Player Matchup

Tyr
Tyr
BarãoSamedi
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,280 Elo+
Party 2
Jormungandr
Jormungandr
LordTraczar
Jormungandr
Level 27
God Stats
9W - 23L
1,496 SR
Queue Stats
175W - 377L
1,269 Elo+
Party 2
Fenrir
Fenrir
ThiAggro
Fenrir
Level 27
God Stats
7W - 20L
1,513 SR
Queue Stats
188W - 395L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
dLL7B
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 2
Merlin
Merlin
joaomnunes94
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 171L
1,253 Elo+
Party 2
Team Averages
Level 30
1,502 SR
1,311 Elo+

VS

Team Averages
Level 40
1,688 SR
1,515 Elo+
Olorun
Olorun
Daanoninho
Olorun
Level 106
God Stats
4W - 1L
1,748 SR
Queue Stats
159W - 138L
1,515 Elo+
Party 1
Ganesha
Ganesha
Deckter
Ganesha
Level 24
God Stats
3W - 0L
1,815 SR
Queue Stats
13W - 9L
1,575 Elo+
Party 1
Thor
Thor
Flinxmon
Thor
Level 18
God Stats
4W - 2L
1,814 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
Prettyguette
The Morrigan
Level 29
God Stats
7W - 8L
1,446 SR
Queue Stats
90W - 73L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Todmaldomundo
Tsukuyomi
Level 23
God Stats
20W - 16L
1,618 SR
Queue Stats
193W - 242L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 1
11,161
446
12,340
26,523
24,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
LordTraczar
Jormungandr
15
1 / 4 / 5
9,255
370
9,877
22,193
19,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ThiAggro
Fenrir
15
3 / 9 / 4
10,311
412
5,272
21,426
13,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
dLL7B
Danzaburou
15
3 / 9 / 4
10,294
412
10,161
15,305
5,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
13
0 / 14 / 2
8,992
360
6,779
19,084
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daanoninho
Olorun
20
11 / 1 / 14
14,413
577
22,186
14,365
6,870
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Deckter
Ganesha
18
0 / 4 / 28
12,725
509
14,168
23,175
19,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
18
9 / 3 / 11
12,899
516
14,137
19,315
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Prettyguette
The Morrigan
20
18 / 0 / 9
14,727
589
22,825
13,300
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Todmaldomundo
Tsukuyomi
17
7 / 3 / 4
11,928
477
12,828
20,144
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
10
Kills
45
45
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Olorun
Daanoninho
Olorun
11
1
14
18
W
Ganesha
Deckter
Ganesha
0
4
28
3.5
W
Thor
9
3
11
4.83
L
Jormungandr
LordTraczar
Jormungandr
1
4
5
0.88
W
The Morrigan
Prettyguette
The Morrigan
18
0
9
22.5
L
Fenrir
ThiAggro
Fenrir
3
9
4
0.56
W
Tsukuyomi
Todmaldomundo
Tsukuyomi
7
3
4
3
L
Danzaburou
dLL7B
Danzaburou
3
9
4
0.56
L
Merlin
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
86,144
104,531
Taken
90,299
67,861
Mitigated
52,127
15,209
Healing
33,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,340
1,892
0
4,501
26,523
24,349
766
8,465
17,212
0
61,881
W
Olorun
Daanoninho
Olorun
22,186
15,384
1,259
9,252
14,365
6,870
8,529
3,616
10,749
129,645
0
W
Ganesha
Deckter
Ganesha
14,168
2,447
0
3,902
23,175
19,812
154
4,327
18,848
34,960
0
W
Thor
14,137
3,623
0
7,102
19,315
8,120
1,688
2,481
16,834
0
76,567
L
Jormungandr
LordTraczar
Jormungandr
9,877
1,364
1,335
2,351
22,193
19,042
132
16,203
5,821
58,121
0
W
The Morrigan
Prettyguette
The Morrigan
22,825
4,578
0
6,269
13,300
6,037
635
5,207
8,093
76,635
4,910
L
Fenrir
ThiAggro
Fenrir
5,272
1,209
0
4,286
21,426
13,025
372
10,431
10,781
0
46,080
W
Tsukuyomi
Todmaldomundo
Tsukuyomi
12,828
5,618
0
5,857
20,144
11,288
602
1,025
19,119
0
63,673
L
Danzaburou
dLL7B
Danzaburou
10,161
3,953
0
1,906
15,305
5,350
524
9,330
5,872
0
41,717
L
Merlin
6,779
1,330
0
830
19,084
6,095
0
10,873
7,677
41,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
66,692
412
Minions Killed
569
0
Camps Cleared
0
1,893,563
Distance Traveled
2,327,620
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,161
446
122
5
0
392,008
7
W
Olorun
14,413
577
218
9
0
426,562
1
W
Ganesha
12,725
509
6
0
0
492,705
5
W
Thor
12,899
516
119
5
0
456,312
0
L
Jormungandr
9,255
370
70
3
0
434,814
7
W
The Morrigan
14,727
589
157
6
0
461,480
5
L
Fenrir
10,311
412
75
3
0
413,872
3
W
Tsukuyomi
11,928
477
69
3
0
490,561
0
L
Danzaburou
10,294
412
80
3
0
333,648
1
L
Merlin
8,992
360
65
3
0
319,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role