Player Matchup

Nu Wa
Nu Wa
Dýana
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Juggernaut
Tiamat
Level 147
God Stats
11W - 13L
1,649 SR
Queue Stats
226W - 235L
1,617 Elo+
Solo
Horus
Horus
Percîval
Horus
Level 141
God Stats
0W - 1L
1,459 SR
Queue Stats
20W - 19L
1,685 Elo+
Solo
Nemesis
Nemesis
Verso22
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 143
1,527 SR
1,576 Elo+

VS

Team Averages
Level 122
1,473 SR
1,668 Elo+
He Bo
He Bo
bavhiboi
He Bo
Level 62
God Stats
1W - 0L
1,520 SR
Queue Stats
7W - 5L
1,783 Elo+
Party 2
Gilgamesh
Gilgamesh
bluewolf8
Gilgamesh
Level 128
God Stats
2W - 0L
1,665 SR
Queue Stats
9W - 8L
1,752 Elo+
Solo
Persephone
Persephone
emm123
Persephone
Level 143
God Stats
1W - 0L
1,392 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 2
Skadi
Skadi
loboHijoDeWargo
Skadi
Level 156
God Stats
2W - 0L
1,313 SR
Queue Stats
130W - 138L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dýana
Nu Wa
13
2 / 3 / 4
8,066
733
9,664
10,003
3,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Juggernaut
Tiamat
16
4 / 5 / 3
8,986
817
9,747
12,383
10,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Percîval
Horus
14
1 / 6 / 5
8,713
792
7,118
16,840
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Verso22
Nemesis
14
4 / 7 / 3
8,736
794
7,904
12,229
5,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
bavhiboi
He Bo
17
7 / 3 / 9
10,887
990
16,508
13,381
4,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bluewolf8
Gilgamesh
16
5 / 2 / 10
11,203
1,018
11,927
13,585
8,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
emm123
Persephone
14
1 / 3 / 3
9,254
841
5,296
7,470
3,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 6
10,738
976
12,055
11,401
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
21
21
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dýana
Nu Wa
2
3
4
1.33
L
Tiamat
Juggernaut
Tiamat
4
5
3
1.1
L
Horus
Percîval
Horus
1
6
5
0.58
L
Nemesis
Verso22
Nemesis
4
7
3
0.79
W
He Bo
bavhiboi
He Bo
7
3
9
3.83
W
Gilgamesh
bluewolf8
Gilgamesh
5
2
10
5
W
Persephone
emm123
Persephone
1
3
3
0.83
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,433
Damage
45,786
51,455
Taken
45,837
31,229
Mitigated
19,974
9,230
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dýana
Nu Wa
9,664
2,725
0
2,100
10,003
3,512
0
5,578
4,331
30,675
0
L
Tiamat
Juggernaut
Tiamat
9,747
357
0
1,305
12,383
10,258
392
4,692
7,551
29,242
0
L
Horus
Percîval
Horus
7,118
3,330
221
3,951
16,840
12,072
46
5,927
10,647
31
16,817
L
Nemesis
Verso22
Nemesis
7,904
2,489
0
1,653
12,229
5,387
0
5,233
6,850
0
20,927
W
He Bo
bavhiboi
He Bo
16,508
613
128
5,461
13,381
4,375
1,461
4,333
8,744
41,243
0
W
Gilgamesh
bluewolf8
Gilgamesh
11,927
3,719
0
417
13,585
8,343
336
5,318
8,009
0
27,456
W
Persephone
emm123
Persephone
5,296
457
0
2,074
7,470
3,388
293
3,662
3,707
29,883
0
W
12,055
5,331
0
1,554
11,401
3,868
2,947
5,480
5,755
0
41,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
42,082
148
Minions Killed
225
9
Camps Cleared
8
820,899
Distance Traveled
895,894
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,066
733
44
4
2
207,359
2
L
Tiamat
8,986
817
45
4
4
199,360
1
L
Horus
8,713
792
26
2
0
212,445
0
L
Nemesis
8,736
794
33
3
3
201,735
1
W
He Bo
10,887
990
68
6
2
239,122
2
W
Gilgamesh
11,203
1,018
33
3
3
240,838
3
W
Persephone
9,254
841
55
5
0
189,892
0
W
Skadi
10,738
976
69
6
3
226,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role