W
Chaac
5,863
586
58
6
0
200,005
0
L
Cabrakan
4,870
487
10
1
0
196,037
3
W
Mulan
6,373
637
55
6
0
181,675
3
L
Tsukuyomi
5,502
550
47
5
0
173,704
0
W
Loki
6,404
640
60
6
0
195,294
0
L
Neith
4,734
473
40
4
0
170,790
0
W
Anhur
7,450
745
73
7
0
165,247
1
W
Janus
5,850
585
55
6
0
186,269
1
L
Gilgamesh
4,501
450
27
3
0
187,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role