Player Matchup

Anhur
Anhur
BiteTheDong
Anhur
Level 85
God Stats
26W - 16L
1,522 SR
Queue Stats
82W - 73L
1,509 Elo+
Party 2
Chang'e
Chang'e
Oongbar
Chang'e
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,566 Elo+
Party 2
Artio
Artio
ToeFace_303
Artio
Level 28
God Stats
1W - 1L
1,822 SR
Queue Stats
6W - 5L
1,489 Elo+
Party 2
Team Averages
Level 75
1,615 SR
1,521 Elo+

VS

Team Averages
Level 35
1,527 SR
1,515 Elo+
Hades
Hades
DR Monzter F
Hades
Level 27
God Stats
41W - 47L
1,434 SR
Queue Stats
619W - 679L
1,303 Elo+
Party 1
Guan Yu
Guan Yu
GreenDayLover69
Guan Yu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 57L
1,877 Elo+
Party 1
Scylla
Scylla
VLONE DRE8695
Scylla
Level 48
God Stats
20W - 18L
1,646 SR
Queue Stats
614W - 662L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,914
686
8,774
15,738
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Oongbar
Chang'e
9
0 / 6 / 2
7,178
552
4,710
9,191
3,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 4
7,420
571
1,137
10,839
7,955
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 14
9,896
761
6,751
11,164
5,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
13 / 0 / 6
10,988
845
13,206
12,407
9,005
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 14
9,222
709
10,987
7,113
2,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
21
21
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
5
2
14
6
W
13
0
6
16
L
Chang'e
Oongbar
Chang'e
0
6
2
0.17
L
0
7
4
0.29
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,621
Damage
30,944
35,768
Taken
30,684
15,282
Mitigated
17,430
4,738
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,774
4,667
0
2,561
15,738
3,541
0
6,332
9,406
0
45,137
W
6,751
1,230
713
4,352
11,164
5,656
305
2,387
8,777
34,146
0
W
13,206
3,480
1,132
3,431
12,407
9,005
1,436
1,902
10,505
140
51,867
L
Chang'e
Oongbar
Chang'e
4,710
297
475
1,221
9,191
3,786
0
5,400
3,791
18,413
0
L
1,137
181
91
390
10,839
7,955
0
6,150
4,689
4,639
0
W
10,987
1,310
171
1,485
7,113
2,769
620
1,620
5,493
29,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,512
Gold Earned
30,106
100
Minions Killed
142
0
Camps Cleared
0
497,581
Distance Traveled
670,040
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,914
686
75
6
0
196,351
3
W
Hades
9,896
761
45
3
0
210,271
2
W
Guan Yu
10,988
845
61
5
0
263,948
0
L
Chang'e
7,178
552
23
2
0
158,199
0
L
Artio
7,420
571
2
0
0
143,031
0
W
Scylla
9,222
709
36
3
0
195,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role