Player Matchup

Anubis
Anubis
LuciferXD11
Anubis
Level 16
God Stats
4W - 4L
1,752 SR
Queue Stats
8W - 11L
1,602 Elo+
Party 1
Bakasura
Bakasura
Tire Wheelson
Bakasura
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 274L
1,475 Elo+
Party 1
Bellona
Bellona
beastduck43
Bellona
Level 81
God Stats
4W - 1L
1,690 SR
Queue Stats
168W - 192L
1,466 Elo+
Party 1
Team Averages
Level 65
1,647 SR
1,515 Elo+

VS

Team Averages
Level 75
1,386 SR
1,470 Elo+
Hel
Hel
ChucklingWeasel
Hel
Level 29
God Stats
4W - 11L
1,381 SR
Queue Stats
105W - 98L
1,459 Elo+
Party 2
Terra
Terra
SirKingLordGrey
Terra
Level 48
God Stats
1W - 9L
1,237 SR
Queue Stats
160W - 155L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jrock2323
Cu Chulainn
Level 147
God Stats
9W - 4L
1,540 SR
Queue Stats
73W - 86L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 10 / 16
20,224
674
36,009
29,661
18,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Tire Wheelson
Bakasura
20
16 / 6 / 9
22,049
735
33,538
34,737
21,937
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
beastduck43
Bellona
20
3 / 8 / 15
18,009
600
21,748
35,631
32,013
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 9
19,930
664
31,181
28,945
27,195
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 8 / 13
18,495
617
18,527
36,947
40,523
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
jrock2323
Cu Chulainn
20
9 / 12 / 10
19,682
656
32,541
45,916
38,703
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
26
Kills
24
24
Deaths
26
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
12
6
9
2.75
W
Anubis
7
10
16
1.5
L
3
8
13
1.19
W
Bakasura
Tire Wheelson
Bakasura
16
6
9
3.42
W
Bellona
beastduck43
Bellona
3
8
15
1.31
L
Cu Chulainn
jrock2323
Cu Chulainn
9
12
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,295
Damage
82,249
100,029
Taken
111,808
71,974
Mitigated
106,421
35,132
Healing
37,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,181
2,757
10,714
13,629
28,945
27,195
914
7,063
20,323
108,085
0
W
Anubis
36,009
1,641
0
13,228
29,661
18,024
1,052
15,284
14,159
127,938
0
L
18,527
3,992
5,200
7,749
36,947
40,523
1,054
13,172
22,335
81,059
0
W
Bakasura
Tire Wheelson
Bakasura
33,538
24,275
0
11,954
34,737
21,937
1,703
17,873
16,386
0
144,778
W
Bellona
beastduck43
Bellona
21,748
7,228
0
9,950
35,631
32,013
891
18,252
16,814
0
105,712
L
Cu Chulainn
jrock2323
Cu Chulainn
32,541
6,820
0
560
45,916
38,703
1,790
15,866
27,616
11,870
96,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
58,107
384
Minions Killed
322
0
Camps Cleared
0
1,561,180
Distance Traveled
1,397,261
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
19,930
664
118
4
0
504,493
3
W
Anubis
20,224
674
140
5
0
404,265
0
L
Terra
18,495
617
110
4
0
460,685
1
W
Bakasura
22,049
735
159
5
0
593,926
0
W
Bellona
18,009
600
85
3
0
562,989
0
L
Cu Chulainn
19,682
656
94
3
0
432,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role