Player Matchup

Athena
Athena
Coryofthe419
Athena
Level 148
God Stats
12W - 7L
1,719 SR
Queue Stats
50W - 30L
1,607 Elo+
Party 1
Medusa
Medusa
Nxxge
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
WockeSlush
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 25L
1,825 Elo+
Party 1
Agni
Agni
mrgambitsg
Agni
Level 140
God Stats
4W - 3L
1,942 SR
Queue Stats
22W - 21L
1,581 Elo+
Party 1
Susano
Susano
nochokilla
Susano
Level 105
God Stats
6W - 6L
1,419 SR
Queue Stats
38W - 32L
1,552 Elo+
Party 1
Team Averages
Level 108
1,616 SR
1,613 Elo+

VS

Team Averages
Level 93
1,451 SR
1,496 Elo+
Camazotz
Camazotz
 
Camazotz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Crashman7337
Apollo
Level 109
God Stats
5W - 4L
1,644 SR
Queue Stats
435W - 396L
1,563 Elo+
Party 2
Terra
Terra
Firedeath27
Terra
Level 123
God Stats
0W - 2L
1,317 SR
Queue Stats
233W - 215L
1,539 Elo+
Party 2
Ra
Ra
MAV416
Ra
Level 38
God Stats
12W - 14L
1,297 SR
Queue Stats
381W - 353L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 0 / 8
5,904
537
2,279
5,285
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Nxxge
Medusa
12
7 / 1 / 3
7,139
649
6,768
6,052
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WockeSlush
Sylvanus
12
3 / 1 / 0
7,072
643
6,139
7,252
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 0 / 2
6,496
591
4,782
5,004
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
nochokilla
Susano
10
3 / 0 / 4
6,115
556
3,303
5,667
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 3 / 1
5,199
473
1,759
8,665
2,771
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
 
Danzaburou
8
0 / 4 / 0
4,979
453
1,913
6,950
1,955
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
1 / 4 / 1
5,960
542
4,452
8,166
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,383
489
3,910
6,007
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
8
1 / 5 / 0
5,186
471
2,753
5,389
1,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
3
1
0.17
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Athena
1
0
8
5
L
Apollo
1
4
1
0.38
L
0
2
0
0
L
Ra
1
5
0
0.2
W
Medusa
Nxxge
Medusa
7
1
3
8.5
W
Sylvanus
WockeSlush
Sylvanus
3
1
0
3
W
3
0
2
4
W
Susano
nochokilla
Susano
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
14,787
29,260
Taken
35,177
11,964
Mitigated
10,215
13,277
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,759
287
0
3,363
8,665
2,771
0
4,880
3,523
0
22,891
L
Danzaburou
 
Danzaburou
1,913
795
0
1,657
6,950
1,955
0
2,304
4,646
0
23,254
W
Athena
2,279
653
0
1,648
5,285
2,520
150
1,684
3,601
12,300
0
L
Apollo
4,452
2,534
0
2,115
8,166
2,208
88
1,720
6,446
0
33,719
L
3,910
253
437
2,025
6,007
2,176
164
3,247
2,760
29,272
0
L
Ra
2,753
243
615
855
5,389
1,105
39
156
5,233
22,906
0
W
Medusa
Nxxge
Medusa
6,768
4,000
0
2,674
6,052
2,025
1,092
2,208
3,844
0
35,246
W
Sylvanus
WockeSlush
Sylvanus
6,139
2,256
147
4,224
7,252
4,079
815
0
7,252
39,123
7,772
W
4,782
273
0
1,768
5,004
1,578
270
1,702
3,302
38,662
0
W
Susano
nochokilla
Susano
3,303
763
0
2,816
5,667
1,762
0
1,069
4,598
0
29,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
26,707
336
Minions Killed
272
0
Camps Cleared
0
1,036,234
Distance Traveled
999,138
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,199
473
42
4
0
214,085
2
L
Danzaburou
4,979
453
66
6
0
182,900
0
W
Athena
5,904
537
15
1
0
229,906
3
L
Apollo
5,960
542
60
5
0
204,618
2
L
Terra
5,383
489
61
6
0
211,572
0
L
Ra
5,186
471
43
4
0
185,963
3
W
Medusa
7,139
649
70
6
0
184,349
1
W
Sylvanus
7,072
643
103
9
0
182,849
3
W
Agni
6,496
591
88
8
0
196,166
0
W
Susano
6,115
556
60
5
0
242,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role