Player Matchup

Chaac
Chaac
GetYoked4
Chaac
Level 124
God Stats
1W - 1L
1,774 SR
Queue Stats
29W - 20L
1,635 Elo+
Party 1
Ymir
Ymir
R0UGE I
Ymir
Level 26
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 1L
1,777 Elo+
Party 1
Discordia
Discordia
RJS11
Discordia
Level 18
God Stats
5W - 5L
1,877 SR
Queue Stats
6W - 5L
1,865 Elo+
Party 1
Cupid
Cupid
Roots123
Cupid
Level 12
God Stats
1W - 1L
1,604 SR
Queue Stats
1W - 1L
1,777 Elo+
Party 1
Bakasura
Bakasura
TheAerialDeity
Bakasura
Level 18
God Stats
1W - 1L
1,821 SR
Queue Stats
38W - 22L
1,696 Elo+
Party 1
Team Averages
Level 40
1,778 SR
1,750 Elo+

VS

Team Averages
Level 22
1,616 SR
1,662 Elo+
Skadi
Skadi
Afronippels
Skadi
Level 24
God Stats
8W - 5L
1,489 SR
Queue Stats
79W - 70L
1,614 Elo+
Solo
Bellona
Bellona
DVAISMYBAE23
Bellona
Level 18
God Stats
121W - 101L
1,713 SR
Queue Stats
148W - 133L
1,656 Elo+
Solo
Ymir
Ymir
SonderSeven
Ymir
Level 27
God Stats
3W - 4L
1,430 SR
Queue Stats
82W - 79L
1,597 Elo+
Solo
Nemesis
Nemesis
notseanquix
Nemesis
Level 16
God Stats
4W - 0L
1,962 SR
Queue Stats
37W - 14L
1,774 Elo+
Solo
Agni
Agni
rextherex
Agni
Level 27
God Stats
2W - 1L
1,485 SR
Queue Stats
47W - 32L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GetYoked4
Chaac
13
2 / 2 / 1
8,040
503
6,030
12,945
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
R0UGE I
Ymir
9
0 / 4 / 0
5,555
347
3,086
10,700
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
RJS11
Discordia
11
0 / 5 / 0
6,420
401
3,690
6,750
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Roots123
Cupid
9
0 / 6 / 0
5,879
367
5,315
7,317
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
12
2 / 3 / 1
7,359
460
4,282
11,988
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 1
10,244
640
10,970
8,654
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DVAISMYBAE23
Bellona
15
3 / 2 / 1
9,580
599
8,176
12,584
11,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 11
7,491
468
3,013
9,580
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
notseanquix
Nemesis
15
4 / 1 / 3
9,062
566
6,925
10,766
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
16
2 / 1 / 8
9,789
612
6,345
6,650
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
20
20
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
0
1
11.5
W
Bellona
DVAISMYBAE23
Bellona
3
2
1
1.75
L
Chaac
GetYoked4
Chaac
2
2
1
1.25
L
Ymir
R0UGE I
Ymir
0
4
0
0
L
Discordia
RJS11
Discordia
0
5
0
0
L
Cupid
Roots123
Cupid
0
6
0
0
W
0
1
11
5.5
L
Bakasura
2
3
1
0.83
W
Nemesis
notseanquix
Nemesis
4
1
3
5.5
W
Agni
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
35,429
49,700
Taken
48,234
22,950
Mitigated
27,557
14,207
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,970
5,456
0
2,602
8,654
3,278
639
1,846
6,808
0
67,213
W
Bellona
DVAISMYBAE23
Bellona
8,176
2,113
0
5,792
12,584
11,201
1,408
0
12,184
10,871
49,558
L
Chaac
GetYoked4
Chaac
6,030
1,177
0
6,365
12,945
10,417
195
2,616
10,303
0
46,255
L
Ymir
R0UGE I
Ymir
3,086
970
0
1,366
10,700
4,188
170
2,342
8,338
19,515
0
L
Discordia
RJS11
Discordia
3,690
352
0
1,106
6,750
1,724
0
2,068
4,390
35,121
0
L
Cupid
Roots123
Cupid
5,315
3,037
865
570
7,317
1,615
405
917
6,400
0
25,650
W
3,013
685
0
1,318
9,580
6,034
204
2,306
6,964
12,907
0
L
Bakasura
4,282
3,254
0
3,935
11,988
5,006
0
2,783
8,995
0
36,608
W
Nemesis
notseanquix
Nemesis
6,925
2,358
0
5,795
10,766
4,554
1,030
244
10,477
0
65,308
W
Agni
6,345
194
128
2,181
6,650
2,490
1,808
2,380
4,220
59,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
46,166
321
Minions Killed
489
0
Camps Cleared
0
1,426,889
Distance Traveled
1,521,552
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,244
640
105
7
0
285,589
2
W
Bellona
9,580
599
135
8
0
294,931
6
L
Chaac
8,040
503
101
6
0
316,665
2
L
Ymir
5,555
347
27
2
0
304,828
0
L
Discordia
6,420
401
65
4
0
217,485
0
L
Cupid
5,879
367
42
3
0
273,814
0
W
Ymir
7,491
468
13
1
0
299,714
4
L
Bakasura
7,359
460
86
5
0
314,097
4
W
Nemesis
9,062
566
104
7
0
340,928
6
W
Agni
9,789
612
132
8
0
300,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role