Player Matchup

Kukulkan
Kukulkan
Gredieboy
Kukulkan
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
447W - 549L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
YoSenseiVo
Cernunnos
Level 65
God Stats
12W - 10L
1,471 SR
Queue Stats
58W - 66L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Yoshida6gawd
Sun Wukong
Level 106
God Stats
0W - 2L
1,731 SR
Queue Stats
44W - 75L
1,303 Elo+
Party 1
Ymir
Ymir
honunakai777
Ymir
Level 88
God Stats
24W - 17L
1,518 SR
Queue Stats
360W - 384L
1,471 Elo+
Solo
Sol
Sol
rdr_62
Sol
Level 28
God Stats
3W - 7L
1,404 SR
Queue Stats
70W - 98L
1,320 Elo+
Party 1
Team Averages
Level 66
1,525 SR
1,375 Elo+

VS

Team Averages
Level 85
1,357 SR
1,399 Elo+
Vulcan
Vulcan
A_Casual_T
Vulcan
Level 75
God Stats
2W - 4L
1,176 SR
Queue Stats
87W - 120L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
Big_Wattz
Cthulhu
Level 61
God Stats
2W - 4L
1,209 SR
Queue Stats
308W - 386L
1,387 Elo+
Party 2
Achilles
Achilles
Josh15zzs
Achilles
Level 108
God Stats
3W - 3L
1,408 SR
Queue Stats
359W - 373L
1,432 Elo+
Solo
Poseidon
Poseidon
PhillyLeBlunta
Poseidon
Level 115
God Stats
6W - 7L
1,586 SR
Queue Stats
121W - 154L
1,378 Elo+
Solo
Danzaburou
Danzaburou
blazed-windu
Danzaburou
Level 64
God Stats
30W - 37L
1,404 SR
Queue Stats
378W - 476L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gredieboy
Kukulkan
19
5 / 10 / 7
13,729
981
15,684
21,217
9,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
YoSenseiVo
Cernunnos
18
3 / 6 / 9
13,021
930
12,335
15,884
5,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Yoshida6gawd
Sun Wukong
20
7 / 8 / 12
15,431
1,102
25,074
32,052
26,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 8 / 9
14,969
1,069
15,636
27,637
27,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
rdr_62
Sol
19
2 / 9 / 7
12,585
899
9,274
22,131
7,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A_Casual_T
Vulcan
20
12 / 1 / 15
16,128
1,152
32,746
12,906
6,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Big_Wattz
Cthulhu
20
2 / 4 / 16
13,279
949
12,126
15,287
14,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Josh15zzs
Achilles
20
8 / 5 / 18
14,589
1,042
18,252
20,707
24,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
20
9 / 8 / 15
14,909
1,065
18,415
16,806
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
blazed-windu
Danzaburou
20
10 / 5 / 15
15,619
1,116
31,191
20,176
8,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
120
22
Kills
41
41
Deaths
23
44
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Vulcan
A_Casual_T
Vulcan
12
1
15
19.5
W
Cthulhu
Big_Wattz
Cthulhu
2
4
16
2.5
L
Kukulkan
Gredieboy
Kukulkan
5
10
7
0.85
W
Achilles
Josh15zzs
Achilles
8
5
18
3.4
W
Poseidon
9
8
15
2.06
L
Cernunnos
YoSenseiVo
Cernunnos
3
6
9
1.25
L
Sun Wukong
Yoshida6gawd
Sun Wukong
7
8
12
1.63
W
Danzaburou
blazed-windu
Danzaburou
10
5
15
3.5
L
5
8
9
1.19
L
Sol
rdr_62
Sol
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,003
Damage
112,730
118,921
Taken
85,882
76,022
Mitigated
60,071
10,139
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
A_Casual_T
Vulcan
32,746
14,792
0
0
12,906
6,060
0
7,208
5,698
55,779
0
W
Cthulhu
Big_Wattz
Cthulhu
12,126
327
1,025
1,266
15,287
14,250
0
7,268
8,019
34,637
0
L
Kukulkan
Gredieboy
Kukulkan
15,684
2,233
0
0
21,217
9,067
0
9,761
11,282
29,563
0
W
Achilles
Josh15zzs
Achilles
18,252
7,337
1,688
3,936
20,707
24,141
0
10,439
10,268
0
31,385
W
Poseidon
18,415
2,456
399
1,742
16,806
6,694
0
4,480
12,326
44,428
0
L
Cernunnos
YoSenseiVo
Cernunnos
12,335
7,080
392
1,533
15,884
5,790
0
9,218
6,453
0
31,368
L
Sun Wukong
Yoshida6gawd
Sun Wukong
25,074
3,209
0
5,734
32,052
26,045
0
19,703
12,071
376
54,041
W
Danzaburou
blazed-windu
Danzaburou
31,191
16,618
0
1,555
20,176
8,926
0
11,575
8,601
0
47,523
L
15,636
1,767
0
496
27,637
27,474
0
12,060
15,331
41,662
0
L
Sol
rdr_62
Sol
9,274
3,692
0
1,984
22,131
7,646
0
11,467
10,497
25,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,735
Gold Earned
74,524
228
Minions Killed
232
7
Camps Cleared
9
1,122,718
Distance Traveled
1,166,569
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,128
1,152
73
5
1
269,624
1
W
Cthulhu
13,279
949
72
5
0
201,107
0
L
Kukulkan
13,729
981
29
2
4
235,970
0
W
Achilles
14,589
1,042
29
2
0
248,115
0
W
Poseidon
14,909
1,065
36
3
5
214,101
0
L
Cernunnos
13,021
930
40
3
1
197,378
0
L
Sun Wukong
15,431
1,102
56
4
1
282,252
0
W
Danzaburou
15,619
1,116
22
2
3
233,622
0
L
Ymir
14,969
1,069
75
5
1
207,551
0
L
Sol
12,585
899
28
2
0
199,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role