Player Matchup

Anubis
Anubis
BielDpsDaJanta
Anubis
Level 22
God Stats
17W - 27L
1,435 SR
Queue Stats
283W - 387L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
ElesaBanks
Danzaburou
Level 28
God Stats
42W - 59L
1,410 SR
Queue Stats
86W - 157L
1,300 Elo+
Solo
Da Ji
Da Ji
NelipeFetoSR
Da Ji
Level 24
God Stats
9W - 15L
1,294 SR
Queue Stats
115W - 165L
1,344 Elo+
Party 2
Ra
Ra
Zerefneitor
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,462 Elo+
Solo
Tyr
Tyr
xX_Strangest_Xx
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,219 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,338 Elo+

VS

Team Averages
Level 19
1,370 SR
1,408 Elo+
Janus
Janus
DarkBernado
Janus
Level 12
God Stats
9W - 9L
1,500 SR
Queue Stats
43W - 55L
1,114 Elo+
Solo
Guan Yu
Guan Yu
Didimendo_FATAL
Guan Yu
Level 25
God Stats
1W - 2L
1,185 SR
Queue Stats
11W - 7L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
N60SleepDealer
Gilgamesh
Level 16
God Stats
5W - 7L
1,165 SR
Queue Stats
9W - 8L
1,613 Elo+
Party 1
Ullr
Ullr
The100tifiko
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,525 Elo+
Solo
Merlin
Merlin
VICTOR151619
Merlin
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 153L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 2
11,396
475
9,755
16,928
8,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ElesaBanks
Danzaburou
16
4 / 7 / 4
11,261
469
7,922
15,454
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 8 / 11
9,688
404
5,197
17,248
6,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 11 / 4
12,031
501
10,253
20,517
7,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 14 / 0
9,735
406
5,876
24,149
26,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,964
415
4,763
14,778
4,855
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 3 / 2
12,070
503
14,118
16,250
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
N60SleepDealer
Gilgamesh
15
0 / 2 / 4
10,455
436
1,053
14,996
8,663
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
34 / 2 / 1
16,781
699
42,973
15,712
7,671
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
2 / 7 / 5
12,088
504
8,698
10,199
5,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
23
Kills
46
46
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
10
6
2
1.83
W
1
10
1
0.15
W
9
3
2
3.33
L
Danzaburou
ElesaBanks
Danzaburou
4
7
4
0.86
W
Gilgamesh
N60SleepDealer
Gilgamesh
0
2
4
1
L
1
8
11
0.81
W
34
2
1
17.25
W
Merlin
2
7
5
0.64
L
7
11
4
0.82
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,003
Damage
71,605
94,296
Taken
71,935
53,958
Mitigated
41,183
14,707
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,755
1,012
178
4,686
16,928
8,919
754
3,656
12,968
62,514
0
W
4,763
293
0
1,346
14,778
4,855
0
2,157
12,621
64,233
0
W
14,118
3,115
289
4,010
16,250
14,976
446
8,453
7,797
0
42,386
L
Danzaburou
ElesaBanks
Danzaburou
7,922
2,781
135
3,165
15,454
4,617
2,005
2,209
13,070
0
58,162
W
Gilgamesh
N60SleepDealer
Gilgamesh
1,053
237
0
4,298
14,996
8,663
0
1,227
13,769
0
67,721
L
5,197
1,028
0
356
17,248
6,298
0
1,847
15,376
0
39,674
W
42,973
26,314
0
2,529
15,712
7,671
4,138
3,194
12,518
0
130,032
W
Merlin
8,698
1,306
0
2,361
10,199
5,018
3,054
5,747
4,452
69,847
0
L
10,253
1,371
648
4,025
20,517
7,607
1,037
3,396
16,786
59,345
0
L
5,876
896
0
1,514
24,149
26,517
227
1,989
22,085
0
37,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
61,358
447
Minions Killed
546
0
Camps Cleared
0
1,778,762
Distance Traveled
2,048,599
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,396
475
107
4
0
327,593
0
W
Janus
9,964
415
90
4
0
366,138
0
W
Guan Yu
12,070
503
70
3
0
480,251
0
L
Danzaburou
11,261
469
99
4
0
399,672
0
W
Gilgamesh
10,455
436
110
5
0
408,518
0
L
Da Ji
9,688
404
70
3
0
357,567
0
W
Ullr
16,781
699
166
7
0
431,748
6
W
Merlin
12,088
504
110
5
0
361,944
2
L
Ra
12,031
501
97
4
0
351,020
1
L
Tyr
9,735
406
74
3
0
342,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role