Player Matchup

Pele
Pele
Silver III
Alemantas
Pele
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
BozyRene
Kukulkan
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Gurantula
Anhur
Gold V
Level 109
God Stats
5W - 10L
1,423 SR
Queue Stats
84W - 84L
1,347 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
NickNap
Sun Wukong
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
RataKing
Ymir
Silver V
Level 53
God Stats
1W - 1L
1,625 SR
Queue Stats
2W - 6L
1,262 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,509 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,460 SR
1,295 MMR
Eset
Eset
Silver II
G4lahhad
Eset
Silver II
Level 126
God Stats
4W - 2L
1,700 SR
Queue Stats
291W - 301L
1,083 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Mahafsoun
Danzaburou
Gold IV
Level 140
God Stats
2W - 7L
1,332 SR
Queue Stats
542W - 560L
1,371 MMR
Party 1
King Arthur
King Arthur
Gold V
demorir_xd434
King Arthur
Gold V
Level 108
God Stats
5W - 6L
1,467 SR
Queue Stats
210W - 229L
1,349 MMR
Solo
Jormungandr
Jormungandr
Bronze III
junelee
Jormungandr
Bronze III
Level 31
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,349 MMR
Solo
Hun Batz
Hun Batz
Gold V
mythen
Hun Batz
Gold V
Level 157
God Stats
11W - 9L
1,492 SR
Queue Stats
252W - 243L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 0 / 2
6,696
609
3,162
7,337
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
BozyRene
Kukulkan
12
1 / 0 / 2
6,509
592
2,349
4,541
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Gurantula
Anhur
10
4 / 1 / 1
5,963
542
4,848
3,955
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
NickNap
Sun Wukong
12
2 / 0 / 0
6,708
610
4,970
6,557
2,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
0 / 0 / 6
5,914
538
2,074
4,980
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaApolloTiamatSetTsukuyomi

VS

Bans
NemesisFenrirCu ChulainnKaliGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 3 / 0
5,533
503
1,226
4,751
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Mahafsoun
Danzaburou
8
0 / 2 / 1
5,016
456
2,819
4,781
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
demorir_xd434
King Arthur
11
0 / 2 / 0
5,873
534
3,435
8,616
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
junelee
Jormungandr
8
0 / 2 / 1
4,485
408
2,208
5,814
1,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
mythen
Hun Batz
10
1 / 1 / 0
5,840
531
3,444
5,095
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
1
1
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
3
0
2
4
W
Kukulkan
BozyRene
Kukulkan
1
0
2
2
L
Eset
0
3
0
0
W
Anhur
Gurantula
Anhur
4
1
1
4.5
L
Danzaburou
Mahafsoun
Danzaburou
0
2
1
0.25
W
Sun Wukong
NickNap
Sun Wukong
2
0
0
2
W
Ymir
0
0
6
3
L
King Arthur
demorir_xd434
King Arthur
0
2
0
0
L
Jormungandr
junelee
Jormungandr
0
2
1
0.25
L
Hun Batz
mythen
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
13,132
27,370
Taken
29,057
9,693
Mitigated
10,503
9,510
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,162
744
0
2,098
7,337
2,324
330
633
6,704
0
46,889
W
Kukulkan
BozyRene
Kukulkan
2,349
317
0
1,243
4,541
1,452
0
878
3,663
44,766
0
L
Eset
1,226
0
0
422
4,751
1,383
0
2,145
2,606
37,388
0
W
Anhur
Gurantula
Anhur
4,848
1,510
0
2,045
3,955
968
0
906
3,049
0
32,426
L
Danzaburou
Mahafsoun
Danzaburou
2,819
1,000
0
1,797
4,781
890
0
498
4,283
0
26,735
W
Sun Wukong
NickNap
Sun Wukong
4,970
1,489
0
2,884
6,557
2,752
0
0
6,557
0
43,254
W
Ymir
2,074
0
0
1,240
4,980
2,197
0
1,017
3,963
11,548
0
L
King Arthur
demorir_xd434
King Arthur
3,435
327
0
2,020
8,616
5,188
0
0
8,616
0
37,911
L
Jormungandr
junelee
Jormungandr
2,208
213
198
863
5,814
1,489
0
1,711
4,103
12,758
0
L
Hun Batz
mythen
Hun Batz
3,444
993
0
2,643
5,095
1,553
0
69
5,026
0
32,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
26,747
376
Minions Killed
327
0
Camps Cleared
0
1,094,512
Distance Traveled
1,040,261
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,696
609
94
9
0
241,469
2
W
Kukulkan
6,509
592
108
10
0
225,847
5
L
Eset
5,533
503
87
8
0
199,772
4
W
Anhur
5,963
542
57
5
0
190,208
2
L
Danzaburou
5,016
456
50
5
0
194,729
4
W
Sun Wukong
6,708
610
97
9
0
217,028
4
W
Ymir
5,914
538
20
2
0
219,960
3
L
King Arthur
5,873
534
88
8
0
208,885
2
L
Jormungandr
4,485
408
25
2
0
206,442
1
L
Hun Batz
5,840
531
77
7
0
230,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role