Player Matchup

Kukulkan
Kukulkan
FireGame6410091
Kukulkan
Level 24
God Stats
21W - 15L
1,640 SR
Queue Stats
175W - 202L
1,404 Elo+
Solo
Cerberus
Cerberus
HERMANOS_ARELLAN
Cerberus
Level 17
God Stats
6W - 9L
1,473 SR
Queue Stats
364W - 413L
1,301 Elo+
Solo
Ravana
Ravana
RAUL12007
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 283L
1,258 Elo+
Solo
Geb
Geb
Tiler_destroyer
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Anhur
Anhur
YllomBRye
Anhur
Level 27
God Stats
10W - 7L
1,529 SR
Queue Stats
86W - 90L
1,336 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,299 Elo+

VS

Team Averages
Level 22
1,473 SR
1,365 Elo+
Cthulhu
Cthulhu
Aeneas Jae
Cthulhu
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 75L
1,351 Elo+
Solo
Zeus
Zeus
Battlebornvking
Zeus
Level 29
God Stats
4W - 1L
1,685 SR
Queue Stats
253W - 294L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Charleskiefkill
Danzaburou
Level 14
God Stats
23W - 39L
1,331 SR
Queue Stats
75W - 85L
1,341 Elo+
Solo
Tyr
Tyr
Conchabhar
Tyr
Level 21
God Stats
4W - 3L
1,439 SR
Queue Stats
7W - 5L
1,379 Elo+
Party 1
Sol
Sol
Ratweelh
Sol
Level 17
God Stats
3W - 3L
1,627 SR
Queue Stats
13W - 16L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 11 / 5
14,787
510
20,804
17,826
7,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 6 / 8
12,394
427
9,028
22,169
21,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
RAUL12007
Ravana
20
6 / 10 / 6
14,503
500
10,296
21,249
10,028
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 19 / 4
10,719
370
2,367
21,939
8,116
Anhur
YllomBRye
Anhur
20
15 / 4 / 6
16,935
584
33,846
28,149
12,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeneas Jae
Cthulhu
18
10 / 5 / 9
12,463
430
14,926
25,084
28,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 8 / 13
14,497
500
26,323
23,063
7,745
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Charleskiefkill
Danzaburou
20
6 / 10 / 8
13,369
461
14,175
26,532
9,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
18 / 7 / 6
14,559
502
27,526
29,482
14,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
5,454
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
82
30
Kills
46
50
Deaths
30
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aeneas Jae
Cthulhu
10
5
9
2.9
L
12
8
13
2.31
L
Danzaburou
Charleskiefkill
Danzaburou
6
10
8
1
L
18
7
6
3
W
Kukulkan
7
11
5
0.86
W
2
6
8
1
W
Ravana
RAUL12007
Ravana
6
10
6
0.9
L
0
0
0
0
W
0
19
4
0.11
W
Anhur
YllomBRye
Anhur
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
82,950
111,332
Taken
104,161
59,244
Mitigated
60,096
22,712
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aeneas Jae
Cthulhu
14,926
1,659
1,732
3,648
25,084
28,591
86
7,729
16,899
44,059
0
L
26,323
6,504
0
4,668
23,063
7,745
1,106
7,685
14,906
110,378
0
L
Danzaburou
Charleskiefkill
Danzaburou
14,175
5,057
0
7,919
26,532
9,469
1,255
3,702
22,680
0
94,647
L
27,526
14,118
0
4,620
29,482
14,291
1,054
11,617
17,477
0
80,480
W
Kukulkan
20,804
3,297
0
76
17,826
7,449
3,322
8,522
9,179
78,090
0
W
9,028
56
0
2,629
22,169
21,397
0
6,144
15,850
35,660
0
W
Ravana
RAUL12007
Ravana
10,296
2,803
0
4,558
21,249
10,028
2,534
6,687
14,494
0
83,192
L
0
0
0
0
0
0
0
0
0
0
0
W
2,367
731
0
0
21,939
8,116
235
5,512
16,284
27,581
0
W
Anhur
YllomBRye
Anhur
33,846
24,240
0
15,449
28,149
12,254
2,342
13,448
14,276
0
120,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,338
Gold Earned
60,342
486
Minions Killed
446
0
Camps Cleared
0
2,593,565
Distance Traveled
1,794,233
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,463
430
69
2
0
464,135
3
L
Zeus
14,497
500
151
5
0
389,796
1
L
Danzaburou
13,369
461
130
4
0
480,790
1
L
Tyr
14,559
502
96
3
0
459,512
0
W
Kukulkan
14,787
510
130
4
0
500,915
1
W
Cerberus
12,394
427
81
3
0
575,686
0
W
Ravana
14,503
500
123
4
0
559,213
0
L
Sol
5,454
188
0
0
0
0
0
W
Geb
10,719
370
19
1
0
462,132
0
W
Anhur
16,935
584
133
5
0
495,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role