Player Matchup

Merlin
Merlin
BabySticks08
Merlin
Level 29
God Stats
36W - 28L
1,594 SR
Queue Stats
111W - 116L
1,354 Elo+
Solo
Neith
Neith
HUNCHObeef
Neith
Level 18
God Stats
22W - 15L
1,502 SR
Queue Stats
42W - 42L
1,320 Elo+
Party 2
Thanatos
Thanatos
PC_Shniper
Thanatos
Level 17
God Stats
12W - 17L
1,432 SR
Queue Stats
87W - 77L
1,425 Elo+
Party 2
Odin
Odin
Yaleb_Consetto
Odin
Level 18
God Stats
6W - 3L
1,346 SR
Queue Stats
159W - 182L
1,360 Elo+
Party 2
King Arthur
King Arthur
thelastofme764
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,128 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,317 Elo+

VS

Team Averages
Level 28
1,389 SR
1,294 Elo+
Apollo
Apollo
AyeBlink1n
Apollo
Level 47
God Stats
32W - 45L
1,398 SR
Queue Stats
68W - 108L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
JustBeNice
Ne Zha
Level 26
God Stats
0W - 3L
1,188 SR
Queue Stats
8W - 11L
1,372 Elo+
Party 1
Bellona
Bellona
MAV3RICK2142
Bellona
Level 24
God Stats
16W - 26L
1,369 SR
Queue Stats
25W - 46L
1,276 Elo+
Party 1
Ares
Ares
TcSlayer
Ares
Level 25
God Stats
7W - 6L
1,503 SR
Queue Stats
13W - 20L
1,304 Elo+
Party 1
Hades
Hades
clayymor
Hades
Level 17
God Stats
7W - 11L
1,484 SR
Queue Stats
27W - 41L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 2 / 2
11,295
538
5,351
3,568
1,159
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
18
10 / 2 / 13
12,276
585
12,266
10,553
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
PC_Shniper
Thanatos
20
11 / 2 / 7
12,998
619
14,973
17,152
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 4 / 12
11,477
547
7,438
12,172
14,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
thelastofme764
King Arthur
17
2 / 2 / 6
11,160
531
7,164
15,142
8,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AyeBlink1n
Apollo
16
5 / 11 / 2
10,094
481
7,292
18,309
6,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
JustBeNice
Ne Zha
17
5 / 6 / 3
10,836
516
11,583
19,690
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
MAV3RICK2142
Bellona
15
0 / 4 / 2
8,956
426
3,734
14,234
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
5
1 / 3 / 1
6,406
305
919
3,825
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
clayymor
Hades
14
1 / 6 / 1
8,417
401
3,870
13,138
5,786
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
30
Kills
12
12
Deaths
30
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
AyeBlink1n
Apollo
5
11
2
0.55
W
Merlin
0
2
2
0.5
W
Neith
10
2
13
8.25
L
Ne Zha
JustBeNice
Ne Zha
5
6
3
1.08
L
Bellona
MAV3RICK2142
Bellona
0
4
2
0.25
W
Thanatos
PC_Shniper
Thanatos
11
2
7
7.25
L
Ares
1
3
1
0.5
W
7
4
12
3.25
L
Hades
clayymor
Hades
1
6
1
0.25
W
King Arthur
thelastofme764
King Arthur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,192
Damage
27,398
58,587
Taken
69,196
34,964
Mitigated
32,646
28,805
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AyeBlink1n
Apollo
7,292
4,495
0
2,526
18,309
6,374
125
0
18,084
0
60,243
W
Merlin
5,351
143
957
298
3,568
1,159
3,070
1,510
2,058
64,007
0
W
Neith
12,266
6,905
0
2,013
10,553
4,073
3,423
884
9,669
0
50,966
L
Ne Zha
JustBeNice
Ne Zha
11,583
4,885
0
7,348
19,690
7,445
0
1,029
18,611
0
78,000
L
Bellona
MAV3RICK2142
Bellona
3,734
840
0
1,287
14,234
11,622
0
400
13,534
0
40,269
W
Thanatos
PC_Shniper
Thanatos
14,973
4,249
0
18,083
17,152
6,943
4,777
333
16,794
0
90,795
L
Ares
919
0
0
444
3,825
1,419
0
0
3,725
4,532
0
W
7,438
3,740
0
664
12,172
14,749
2,509
2,062
10,085
0
32,577
L
Hades
clayymor
Hades
3,870
780
0
1,249
13,138
5,786
777
3,682
9,068
34,406
0
W
King Arthur
thelastofme764
King Arthur
7,164
261
0
6,790
15,142
8,040
845
0
14,676
0
46,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,206
Gold Earned
44,709
496
Minions Killed
400
0
Camps Cleared
0
1,862,003
Distance Traveled
1,367,825
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,094
481
94
4
0
281,730
4
W
Merlin
11,295
538
131
6
0
291,858
4
W
Neith
12,276
585
88
4
0
371,378
2
L
Ne Zha
10,836
516
128
6
0
362,407
3
L
Bellona
8,956
426
90
4
0
338,767
0
W
Thanatos
12,998
619
147
7
0
422,677
2
L
Ares
6,406
305
9
0
0
129,539
2
W
Odin
11,477
547
46
2
0
397,325
0
L
Hades
8,417
401
79
4
0
255,382
1
W
King Arthur
11,160
531
84
4
0
378,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role