Player Matchup

Heimdallr
Heimdallr
bloodsport199363
Heimdallr
Level 143
God Stats
0W - 4L
1,250 SR
Queue Stats
211W - 193L
1,456 Elo+
Party 2
Cerberus
Cerberus
goblikon69
Cerberus
Level 136
God Stats
11W - 9L
1,510 SR
Queue Stats
454W - 553L
1,438 Elo+
Solo
Arachne
Arachne
z3ntric8
Arachne
Level 149
God Stats
1W - 1L
1,641 SR
Queue Stats
35W - 42L
1,337 Elo+
Party 2
Team Averages
Level 143
1,467 SR
1,410 Elo+

VS

Team Averages
Level 105
1,509 SR
1,515 Elo+
Sun Wukong
Sun Wukong
AbortedAlien
Sun Wukong
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,525 Elo+
Solo
Merlin
Merlin
MopStick15
Merlin
Level 124
God Stats
4W - 1L
1,642 SR
Queue Stats
191W - 187L
1,531 Elo+
Party 1
Medusa
Medusa
Sea me ArthurC
Medusa
Level 121
God Stats
10W - 12L
1,387 SR
Queue Stats
142W - 109L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
5 / 8 / 3
10,016
715
10,679
14,027
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
goblikon69
Cerberus
12
1 / 4 / 4
8,983
642
4,152
15,185
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
z3ntric8
Arachne
12
3 / 6 / 3
9,517
680
6,771
15,487
6,511
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbortedAlien
Sun Wukong
14
6 / 1 / 7
10,709
765
9,892
10,783
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
MopStick15
Merlin
14
8 / 4 / 7
10,748
768
15,747
8,610
3,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 4 / 11
10,068
719
12,578
10,052
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
18
18
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AbortedAlien
Sun Wukong
6
1
7
9.5
W
Merlin
MopStick15
Merlin
8
4
7
2.88
W
4
4
11
2.38
L
Heimdallr
5
8
3
0.81
L
Cerberus
goblikon69
Cerberus
1
4
4
0.75
L
Arachne
z3ntric8
Arachne
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
38,217
44,699
Taken
29,445
20,221
Mitigated
12,104
5,744
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AbortedAlien
Sun Wukong
9,892
3,611
479
3,714
10,783
5,630
285
1,858
8,925
0
48,583
W
Merlin
MopStick15
Merlin
15,747
856
0
254
8,610
3,013
702
621
7,989
52,368
0
W
12,578
5,155
0
233
10,052
3,461
1,955
2,151
7,898
0
38,653
L
Heimdallr
10,679
2,417
489
1,127
14,027
5,053
55
4,322
9,705
0
32,733
L
Cerberus
goblikon69
Cerberus
4,152
239
0
2,358
15,185
8,657
0
6,594
8,591
27,520
0
L
Arachne
z3ntric8
Arachne
6,771
3,866
0
1,770
15,487
6,511
215
4,867
10,620
0
18,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
31,525
127
Minions Killed
202
0
Camps Cleared
0
731,509
Distance Traveled
742,743
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,709
765
80
6
0
239,668
1
W
Merlin
10,748
768
72
5
0
192,241
0
W
Medusa
10,068
719
50
4
0
310,834
0
L
Heimdallr
10,016
715
46
3
0
227,446
1
L
Cerberus
8,983
642
52
4
0
241,308
1
L
Arachne
9,517
680
29
2
0
262,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role