Player Matchup

Kuzenbo
Kuzenbo
Aintítjay406
Kuzenbo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
Gre3nAlien
Ah Puch
Level 148
God Stats
4W - 2L
1,761 SR
Queue Stats
111W - 113L
1,480 Elo+
Party 1
Pele
Pele
Slengineer
Pele
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
SpectralWolf95
Xbalanque
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,525 Elo+
Party 1
Kali
Kali
timewatcher2020
Kali
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
60W - 59L
1,409 Elo+
Party 1
Team Averages
Level 118
1,599 SR
1,488 Elo+

VS

Team Averages
Level 108
1,588 SR
1,476 Elo+
Agni
Agni
DestroyerGameYT
Agni
Level 141
God Stats
8W - 5L
1,446 SR
Queue Stats
515W - 593L
1,448 Elo+
Solo
Discordia
Discordia
GamingNinja98
Discordia
Level 86
God Stats
3W - 0L
1,855 SR
Queue Stats
31W - 21L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
bbonekiller
Nu Wa
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 48L
1,332 Elo+
Solo
Cabrakan
Cabrakan
jordan17xarnett
Cabrakan
Level 78
God Stats
2W - 1L
1,576 SR
Queue Stats
119W - 88L
1,564 Elo+
Party 2
Medusa
Medusa
xKingWooKx
Medusa
Level 127
God Stats
4W - 2L
1,561 SR
Queue Stats
209W - 220L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
2 / 4 / 8
12,333
771
8,480
27,342
22,143
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Gre3nAlien
Ah Puch
20
7 / 3 / 5
13,197
825
23,803
14,286
5,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 9 / 5
14,079
880
22,841
26,529
15,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SpectralWolf95
Xbalanque
18
1 / 6 / 11
11,038
690
11,588
16,103
6,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 9 / 8
10,817
676
7,220
18,431
7,231
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 13
13,824
864
26,330
18,781
7,613
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
GamingNinja98
Discordia
19
2 / 4 / 18
11,891
743
17,033
13,192
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 5 / 16
10,952
685
17,706
13,919
4,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
19
7 / 4 / 11
12,310
769
15,043
25,783
21,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
xKingWooKx
Medusa
20
6 / 4 / 14
13,141
821
17,490
16,890
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
23
Kills
31
31
Deaths
23
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
4
8
1.5
W
14
6
13
3.42
W
Discordia
GamingNinja98
Discordia
2
4
18
2.75
L
Ah Puch
Gre3nAlien
Ah Puch
7
3
5
3.17
L
12
9
5
1.61
L
Xbalanque
SpectralWolf95
Xbalanque
1
6
11
1.08
W
2
5
16
2
W
Cabrakan
7
4
11
3.13
L
1
9
8
0.56
W
Medusa
xKingWooKx
Medusa
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,932
Damage
93,602
102,691
Taken
88,565
56,871
Mitigated
47,027
39,733
Healing
39,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
8,480
3,171
2,400
9,268
27,342
22,143
275
19,944
7,273
14,875
0
W
26,330
2,261
2,130
5,914
18,781
7,613
614
7,802
10,730
53,624
0
W
Discordia
GamingNinja98
Discordia
17,033
1,150
2,044
4,056
13,192
5,297
981
3,043
10,009
46,046
0
L
Ah Puch
Gre3nAlien
Ah Puch
23,803
1,035
2,509
5,625
14,286
5,477
1,462
10,836
3,338
55,161
0
L
22,841
3,561
2,729
8,552
26,529
15,924
1,058
16,404
9,769
0
50,011
L
Xbalanque
SpectralWolf95
Xbalanque
11,588
2,919
2,027
2,404
16,103
6,096
1,846
13,265
2,674
0
37,870
W
17,706
5,048
3,552
4,110
13,919
4,795
1,947
5,319
8,464
30,435
0
W
Cabrakan
15,043
1,614
553
8,777
25,783
21,525
117
9,027
16,309
21,520
0
L
7,220
2,010
322
3,897
18,431
7,231
987
14,626
3,525
0
12,289
W
Medusa
xKingWooKx
Medusa
17,490
10,608
3,220
4,759
16,890
7,797
2,667
5,870
10,770
0
49,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,464
Gold Earned
62,118
193
Minions Killed
235
0
Camps Cleared
0
1,382,340
Distance Traveled
1,283,775
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,333
771
13
1
0
313,385
0
W
Agni
13,824
864
74
5
0
245,414
0
W
Discordia
11,891
743
44
3
0
243,991
0
L
Ah Puch
13,197
825
69
4
0
291,926
0
L
Pele
14,079
880
53
3
0
242,711
0
L
Xbalanque
11,038
690
49
3
0
282,206
1
W
Nu Wa
10,952
685
18
1
0
240,640
0
W
Cabrakan
12,310
769
19
1
0
262,150
0
L
Kali
10,817
676
9
1
0
252,112
0
W
Medusa
13,141
821
80
5
0
291,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role