Player Matchup

Sun Wukong
Sun Wukong
FresheClips
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KingFluffyBoy
Chiron
Level 29
God Stats
8W - 7L
1,718 SR
Queue Stats
121W - 136L
1,551 Elo+
Party 1
Thoth
Thoth
PrinceFluffyBoi
Thoth
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 161L
1,550 Elo+
Party 1
Team Averages
Level 72
1,573 SR
1,534 Elo+

VS

Team Averages
Level 55
1,500 SR
1,559 Elo+
Cthulhu
Cthulhu
Coldra
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jlord11
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 2
Chang'e
Chang'e
PenguinTaxi
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FresheClips
Sun Wukong
16
8 / 3 / 7
13,444
708
17,942
17,307
10,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 5
11,844
623
11,630
11,968
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 6
12,946
681
21,345
14,250
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coldra
Cthulhu
14
3 / 3 / 4
12,437
655
14,875
24,880
29,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Jlord11
Ah Muzen Cab
14
3 / 7 / 2
11,853
624
7,958
16,283
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PenguinTaxi
Chang'e
15
2 / 6 / 3
11,028
580
9,355
16,446
5,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
8
8
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Coldra
Cthulhu
3
3
4
1.67
W
Sun Wukong
FresheClips
Sun Wukong
8
3
7
3.83
L
Ah Muzen Cab
Jlord11
Ah Muzen Cab
3
7
2
0.57
W
3
1
5
5.5
L
Chang'e
PenguinTaxi
Chang'e
2
6
3
0.58
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,917
Damage
32,188
43,525
Taken
57,609
20,857
Mitigated
39,806
11,129
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Coldra
Cthulhu
14,875
1,586
78
1,953
24,880
29,057
0
7,828
16,375
45,863
0
W
Sun Wukong
FresheClips
Sun Wukong
17,942
4,984
0
3,479
17,307
10,609
820
7,944
9,363
127
62,704
L
Ah Muzen Cab
Jlord11
Ah Muzen Cab
7,958
2,275
0
2,889
16,283
5,571
0
7,049
8,750
0
50,868
W
11,630
5,040
831
2,814
11,968
5,006
964
8,539
3,429
0
42,700
L
Chang'e
PenguinTaxi
Chang'e
9,355
554
2,870
4,075
16,446
5,178
0
5,001
10,978
29,486
0
W
21,345
739
0
4,005
14,250
5,242
913
8,060
6,190
77,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
35,318
245
Minions Killed
177
0
Camps Cleared
0
1,083,585
Distance Traveled
1,035,302
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,437
655
42
2
0
382,708
0
W
Sun Wukong
13,444
708
90
5
0
363,260
7
L
Ah Muzen Cab
11,853
624
94
5
0
315,449
1
W
Chiron
11,844
623
67
4
0
361,731
1
L
Chang'e
11,028
580
41
2
0
337,145
1
W
Thoth
12,946
681
88
5
0
358,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role