Player Matchup

Ravana
Ravana
FrijoleMan
Ravana
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 48L
1,415 Elo+
Solo
Freya
Freya
TricksterQueen
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,062 Elo+
Party 3
Medusa
Medusa
emmaclmac
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,442 Elo+
Solo
Guan Yu
Guan Yu
junkpain
Guan Yu
Level 6
God Stats
3W - 7L
1,504 SR
Queue Stats
6W - 13L
1,267 Elo+
Party 3
Ymir
Ymir
plasticbirch3
Ymir
Level 7
God Stats
1W - 3L
1,276 SR
Queue Stats
17W - 23L
1,181 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,273 Elo+

VS

Team Averages
Level 19
1,567 SR
1,390 Elo+
Baron Samedi
Baron Samedi
AceSoldier17
Baron Samedi
Level 16
God Stats
10W - 6L
1,358 SR
Queue Stats
107W - 94L
1,523 Elo+
Party 2
Neith
Neith
DawgYoAce
Neith
Level 6
God Stats
102W - 107L
1,787 SR
Queue Stats
448W - 460L
1,490 Elo+
Party 2
Artemis
Artemis
FarCapp
Artemis
Level 28
God Stats
13W - 10L
1,433 SR
Queue Stats
74W - 88L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
VinnyBallz
Danzaburou
Level 27
God Stats
6W - 2L
1,557 SR
Queue Stats
53W - 68L
1,266 Elo+
Party 1
Hou Yi
Hou Yi
lucky-hair723
Hou Yi
Level 17
God Stats
17W - 14L
1,700 SR
Queue Stats
213W - 159L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FrijoleMan
Ravana
15
3 / 2 / 1
9,903
990
9,326
11,421
9,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 12 / 1
8,806
881
1,363
18,002
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
emmaclmac
Medusa
14
1 / 16 / 1
8,841
884
9,986
21,803
7,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
junkpain
Guan Yu
16
1 / 7 / 3
10,029
1,003
7,469
21,484
22,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 7 / 2
8,827
883
2,873
13,772
12,393
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceSoldier17
Baron Samedi
18
8 / 0 / 26
10,961
1,096
15,275
6,537
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DawgYoAce
Neith
18
8 / 1 / 27
11,241
1,124
13,839
5,326
2,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
FarCapp
Artemis
19
19 / 1 / 17
12,118
1,212
26,414
10,303
4,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
VinnyBallz
Danzaburou
17
0 / 2 / 24
10,051
1,005
6,430
4,822
2,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 1 / 26
12,000
1,200
15,401
6,882
3,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
164
5
Kills
44
44
Deaths
5
8
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceSoldier17
Baron Samedi
8
0
26
21
W
Neith
DawgYoAce
Neith
8
1
27
21.5
W
Artemis
FarCapp
Artemis
19
1
17
27.5
L
Ravana
FrijoleMan
Ravana
3
2
1
1.75
L
0
12
1
0.04
W
Danzaburou
VinnyBallz
Danzaburou
0
2
24
6
L
Medusa
emmaclmac
Medusa
1
16
1
0.09
L
Guan Yu
junkpain
Guan Yu
1
7
3
0.36
W
9
1
26
22
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
77,359
86,482
Taken
33,870
57,572
Mitigated
15,649
6,982
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceSoldier17
Baron Samedi
15,275
2,065
973
3,571
6,537
3,520
0
1,536
5,001
35,243
0
W
Neith
DawgYoAce
Neith
13,839
8,812
0
1,489
5,326
2,027
0
1,392
3,934
23
20,248
W
Artemis
FarCapp
Artemis
26,414
18,137
290
4,421
10,303
4,525
0
166
10,137
0
41,428
L
Ravana
FrijoleMan
Ravana
9,326
2,808
0
1,245
11,421
9,797
0
1,564
9,857
0
28,569
L
1,363
673
0
404
18,002
6,107
0
3,071
14,931
7,573
0
W
Danzaburou
VinnyBallz
Danzaburou
6,430
3,810
0
962
4,822
2,257
0
693
4,129
0
23,180
L
Medusa
emmaclmac
Medusa
9,986
6,405
0
735
21,803
7,252
0
4,205
17,598
0
16,473
L
Guan Yu
junkpain
Guan Yu
7,469
1,877
1,280
3,318
21,484
22,023
0
4,196
17,288
105
33,298
W
15,401
10,871
0
1,114
6,882
3,320
0
554
6,328
0
29,060
L
2,873
1,021
0
0
13,772
12,393
0
2,262
11,510
13,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
56,371
150
Minions Killed
178
4
Camps Cleared
4
800,732
Distance Traveled
825,038
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,961
1,096
45
5
0
194,362
0
W
Neith
11,241
1,124
28
3
0
152,582
1
W
Artemis
12,118
1,212
38
4
1
164,102
0
L
Ravana
9,903
990
50
5
0
184,261
0
L
Freya
8,806
881
13
1
1
129,207
0
W
Danzaburou
10,051
1,005
36
4
2
160,338
0
L
Medusa
8,841
884
12
1
0
156,054
0
L
Guan Yu
10,029
1,003
45
5
2
208,612
0
W
Hou Yi
12,000
1,200
31
3
1
153,654
0
L
Ymir
8,827
883
30
3
1
122,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role