Player Matchup

Danzaburou
Danzaburou
Disergamers113
Danzaburou
Level 7
God Stats
3W - 4L
1,780 SR
Queue Stats
13W - 17L
1,329 Elo+
Party 2
Merlin
Merlin
Lorengitis
Merlin
Level 14
God Stats
7W - 12L
1,471 SR
Queue Stats
12W - 31L
1,268 Elo+
Solo
Sobek
Sobek
frizzy_blower3
Sobek
Level 7
God Stats
2W - 1L
1,780 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 2
Mulan
Mulan
yeahbuddysureok
Mulan
Level 22
God Stats
12W - 13L
1,589 SR
Queue Stats
49W - 57L
1,411 Elo+
Solo
Thor
Thor
zseedd
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,314 Elo+
Solo
Team Averages
Level 11
1,624 SR
1,330 Elo+

VS

Team Averages
Level 25
1,513 SR
1,375 Elo+
Erlang Shen
Erlang Shen
Dmat
Erlang Shen
Level 26
God Stats
30W - 16L
1,593 SR
Queue Stats
116W - 113L
1,393 Elo+
Party 1
Ares
Ares
Purplenurple433
Ares
Level 27
God Stats
47W - 36L
1,529 SR
Queue Stats
145W - 166L
1,331 Elo+
Solo
Set
Set
Rileyvb1
Set
Level 26
God Stats
28W - 35L
1,343 SR
Queue Stats
224W - 229L
1,358 Elo+
Party 1
Chiron
Chiron
TankEater777
Chiron
Level 22
God Stats
9W - 5L
1,374 SR
Queue Stats
87W - 79L
1,368 Elo+
Solo
Olorun
Olorun
Thunder_boy627
Olorun
Level 25
God Stats
6W - 2L
1,726 SR
Queue Stats
91W - 89L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Disergamers113
Danzaburou
5
0 / 1 / 0
3,485
436
3,355
3,274
817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lorengitis
Merlin
6
0 / 4 / 0
3,918
490
1,076
3,598
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 0
3,308
414
1,232
4,843
2,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 1 / 2
4,268
534
684
3,945
1,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
zseedd
Thor
8
1 / 0 / 0
4,291
536
2,479
5,021
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dmat
Erlang Shen
8
0 / 0 / 1
4,975
622
1,778
3,562
1,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 2
4,921
615
1,271
4,501
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 0
4,919
615
1,966
2,882
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
8
3 / 0 / 1
5,063
633
4,781
4,038
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 0
5,599
700
3,632
4,898
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
9
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Disergamers113
Danzaburou
0
1
0
0
W
Erlang Shen
Dmat
Erlang Shen
0
0
1
0.5
L
Merlin
Lorengitis
Merlin
0
4
0
0
W
1
0
2
2
W
1
2
0
0.5
W
Chiron
3
0
1
3.5
W
2
0
0
2
L
0
3
0
0
L
0
1
2
1
L
Thor
zseedd
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,826
Damage
13,428
20,681
Taken
19,881
7,066
Mitigated
6,858
3,989
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Disergamers113
Danzaburou
3,355
1,174
0
213
3,274
817
0
840
2,434
0
9,578
W
Erlang Shen
Dmat
Erlang Shen
1,778
952
0
0
3,562
1,218
1,026
0
3,537
0
13,686
L
Merlin
Lorengitis
Merlin
1,076
178
0
0
3,598
900
0
1,658
1,940
12,241
0
W
1,271
0
0
1,354
4,501
2,198
261
717
3,784
3,962
0
W
1,966
820
0
335
2,882
757
378
0
2,832
0
19,028
W
Chiron
4,781
1,477
573
2,433
4,038
1,036
495
515
3,523
0
24,586
W
3,632
1,848
0
3,138
4,898
1,649
1,853
914
3,822
29,812
0
L
1,232
352
87
649
4,843
2,086
0
957
3,886
2,681
0
L
684
105
0
1,460
3,945
1,734
0
0
3,945
0
11,224
L
Thor
zseedd
Thor
2,479
595
0
1,580
5,021
1,529
0
1,448
3,573
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,270
Gold Earned
25,477
115
Minions Killed
186
0
Camps Cleared
0
689,901
Distance Traveled
756,521
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,485
436
12
2
0
139,115
2
W
Erlang Shen
4,975
622
33
4
0
162,118
0
L
Merlin
3,918
490
27
3
0
118,041
0
W
Ares
4,921
615
11
1
0
173,636
1
W
Set
4,919
615
46
6
0
149,245
0
W
Chiron
5,063
633
37
5
0
148,738
1
W
Olorun
5,599
700
59
7
0
122,784
0
L
Sobek
3,308
414
5
1
0
159,219
2
L
Mulan
4,268
534
34
4
0
121,465
0
L
Thor
4,291
536
37
5
0
152,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role