Player Matchup

Athena
Athena
AllHackNoSkills
Athena
Level 148
God Stats
9W - 8L
1,567 SR
Queue Stats
78W - 74L
1,503 Elo+
Party 3
Medusa
Medusa
AnyAlbinoDinos
Medusa
Level 105
God Stats
0W - 1L
1,745 SR
Queue Stats
84W - 89L
1,605 Elo+
Party 4
Xing Tian
Xing Tian
kvinchal
Xing Tian
Level 65
God Stats
2W - 1L
1,925 SR
Queue Stats
65W - 74L
1,551 Elo+
Party 4
Tyr
Tyr
raw-X-sauce
Tyr
Level 156
God Stats
1W - 2L
1,456 SR
Queue Stats
188W - 198L
1,449 Elo+
Party 3
Aphrodite
Aphrodite
sionthede
Aphrodite
Level 156
God Stats
1W - 2L
1,776 SR
Queue Stats
363W - 333L
1,535 Elo+
Solo
Team Averages
Level 126
1,694 SR
1,528 Elo+

VS

Team Averages
Level 107
1,628 SR
1,574 Elo+
Chiron
Chiron
GabenW
Chiron
Level 87
God Stats
9W - 7L
1,656 SR
Queue Stats
263W - 256L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
HerculesMWP
Sun Wukong
Level 136
God Stats
2W - 3L
1,460 SR
Queue Stats
623W - 585L
1,528 Elo+
Solo
Ymir
Ymir
TomahawkWarrior
Ymir
Level 160
God Stats
6W - 6L
1,707 SR
Queue Stats
458W - 467L
1,632 Elo+
Party 2
Olorun
Olorun
boomheadshoter
Olorun
Level 66
God Stats
12W - 8L
1,640 SR
Queue Stats
322W - 309L
1,573 Elo+
Party 1
Fenrir
Fenrir
wsmith2021
Fenrir
Level 84
God Stats
2W - 1L
1,675 SR
Queue Stats
58W - 70L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
10,095
439
5,258
10,910
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 1
9,924
431
7,343
13,592
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
kvinchal
Xing Tian
16
2 / 4 / 2
10,503
457
7,428
18,669
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 5 / 3
11,648
506
12,454
23,255
18,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
sionthede
Aphrodite
17
0 / 4 / 3
10,463
455
6,687
14,891
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GabenW
Chiron
20
9 / 0 / 8
14,261
620
16,453
16,652
7,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
HerculesMWP
Sun Wukong
19
3 / 1 / 5
13,036
567
12,771
20,945
12,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 2 / 8
11,987
521
6,697
20,504
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 1 / 9
12,450
541
13,417
11,137
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
wsmith2021
Fenrir
20
7 / 1 / 7
13,644
593
7,699
16,162
7,701
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
21
21
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
6
1
0.08
W
Chiron
GabenW
Chiron
9
0
8
13
W
Sun Wukong
HerculesMWP
Sun Wukong
3
1
5
5.5
W
1
2
8
2.5
W
1
1
9
5.5
L
Xing Tian
kvinchal
Xing Tian
2
4
2
0.75
L
1
5
3
0.5
L
Aphrodite
sionthede
Aphrodite
0
4
3
0.38
W
Fenrir
wsmith2021
Fenrir
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,170
Damage
57,037
81,317
Taken
85,400
48,545
Mitigated
50,817
25,382
Healing
39,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
1,445
0
4,233
10,910
4,436
0
3,292
7,618
67,212
0
L
7,343
2,633
0
500
13,592
3,140
2,742
484
13,108
0
73,087
W
Chiron
GabenW
Chiron
16,453
7,151
2,512
9,047
16,652
7,260
4,624
2,645
14,007
0
122,633
W
Sun Wukong
HerculesMWP
Sun Wukong
12,771
2,707
0
8,890
20,945
12,469
3,267
4,552
14,705
0
89,843
W
6,697
204
0
8,041
20,504
18,126
751
7,559
12,945
59,526
0
W
13,417
5,900
688
6,732
11,137
5,261
4,653
4,911
6,226
94,254
0
L
Xing Tian
kvinchal
Xing Tian
7,428
85
0
2,617
18,669
16,162
76
6,207
12,462
35,662
0
L
12,454
2,051
0
7,503
23,255
18,414
320
4,346
18,909
0
90,095
L
Aphrodite
sionthede
Aphrodite
6,687
501
3,574
6,955
14,891
6,393
0
5,785
8,888
76,649
0
W
Fenrir
wsmith2021
Fenrir
7,699
1,885
0
3,422
16,162
7,701
712
2,962
11,693
0
105,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
65,378
627
Minions Killed
770
0
Camps Cleared
0
2,120,627
Distance Traveled
2,341,251
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,095
439
120
5
0
442,202
0
L
Medusa
9,924
431
125
5
0
400,140
3
W
Chiron
14,261
620
182
8
0
479,333
9
W
Sun Wukong
13,036
567
172
7
0
468,363
3
W
Ymir
11,987
521
100
4
0
437,098
3
W
Olorun
12,450
541
152
7
0
448,114
4
L
Xing Tian
10,503
457
52
2
0
424,061
4
L
Tyr
11,648
506
166
7
0
446,817
3
L
Aphrodite
10,463
455
164
7
0
407,407
6
W
Fenrir
13,644
593
164
7
0
508,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role